168 Commits

Author SHA1 Message Date
Joshua Barretto
116206527e Fixed chonk memory usage bug, added block manipulation 2019-07-01 14:36:45 +01:00
timokoesters
4b839d80a1
Remove Actor and use Body instead 2019-06-30 18:57:24 +02:00
Joshua Barretto
ef994373a5 Merge branch 'snok-online-players-cmd' into 'master'
Snok: Show online players cmd

See merge request veloren/veloren!264
2019-06-29 22:16:27 +00:00
Cedric Hutchings
426c3d72e6 adding a mut 2019-06-29 18:05:34 -05:00
Cedric Hutchings
efba3ed827 fmt 2019-06-29 17:56:10 -05:00
Cedric Hutchings
94ae1a0849 implement zesterer suggestion 2019-06-29 17:49:56 -05:00
Cedric Hutchings
05c767ecf1 fix player count 2019-06-29 17:16:16 -05:00
Joshua Barretto
23f96fc074 Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug

See merge request veloren/veloren!265
2019-06-29 21:47:05 +00:00
timokoesters
5bdea1558a
Fix npc and death bug 2019-06-29 22:43:44 +02:00
timokoesters
c8fadc38f8
Fix double roll bug 2019-06-29 19:49:51 +02:00
Joshua Barretto
5698fd5234 fmt 2019-06-29 16:48:43 +01:00
Joshua Barretto
e47168bcb0 Prevented invalid username usage 2019-06-29 16:48:43 +01:00
timokoesters
f93eaa7dbb
Remove animation syncing (does not fix any known bug) 2019-06-29 17:09:38 +02:00
timokoesters
0cbb43ccb4
Rename /who to /players and fmt 2019-06-29 14:05:30 +02:00
Thomas JULLIEN
25cef55e0a
command to show the online players 2019-06-29 14:02:44 +02:00
timokoesters
7381c6ed91
Clean up ecs actor body components 2019-06-29 01:49:33 +02:00
Piotr Korgól
faca8a413e Fix spawning few entities at once 2019-06-28 18:58:47 +02:00
Piotr Korgól
b12f82b48a Prevent text clients from gaining position 2019-06-28 16:22:25 +02:00
Joshua Barretto
9928617d2f fmt 2019-06-26 19:14:12 +01:00
Joshua Barretto
7a18eff9da Added longer day/night cycle, /time command 2019-06-26 19:14:12 +01:00
Joshua Barretto
de241973f7 Above-ground spawn point, better figure dt scaling 2019-06-26 11:53:43 +01:00
Imbris
bd057e360a circular view distance 2019-06-23 15:49:15 -04:00
timokoesters
f2d5faab8f
Don't sync animations, just sync components used to construct them 2019-06-16 19:59:15 +02:00
timokoesters
80e95e2e6c
Add pub use phys:: and remove most pub mods 2019-06-16 19:59:12 +02:00
timokoesters
f5a2dcb98e
Revamp control system 2019-06-16 19:57:03 +02:00
liids
914d897b38 small fixes 2019-06-15 17:23:53 +02:00
liids
e13f57979f make it more laconic 2019-06-15 15:42:39 +02:00
liids
e4e6cbb995 fix formatting 2019-06-15 14:55:06 +02:00
liids
847bcbee88 make minimum spawn amount higher than 0 2019-06-15 14:30:05 +02:00
liids
dcce12e5ce fix formatting 2019-06-15 13:48:14 +02:00
liids
883d66f166 fix negative spawn amounts 2019-06-15 11:32:07 +02:00
liids
928c613794 make amount optional 2019-06-15 10:22:36 +02:00
liids
c2d0f17f92 Merge all spawn commands into one 2019-06-15 09:56:27 +02:00
Cody
68d3642b3a Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes. 2019-06-06 14:48:41 +00:00
Joshua Barretto
fa66095742 Added dynamic fog growth 2019-06-05 20:52:51 +01:00
Joshua Barretto
672275633c Reduced threadpool threads to keep render thread smooth 2019-06-05 20:52:51 +01:00
Forest Anderson
7235e5fe7c Merge branch 'randomized-npc-names' into 'master'
Added randomized NPC names veloren/veloren#133

Closes #133

See merge request veloren/veloren!207
2019-06-04 05:23:25 +00:00
scorpion9979
d566fc4f1f Added humanoid NPC type w/ names 2019-06-04 01:10:59 -04:00
scorpion9979
d62f3a292b Cleaned code
Refactored code for readability
2019-06-04 01:10:59 -04:00
Ahmed Ihsan Tawfeeq
2ef2c22ad1 Added randomized NPC names veloren/veloren#133 2019-06-04 01:10:59 -04:00
Timo Koesters
d1b0af51cd Merge branch 'fix-server-info' into 'master'
Add server info and player list to client

See merge request veloren/veloren!197
2019-06-02 14:45:41 +00:00
Cody
0ec9fafec0
Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names. 2019-05-31 16:36:24 -04:00
Cody
a229d08c2b
Addresses more naming schemes and typos. 2019-05-31 16:36:24 -04:00
Imbris
34564c22fa Only send physics updates for entities within vd
Former-commit-id: d3307641cd31418bf8b9831296a96d58926184e0
2019-05-28 20:47:03 -04:00
Imbris
7e83a8c7c1 Stop drawing entities outside the vd
Former-commit-id: 34878fb66ec22ac77a7400724b80ad7f8321f4cf
2019-05-28 20:47:01 -04:00
Imbris
a5f8c3ee90 Use vd setting when creating client
Former-commit-id: b9a32c6b2f1a61a407991507c63ba7d708723410
2019-05-28 19:16:06 -04:00
timokoesters
b0ff00bc0f Add server info
Former-commit-id: 9e504c821e871d30f8ac7cd4acb7a8022bdb5710
2019-05-28 22:25:46 +02:00
Joshua Barretto
4f3eefb14d Merge branch 'fix-delay' into 'master'
Fix attack delay

See merge request veloren/veloren!194

Former-commit-id: 2846e7c2ffe0c35427a9bb7fa0c387fd6374e0c9
2019-05-28 20:23:24 +00:00
timokoesters
75fca3b446 Fix attack delay
Former-commit-id: 28f7a492adcc37cec15e3e3c0d46b6015b27ee04
2019-05-28 21:11:29 +02:00
Forest Anderson
e93815011b Merge branch 'enemies' into 'master'
Enemies

See merge request veloren/veloren!186

Former-commit-id: f920608508868119aad286cbe45599342dc1942b
2019-05-28 19:08:02 +00:00