353 Commits

Author SHA1 Message Date
Avi Weinstock
bb7dbe245d Make terrain compression a checkbox instead of a bandwidth (throughput?) heuristic. 2021-05-03 00:09:44 -04:00
James Melkonian
6956d364d1 Add map markers for lakes and mountains 2021-05-03 02:00:23 +00:00
Daniel Mizerski
3538a36503 Add fundamentals for wiring system. 2021-05-02 22:38:44 +02:00
Illia Denysenko
f46b87ffb4 - Split 'debug' kit to 'debug' and 'admin_cosmetics'
- Add Velorite Admin Bow to 'debug'
- Add rings, cape and necklace to cultist kit
- Add mushroom curry to 'consumables' (former 'potions')
2021-05-02 13:27:03 +00:00
Joshua Barretto
b471128ce5 Added map marker 2021-05-01 16:26:13 +00:00
DaforLynx
5f8c7e54b5 Town music 2021-04-28 05:07:59 +00:00
Ludvig Böklin
b389806d2e Glider physics 2021-04-27 14:41:48 +00:00
holychowders
dd36d1aab5 Prevent safezoned villagers from spamming messages upon seeing an enemy 2021-04-25 21:24:06 +00:00
Sam
b028b647ca Blocking now works if no weapon is equipped in main hand.
Added temp sfx for blocking and parrying.
Added temp particles for successful parry.
Tweaked values of default block ability.
2021-04-25 13:09:02 -04:00
Samuel Keiffer
eb86237922 Merge branch 'juliancoffee/fix_buff_bar' into 'master'
Fix bug with missing Burning icon

See merge request veloren/veloren!2195
2021-04-25 15:55:43 +00:00
juliancoffee
3937740794 Update CHANGELOG 2021-04-25 15:51:39 +03:00
Snowram
abfb14626a Body specific beam offsets 2021-04-25 04:07:12 +02:00
Samuel Keiffer
869f1f9501 Merge branch 'ygor/skillbar-account-for-skillset' into 'master'
Make skillbar buttons account for energy cost reduction

See merge request veloren/veloren!2185
2021-04-24 19:32:19 +00:00
Ada Lovegirls
c7d6dde677 Add option to load English string as fallback if string missing 2021-04-24 14:39:35 +00:00
Ygor Souza
efa7a2599e Make skillbar buttons account for energy cost reduction
Previously, the buttons would compare the current energy to the base
cost of the ability, so they would sometimes be grayed out while the
ability was usable. Now they ajust the ability with the character
skillset before getting the energy cost for the purposes of setting
the skillbar icon color.
2021-04-24 03:45:58 +02:00
Ygor Souza
9b7c7bc69a Add basic distance check to shockwave hit test
Before checking if the entity hitbox intersects the shockwave shell, we
do a basic check that the entity is close enough to be hit, considering
its radius.

This fixes the unlimited vertical range problem, since the distance is
measured in 3D.
2021-04-24 03:09:45 +02:00
Avi Weinstock
67ae3494c4 Compress terrain chunks with deflate. Includes a benchmark showing that this makes them around 70% smaller, and is the same speed as LZ4. 2021-04-20 23:23:53 -04:00
Imbris
42be75ecc0 Appease clippy, add CHANGELOG entry 2021-04-20 15:29:20 -04:00
Ludvig Böklin
99d6cc04db Basic fluid dynamics and physical properties for entities 2021-04-20 17:38:19 +02:00
Monty
a0357fdd58 change cauldron spawning
cooking pot height
fmt
fmt, changelog
2021-04-20 02:48:13 +02:00
João Capucho
ae99ed0ade
Voxygen: Add master volume sliders to the settings 2021-04-19 19:58:14 +01:00
Sam
b0d9a3b4ba Overhauled dash melee. 2021-04-18 18:36:12 -04:00
Avi Weinstock
b16d97b39c Unlock dodge roll iframes and staff explosion by default. 2021-04-18 16:16:06 -04:00
Ben Wallis
07e6f8fbd9 Implemented inventory sorting 2021-04-17 22:04:08 +01:00
Avi Weinstock
29146fddbc Added /server_physics admin command. 2021-04-17 13:44:22 -04:00
Avi Weinstock
0f4162a26c Add teleport/speedhack mitigation. 2021-04-15 08:50:17 -04:00
jshipsey
3640656a02 changelog 2021-04-13 20:19:35 -04:00
Ben Wallis
1fbea66a66 * Replaced diesel with rusqlite and refinery
* Added "migration of migrations" to transfer the data from the __diesel_schema_migrations table to the refinery_schema_history table
* Removed all down migrations as refinery does not support down migrations
* Changed all diesel up migrations to refinery naming format
* Added --sql-log-mode parameter to veloren-server-cli to allow SQL tracing and profiling
* Added /disconnect_all_players admin command
* Added disconnectall CLI command
* Fixes for several potential persistence-related race conditions
2021-04-13 22:05:47 +00:00
Adam Blanchet
329d480706
Display keys based off of scancodes
Queries the OS to translate physical keyboard scancodes into
Strings that can be shown in the UI.
Addresses issues #861 and #354
2021-04-13 11:16:47 +02:00
Marcel
2b306052f6 Merge branch 'deny-trade-on-exit' into 'master'
Denies any active trades on exit to char select.

