Joshua Barretto
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116206527e
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Fixed chonk memory usage bug, added block manipulation
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2019-07-01 14:36:45 +01:00 |
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timokoesters
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4b839d80a1
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Remove Actor and use Body instead
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2019-06-30 18:57:24 +02:00 |
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Joshua Barretto
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ef994373a5
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Merge branch 'snok-online-players-cmd' into 'master'
Snok: Show online players cmd
See merge request veloren/veloren!264
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2019-06-29 22:16:27 +00:00 |
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Cedric Hutchings
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426c3d72e6
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adding a mut
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2019-06-29 18:05:34 -05:00 |
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Cedric Hutchings
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efba3ed827
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fmt
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2019-06-29 17:56:10 -05:00 |
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Cedric Hutchings
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94ae1a0849
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implement zesterer suggestion
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2019-06-29 17:49:56 -05:00 |
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Cedric Hutchings
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05c767ecf1
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fix player count
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2019-06-29 17:16:16 -05:00 |
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Joshua Barretto
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23f96fc074
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Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug
See merge request veloren/veloren!265
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2019-06-29 21:47:05 +00:00 |
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timokoesters
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5bdea1558a
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Fix npc and death bug
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2019-06-29 22:43:44 +02:00 |
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timokoesters
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c8fadc38f8
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Fix double roll bug
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2019-06-29 19:49:51 +02:00 |
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Joshua Barretto
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5698fd5234
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fmt
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2019-06-29 16:48:43 +01:00 |
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Joshua Barretto
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e47168bcb0
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Prevented invalid username usage
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2019-06-29 16:48:43 +01:00 |
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timokoesters
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f93eaa7dbb
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Remove animation syncing (does not fix any known bug)
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2019-06-29 17:09:38 +02:00 |
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timokoesters
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0cbb43ccb4
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Rename /who to /players and fmt
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2019-06-29 14:05:30 +02:00 |
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Thomas JULLIEN
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25cef55e0a
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command to show the online players
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2019-06-29 14:02:44 +02:00 |
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timokoesters
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7381c6ed91
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Clean up ecs actor body components
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2019-06-29 01:49:33 +02:00 |
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Piotr Korgól
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faca8a413e
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Fix spawning few entities at once
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2019-06-28 18:58:47 +02:00 |
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Piotr Korgól
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b12f82b48a
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Prevent text clients from gaining position
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2019-06-28 16:22:25 +02:00 |
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Joshua Barretto
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9928617d2f
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fmt
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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7a18eff9da
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Added longer day/night cycle, /time command
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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de241973f7
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Above-ground spawn point, better figure dt scaling
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2019-06-26 11:53:43 +01:00 |
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Imbris
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bd057e360a
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circular view distance
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2019-06-23 15:49:15 -04:00 |
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timokoesters
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f2d5faab8f
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Don't sync animations, just sync components used to construct them
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2019-06-16 19:59:15 +02:00 |
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timokoesters
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80e95e2e6c
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Add pub use phys:: and remove most pub mod s
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2019-06-16 19:59:12 +02:00 |
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timokoesters
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f5a2dcb98e
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Revamp control system
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2019-06-16 19:57:03 +02:00 |
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liids
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914d897b38
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small fixes
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2019-06-15 17:23:53 +02:00 |
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liids
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e13f57979f
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make it more laconic
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2019-06-15 15:42:39 +02:00 |
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liids
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e4e6cbb995
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fix formatting
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2019-06-15 14:55:06 +02:00 |
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liids
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847bcbee88
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make minimum spawn amount higher than 0
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2019-06-15 14:30:05 +02:00 |
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liids
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dcce12e5ce
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fix formatting
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2019-06-15 13:48:14 +02:00 |
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liids
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883d66f166
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fix negative spawn amounts
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2019-06-15 11:32:07 +02:00 |
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liids
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928c613794
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make amount optional
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2019-06-15 10:22:36 +02:00 |
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liids
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c2d0f17f92
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Merge all spawn commands into one
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2019-06-15 09:56:27 +02:00 |
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Cody
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68d3642b3a
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Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
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2019-06-06 14:48:41 +00:00 |
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Joshua Barretto
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fa66095742
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Added dynamic fog growth
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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672275633c
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Reduced threadpool threads to keep render thread smooth
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2019-06-05 20:52:51 +01:00 |
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Forest Anderson
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7235e5fe7c
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Merge branch 'randomized-npc-names' into 'master'
Added randomized NPC names veloren/veloren#133
Closes #133
See merge request veloren/veloren!207
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2019-06-04 05:23:25 +00:00 |
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scorpion9979
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d566fc4f1f
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Added humanoid NPC type w/ names
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2019-06-04 01:10:59 -04:00 |
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scorpion9979
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d62f3a292b
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Cleaned code
Refactored code for readability
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2019-06-04 01:10:59 -04:00 |
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Ahmed Ihsan Tawfeeq
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2ef2c22ad1
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Added randomized NPC names veloren/veloren#133
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2019-06-04 01:10:59 -04:00 |
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Timo Koesters
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d1b0af51cd
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Merge branch 'fix-server-info' into 'master'
Add server info and player list to client
See merge request veloren/veloren!197
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2019-06-02 14:45:41 +00:00 |
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Cody
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0ec9fafec0
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Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names.
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2019-05-31 16:36:24 -04:00 |
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Cody
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a229d08c2b
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Addresses more naming schemes and typos.
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2019-05-31 16:36:24 -04:00 |
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Imbris
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34564c22fa
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Only send physics updates for entities within vd
Former-commit-id: d3307641cd31418bf8b9831296a96d58926184e0
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2019-05-28 20:47:03 -04:00 |
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Imbris
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7e83a8c7c1
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Stop drawing entities outside the vd
Former-commit-id: 34878fb66ec22ac77a7400724b80ad7f8321f4cf
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2019-05-28 20:47:01 -04:00 |
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Imbris
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a5f8c3ee90
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Use vd setting when creating client
Former-commit-id: b9a32c6b2f1a61a407991507c63ba7d708723410
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2019-05-28 19:16:06 -04:00 |
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timokoesters
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b0ff00bc0f
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Add server info
Former-commit-id: 9e504c821e871d30f8ac7cd4acb7a8022bdb5710
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2019-05-28 22:25:46 +02:00 |
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Joshua Barretto
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4f3eefb14d
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Merge branch 'fix-delay' into 'master'
Fix attack delay
See merge request veloren/veloren!194
Former-commit-id: 2846e7c2ffe0c35427a9bb7fa0c387fd6374e0c9
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2019-05-28 20:23:24 +00:00 |
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timokoesters
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75fca3b446
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Fix attack delay
Former-commit-id: 28f7a492adcc37cec15e3e3c0d46b6015b27ee04
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2019-05-28 21:11:29 +02:00 |
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Forest Anderson
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e93815011b
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Merge branch 'enemies' into 'master'
Enemies
See merge request veloren/veloren!186
Former-commit-id: f920608508868119aad286cbe45599342dc1942b
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2019-05-28 19:08:02 +00:00 |
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