Commit Graph

21 Commits

Author SHA1 Message Date
Joshua Yanovski
618a18c998 Adding shadows, greedy meshing, and more. 2020-07-02 22:10:22 +02:00
Joshua Yanovski
560501df05 Greedy messhing for shadows. 2020-05-19 17:22:06 +02:00
Joshua Yanovski
04382dc286 WIP: better graphics config, better LOD, shadow maps. 2020-05-15 14:22:17 +02:00
Joshua Yanovski
dd74fa7e4a LOD shading closer to voxel shading. 2020-05-01 22:58:55 +02:00
Joshua Yanovski
48c93d2b41 Brighter ambiance, darker LOD shadows. 2020-04-27 14:01:43 +02:00
Joshua Yanovski
e0452e895c More proper HDR. 2020-04-27 13:13:23 +02:00
Joshua Yanovski
4c6da3ed16 Trying LOD noise. 2020-04-27 00:13:10 +02:00
Joshua Yanovski
cc39e5734e More LOD fixes. 2020-04-26 21:01:23 +02:00
Joshua Yanovski
48a643955d Various fixes. 2020-04-25 22:23:57 +02:00
Joshua Yanovski
e6f0a5a981 Add atmospheric scattering. 2020-04-24 16:12:20 +02:00
Joshua Yanovski
f2953087f6 Fix shadowing for specular reflections. 2020-04-23 00:01:20 +02:00
Joshua Yanovski
1015e60dee More lighting changes. 2020-04-21 18:25:19 +02:00
Joshua Yanovski
80c264abd1 Lighting experiments. 2020-04-13 00:29:59 +02:00
Joshua Yanovski
8414987e58 WIP -- lighting changes and soft shadows. 2020-04-09 02:38:40 +02:00
Joshua Yanovski
8b149ad11a Trying out a new lighting model. 2020-04-04 02:32:39 +02:00
Joshua Yanovski
b0ac9f36f7 Use bicubic interpolation for terrain. 2020-04-03 07:56:11 +02:00
Joshua Barretto
2fa7b2d20d Added mist to LoD 2020-02-24 17:49:53 +00:00
Joshua Barretto
255f450ae9 Better LoD precision 2020-02-23 16:53:17 +00:00
Joshua Barretto
745e7540dd Improved cloud falloff mist, faster noise sampling 2020-02-21 11:12:02 +00:00
Joshua Barretto
f6a200d0cb Improved long-range depth precision, removed unnecessary LoD polygons 2020-02-21 11:12:02 +00:00
Joshua Barretto
63d1b2bb22 Working LoD shader 2020-02-21 11:12:02 +00:00