724 Commits

Author SHA1 Message Date
Caelan
86d1b00735 Clean and update dependencies
* Remove tweak feature
 * Remove const-tweaker
 * Update tiny_http
 * Update bitvec to 0.21.0
 * Downgrade euc to avoid conflict with vek 0.12.0
 * Require exactly vek 0.12.0
 * Update all other dependencies automatically based on these changes
 * Update gilrs to latest at the request of Ada Lovegirls
 * Update meshing benchmarks to new criterion API
2021-02-17 01:27:06 -08:00
Synis
cb6d656d42 Waypoints are no longer placed underwater 2021-02-16 13:23:12 +01:00
Lippy13
4a96334b4f Fix #689 - dungeon without stairs to boss floor 2021-02-16 00:54:44 +00:00
Joshua Barretto
bf0c9b05ac Merge branch 'snowram/fix-staicases-lights' into 'master'
Fixes lights positions and orientations in staircases

See merge request veloren/veloren!1776
2021-02-14 01:17:53 +00:00
Snowram
4200948407 Fixes lights positions and orientations in staircases 2021-02-13 22:27:37 +01:00
DaforLynx
2d71ca0f41 Added crickets blocktype, added 3 new cricket sounds, made crickets chirp consistently, made frogs more sporadic 2021-02-12 00:54:42 +00:00
Snowram
c5481e6c83 Refactor, addresses more comments 2021-02-10 00:34:37 +01:00
Snowram
509a71bdc7 Adresses some comments, various visual tweaks 2021-02-10 00:30:23 +01:00
Snowram
17fe9519b3 Adds lights to dungeons 2021-02-10 00:30:23 +01:00
Scott Williams
0799d7fd1f Added a miniboss loot table for the stonework defender, made damaged bag, glider, and root of evil mindflayer exclusive drops. 2021-02-07 19:04:20 +00:00
jiminycrick
64a3c16999 Update rand dependency 2021-01-26 20:35:08 -08:00
Joshua Barretto
2a69813cf8 Merge branch 'synis/fix-cave-rng' into 'master'
Fixes #935 - deterministic sprite placement in caves

Closes #935

See merge request veloren/veloren!1721
2021-01-24 17:17:02 +00:00
Monty
b853fecf61 6 new sceptres, add DPS display to tooltips 2021-01-23 23:10:36 +01:00
dryadee
e4ff0c75a5 Fixes #935 - deterministic sprite placement in caves 2021-01-23 21:14:07 +01:00
Rotsuoy
212ee4b407 Rotsuoy/savanna grass 2021-01-23 07:46:54 +00:00
Sam
9b2a517d79 Restores difficulty to mindflayer fight. Made various tweaks to skillset builder functions. 2021-01-21 14:56:24 -05:00
Acrimon
97bec6e012
update a few deps 2021-01-20 15:53:58 +01:00
Sarra Kitty
f332bf4ceb Sarrakitty/rotsys item sprites 2021-01-19 18:23:44 +00:00
jiminycrick
92b72d94ba Humanoid skill config and AI skill check
updated axe skill with correct icons
2021-01-19 08:08:05 -05:00
Sam
21220088d8 Added SkillSetConfig to specify skill sets for npcs. 2021-01-19 08:07:55 -05:00
Sam
2896e593a7 Health can now be scaled for npcs again. 2021-01-19 08:07:40 -05:00
Marcel Märtens
bda6390f1a fix clippy in all examples.
added a ignore for plugins, as we cannot remove the `Result<>` type, it is necessary
2021-01-13 15:06:04 +01:00
Ben Wallis
8661cb1ffc Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
jiminycrick
3d430fdfae Upgrade noise eliminating old rand dependency 2021-01-05 10:10:47 -08:00
ubruntu
97f89a11f0 Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons 2021-01-05 01:04:01 +00:00
Benoît du Garreau
2c94b05e99 Improve world::Index 2020-12-17 12:08:04 +01:00
Benoît du Garreau
3052ba5f65 cargo fmt 2020-12-17 12:06:22 +01:00
Benoît du Garreau
db18cc1770 Use assets_manager to load assets 2020-12-17 12:06:07 +01:00
jiminycrick
26239394be Switched to hashbrown everywhere 2020-12-17 10:31:35 +01:00
Marcel Märtens
04b71f9dc8 update specs 2020-12-16 14:31:16 +01:00
Marcel Märtens
075933d60b get rid of some insecure dependencies 2020-12-16 10:42:36 +01:00
Marcel Märtens
1ea395a47f update further crates 2020-12-16 08:56:21 +01:00
Joshua Barretto
e5100040b4 Moved common networking code to common/net, clippy fixes 2020-12-13 17:23:45 +00:00
Joshua Barretto
89d8d112df Prevented towns destroying trees, rocks, other towns, etc. 2020-12-11 16:53:21 +01:00
Monty Marz
565c304a4c add baobabs, fix map difficulty, make mushrooms lootable 2020-12-10 18:06:29 +01:00
Marcel Märtens
92991a92ef adjust fmt and clippy after toolchain upgrade 2020-12-10 14:53:01 +01:00
Snowram
87e8c2189f Vacations are never over 2020-12-08 23:03:40 +01:00
Snowram
80fbf6e225 Initial fish work 2020-12-08 23:03:38 +01:00
Joshua Barretto
941ba71794 Began using Grid<T> for LoD data 2020-12-05 11:20:25 +00:00
Marcel Märtens
8468e67217 Change the version number to 0.8 2020-11-28 11:25:58 +01:00
Sam
65357eb3dd Replaced every unnecssary powf in the entire codebase with either powi or sqrt. 2020-11-24 18:28:24 -06:00
jiminycrick
64ec89a3cc Agent tactic refactoring
Lower theropods spawns

clippy, changelog

review response
2020-11-24 17:49:00 -06:00
jshipsey
d553227557 theropods in world, small tweaks 2020-11-24 17:48:51 -06:00
Christof Petig
5000c9872c use iter once.chain(once).flatten trick to deduplicate SiteInfo generation 2020-11-23 23:28:21 +01:00
Christof Petig
147638a5f7 Remove the last remnants of the site circle and cave map drawing code 2020-11-23 19:54:56 +01:00
Christof Petig
138bcc59d6 fix clippy: One argument is no longer needed 2020-11-23 19:17:19 +01:00
Christof Petig
3371b03798 remove cave lines from the map, also remove remnants of the colored site circles 2020-11-23 19:07:11 +01:00
Christof Petig
347d3e9b69 Display names for caves (identical on both ends) 2020-11-23 19:05:43 +01:00
Christof Petig
338a8ab18b Show caves in map 2020-11-23 19:05:17 +01:00
Joshua Barretto
e4564f28d5 Fmt, make clippy happy 2020-11-23 15:39:03 +00:00