3891 Commits

Author SHA1 Message Date
Joshua Barretto
6b55e96749 fmt 2020-04-23 18:19:42 +01:00
Joshua Barretto
728849fb97 Fixed incorrect chunk render counter 2020-04-23 18:19:42 +01:00
Joshua Barretto
5244d15a59 Made paths connect at the ends, removed paths from dungeons 2020-04-23 18:19:42 +01:00
Joshua Barretto
a72932cfe3 Stopped player spawning underground 2020-04-23 18:19:42 +01:00
Joshua Barretto
962d3f2091 Warning cleanup 2020-04-23 18:19:42 +01:00
Joshua Barretto
28a5c6c6e1 Gave some villagers weapons 2020-04-23 18:19:42 +01:00
Joshua Barretto
39381dd50d Made players spawn in the nearest town to the centre of the world, delete object.zip 2020-04-23 18:19:41 +01:00
Joshua Barretto
06b06aa31a Balanced dungeon spawn rates slightly 2020-04-23 18:19:41 +01:00
Joshua Barretto
8f87cc959a Better path colour on map, typo fixes 2020-04-23 18:19:41 +01:00
Joshua Barretto
20822825a3 Made /waypoint admin-only, MR cleanup 2020-04-23 18:19:41 +01:00
Joshua Barretto
1ca7163610 Fix minor bugs with NPCs 2020-04-23 18:19:41 +01:00
Joshua Barretto
a8d8448f59 Cleanup, fixed clouds, removed 45-degree terrain sprites 2020-04-23 18:19:41 +01:00
Joshua Barretto
ff6ac9bcb8 Fixed noise on bridges 2020-04-23 18:19:41 +01:00
Joshua Barretto
834756a86b Improved path rendering on the map, removed ugly path noise 2020-04-23 18:19:41 +01:00
Joshua Barretto
ab4f4c3b90 Added doors to houses 2020-04-23 18:19:41 +01:00
Joshua Barretto
08dd76d54a Returned to normal world size 2020-04-23 18:19:41 +01:00
Joshua Barretto
f19138f6d0 Fixed sub-voxel noise flickering on NVIDIA cards 2020-04-23 18:19:41 +01:00
Joshua Barretto
2f2197c393 Made lantern placement on paths more regular 2020-04-23 18:19:41 +01:00
Joshua Barretto
1a4b25f7e1 Fixed block snapping for bizarre block heights 2020-04-23 18:19:41 +01:00
Joshua Barretto
b568bd5fbe Added lanterns to town streets 2020-04-23 18:19:41 +01:00
Joshua Barretto
1796e2f0e7 Faster sub-voxel noise function 2020-04-23 18:19:41 +01:00
Joshua Barretto
aa8c404949 Added waypoints outside of dungeons 2020-04-23 18:19:41 +01:00
Monty Marz
c7f1f9524c Pfau/crops 2020-04-23 18:19:41 +01:00
Joshua Barretto
50773a792a Added correctly generating world paths, sub-voxel shader noise 2020-04-23 18:19:41 +01:00
Joshua Barretto
b3ef3fb4d2 Fixed window mask layering, fmt 2020-04-23 18:19:41 +01:00
Joshua Barretto
cf96b31132 Patched but not fixed pathfinding for variable-sized blocks 2020-04-23 18:19:41 +01:00
Joshua Barretto
0377bdea0e Disabled chunk mesh sorting for now 2020-04-23 18:19:41 +01:00
Joshua Barretto
475fd5bbb4 Added windows to buildings and scarecrows 2020-04-23 18:19:41 +01:00
Joshua Barretto
575fd88fed Further improved AO 2020-04-23 18:19:41 +01:00
Joshua Barretto
2df856b435 Made civsim paths visible in-game 2020-04-23 18:19:41 +01:00
Joshua Barretto
b83708c27e Improved rendering performance with smarter meshing order 2020-04-23 18:19:41 +01:00
Pfauenauge90
2b20fe28bd scarecrow 2020-04-23 18:19:41 +01:00
jshipsey
32a1a6d3b1 town ground color 2020-04-23 18:19:41 +01:00
Pfauenauge90
c5fa0393fc Update block.rs 2020-04-23 18:19:41 +01:00
jshipsey
2c3d300dcc corrected villager empty weapon issue 2020-04-23 18:19:41 +01:00
jshipsey
a26aeaa169 adjusted run animation to allow villager walking 2020-04-23 18:19:41 +01:00
Pfauenauge90
98efd5b84b spawn rates 2020-04-23 18:19:41 +01:00
Pfauenauge90
960b789736 turnip 2020-04-23 18:19:41 +01:00
Pfauenauge90
c1ab35d100 turnip and window blocks 2020-04-23 18:19:41 +01:00
Joshua Barretto
da1fd209f9 Reduced enemy spawn rate in dungeons, fixed spawning 2020-04-23 18:19:41 +01:00
Joshua Barretto
1eda6a61fb Better town spawn rates 2020-04-23 18:19:41 +01:00
Joshua Barretto
e062afe396 Reduced enemy spawn rate in dungeons, fixed spawning 2020-04-23 18:19:41 +01:00
Joshua Barretto
2d8b75046f Agent adjustments, better dungeon stairwells 2020-04-23 18:19:41 +01:00
Joshua Barretto
495cd9eef2 Made civsim considerably more deterministic 2020-04-23 18:19:41 +01:00
Joshua Barretto
f7bd1176a6 Made agents cleverer 2020-04-23 18:19:41 +01:00
Joshua Barretto
ca526026d1 Made tomatoes taller 2020-04-23 18:19:41 +01:00
Joshua Barretto
c4be75e011 Fixed sprite AO, overhauled entity spawning, better enemy spawning in dungeons, made agents more skilled at combat 2020-04-23 18:19:41 +01:00
Joshua Barretto
a87041c8b0 Unblocked tunnels 2020-04-23 18:19:41 +01:00
Joshua Barretto
40ccd4eabd Reduced tunnel width 2020-04-23 18:19:41 +01:00
Joshua Barretto
04f27c3a54 Removed EntityKind for a second time because Pfau screwed up a rebase 2020-04-23 18:19:41 +01:00