S Handley
11dd6b8090
Update footsteps SFX
2019-12-08 10:03:40 +00:00
S Handley
ea2e0d17de
SFX system
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This is an event based approach to SFX sounds. There is a specific
character sound event mapper which determines sfx to play based on
character or NPC state, as well as emitting sfx events for
non-character-triggers such as levelling up.
2019-11-23 08:26:39 +00:00
Monty Marz
11a022abb3
Better stepping sounds (and minor voxel model fixes)
2019-09-27 16:04:22 +00:00
Louis Pearson
ad3bd0b2ce
Add footstep sounds, implement crude footstep sounding
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Sounds are played every tick, which is not good.
2019-09-05 03:08:09 -06:00
Louis Pearson
a3dafde081
Add better version of Snowtop
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Former-commit-id: ea47207ec7651d8c7eedea14f77399e96c3546b6
2019-05-28 15:01:10 -06:00
Louis Pearson
7cfd3ad1cd
Add field_grazing.ogg
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Former-commit-id: 36a5bf4a9af2d89e9acd8dd7404c0b4eb1836f5b
2019-05-21 16:44:51 -06:00
Louis Pearson
315767f19f
Add code to ignore jack as an audio device
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Former-commit-id: 1dbaa796f82f2e9be26a3648e9aaca81f3348134
2019-05-18 13:53:57 -06:00