See merge request veloren/veloren!2111
2021-04-12 23:00:38 +00:00
Rickey Chamblee
3565eb8bca Denies any active trades on exit to char select. 2021-04-12 23:00:38 +00:00
Vincent Foulon
65ef568d70 New Command: "kit" + Removed Command: "debug"
Update CHANGELOG.md

Update CHANGELOG.md
2021-04-12 18:53:36 +02:00
Avi Weinstock
6a3883b8f1 Add combat music transitions based on number of enemies in player radius. 2021-04-11 22:08:40 -04:00
Marcel
5a76b0e4ec Merge branch 'aweinstock/npcpotions' into 'master'
Give NPCs the ability to use potions.

See merge request veloren/veloren!2092
2021-04-11 23:47:30 +00:00
Avi Weinstock
5bf4048419 Give NPCs the ability to use potions. 2021-04-11 23:47:29 +00:00
Rickey Chamblee
95c44a6794 Show ctrl-click and shift-click usage in item tooltips during trades. 2021-04-11 22:56:02 +00:00
Monty Marz
04d540c565 UI fixes and more 2021-04-11 03:49:47 +00:00
Louis Pearson
3bcdd06c87 Fix travellers stuck in town
There was an off by one error in the code that negates the progress
along paths that are reversed.
2021-04-08 05:10:04 -06:00
holychowders
2854a05099 Update the changelog 2021-04-07 17:38:09 -07:00
hqurve
1b3536a5f5 Added search to crafting and social windows, added i18n support to crafting tabs, fixed social window offset when group open, removed tabs in social window 2021-04-07 20:24:22 +00:00
James Melkonian
7bb62615df Add topographic option to map 2021-04-06 09:16:17 -07:00
Marcel
af2a9c0f45 Merge branch 'aweinstock/stackable-merchants' into 'master'
Make merchants spawn with stacks of stackable items.

See merge request veloren/veloren!2062
2021-04-06 08:14:33 +00:00
Joshua Barretto
b419ed6905 Merge branch 'zesterer/follow-cam' into 'master'
Added auto camera setting

See merge request veloren/veloren!2071
2021-04-06 04:23:40 +00:00
Joshua Barretto
28fc121458 Added auto camera setting 2021-04-05 23:24:31 +01:00
Marcel
b767256d65 Merge branch 'huntertparks/fix-cursor-not-locking' into 'master'
Fixes #520 and #840 - locks cursor to screen when menu is not open

Closes #840 and #520

See merge request veloren/veloren!2069
2021-04-05 21:40:24 +00:00
Hunter Parks
7dd7c29c53 Change cursor lock location to be center of screen
Changing the cursor coordinates to the middle of the screen had some
side effects. When a user would close a menu and re-open it back up
without moving the mouse, the cursor position would not change.
This commit takes care of that by changing how the HUD handles closing
menus via keyboard inputs.
2021-04-05 16:48:22 +02:00
Hunter Parks
d9c862a083 Fixes #520 and #840 - locks cursor to screen when menu is not open
Rather than lock the cursor to the middle of the screen, the cursor will
move to it's last known coordinates when a menu or the minimap is not
open.
2021-04-05 16:37:40 +02:00
Monty
a8b619bbef More cheese is less cheese
Update CHANGELOG.md
fmt
Update crafting.rs
2021-04-05 13:40:12 +02:00
Avi Weinstock
8c6cafa675 Make merchants spawn with stacks of stackable items. 2021-04-04 13:47:05 -04:00
Avi Weinstock
2b3aa57b72 Add a cheese counter in the bag display. 2021-04-04 11:14:25 -04:00