S Handley
09a3729b5d
Add weapon wield/unwield sfx support
2020-02-21 02:56:54 +00:00
Monty Marz
4fc33f6c78
Orc hairstyles, several tiny UI fixes, fixed beard warnings
2020-02-20 10:32:03 +00:00
Monty Marz
4aa1af5428
Fix Fonts
2020-02-17 16:22:49 +00:00
Treeco
952cc15b64
Gamma setting now works
2020-02-17 00:46:31 +00:00
Treeco
fd20ef1ecc
Added gamma setting, not hooked up yet
2020-02-16 20:32:17 +00:00
Forest Anderson
74efc65693
Merge branch 'ender/configurable_fonts' into 'master'
...
Configurable fonts
See merge request veloren/veloren!778
2020-02-16 17:27:33 +00:00
Joshua Barretto
7526fd49cc
Add a new name (to force the repo to update this file)
2020-02-16 15:11:34 +00:00
Rémy PHELIPOT
355a86438c
[i18n] Configurable fonts
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- Add font configuration in internationalization files
- Scale font size using a configurable ratio
- Add a script to identify translation item statuses using Git metadata
- Execute the i18n script in a new gitlab-ci step (delayed)
- Clone haxrcorp_4089_cyrillic_altgr font (haxrcorp_4089_cyrillic_altgr_extended)
to add some additional latin characters (mainly for French)
2020-02-16 16:02:38 +01:00
Monty Marz
8cb963899a
Fix healthbar background alignment
2020-02-16 10:58:44 +00:00
Joshua Yanovski
f4a46729e3
Allow spawning individual species with /spawn.
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To get the old behavior, you now need to refer to the internal keywords
(like "bird_medium" or "quadruped_small") rather than the old friendly
names (like "duck" or "pig"), as the latter generate single species now.
2020-02-14 03:12:37 +01:00
Joshua Yanovski
5281cdffc9
Merge branch 'sharp/zoom-minimap' into 'master'
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Minimap rotation, zoom, orientation indicator, Mainmap changes & indicator
See merge request veloren/veloren!784
2020-02-06 17:34:32 +00:00
Monty Marz
7702df5d8d
Hack to allow minimap rotation.
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Currently it just always rotates towards the camera, but it wouldn't be
hard to create a config option that swaps out the rotation of the
indicator and the map.
2020-02-06 17:34:32 +00:00
Joshua Barretto
85723cfee2
Minor performance improvements
2020-02-04 22:58:56 +00:00
timokoesters
810ffb294c
Merge remote-tracking branch 'origin/master' into clientstates
2020-02-03 22:02:32 +01:00
S Handley
d0b9439b44
Move music under audio
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Also add some blank time after each track so that we get some silence
between tracks.
2020-02-03 11:55:32 +00:00
Vechro
156cc6bbcc
Get abs value of maxd and mind
2020-01-31 12:12:57 +02:00
Joshua Barretto
3d8ad41f0a
Collars
2020-01-29 12:01:28 +00:00
Justin Shipsey
2f753b962f
minor anim tweaks
2020-01-29 06:38:08 +00:00
Joshua Yanovski
fa853e9e19
Per-speces NPC names!
...
Is also able to refactor some of the uglier code and introduces a
framework that (suitably extended) could be useful in removing
boilerplate elsewhere.
2020-01-29 04:41:32 +01:00
Rémy PHELIPOT
f96b7c8c82
Add missing translations
2020-01-27 20:34:36 +01:00
Rémy PHELIPOT
3af0be2e15
Fix disclaimer text
2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
f01af55444
Improve French translation
2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
8d949ab552
Add missing translations in voxygen
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Fix #436
2020-01-27 19:59:17 +01:00
Joshua Barretto
2c2a841297
Merge branch 'treeco/fix-zoom' into 'master'
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Made depths behave nicer when zoomed really far out
See merge request veloren/veloren!766
2020-01-27 16:48:16 +00:00
Treeco
96139823ff
Bumped up the numbers further, behaves nicer still
2020-01-27 14:28:20 +00:00
Justin Shipsey
c91e6a229d
quad_medium animation
2020-01-27 14:16:23 +00:00
Treeco
83a78898f2
Made depths behave nicer when zoomed really far out
2020-01-27 12:12:38 +00:00
Joshua Barretto
a951ca2ae8
Added point light ambiance
2020-01-27 10:58:33 +00:00
Monty Marz
fa13eb06b0
Change desert sprite colours to fit the ground better
2020-01-27 10:41:07 +00:00
Joshua Barretto
9dbfecfc86
Merge branch 'zesterer/small-fixes' into 'master'
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Star fixes
See merge request veloren/veloren!762
2020-01-27 02:29:05 +00:00
Joshua Barretto
c28c4188fd
Added point light ambiance
2020-01-27 01:47:23 +00:00
Joshua Barretto
f301734bda
Made stars spin with sun and moon
2020-01-27 01:22:07 +00:00
Joshua Barretto
c9f1e4f22f
Stopped stars popping into existence
2020-01-27 01:03:55 +00:00
Monty Marz
a81bc8ab65
fix typo in en.ron, fixed unfinished weapons dropping from chests
2020-01-26 22:57:06 +00:00
Pfauenauge90
9d2d7a93e0
changed death message
2020-01-26 12:52:32 +00:00
Joshua Barretto
8a998ffd61
Better neutral AI, initial waypoint objects
2020-01-26 12:52:28 +00:00
Joshua Barretto
01fc0925ab
Fixed shadows, better pathfinding cap
2020-01-26 12:52:28 +00:00
Monty Marz
7c7c1c32b7
Fix: Healthbars size
2020-01-26 01:19:36 +00:00
Justin Shipsey
36bd9596d7
new mobs
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alligators
2020-01-26 00:22:48 +00:00
Monty Marz
0475c35937
35 new ground sprites, UI fixes
2020-01-25 11:14:02 +00:00
Imbris
0342f2f43c
Make nametages etc fixed size and only display within limited range
2020-01-24 22:09:45 -05:00
Joshua Yanovski
0b7f428310
Erosion cleanup, part 1.
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Covers all files touched by MR that are not in world/src/sim.
2020-01-23 18:18:17 +01:00
Joshua Yanovski
81306ad31f
Add a default world map.
...
Also adds map versioning, proper scaling, and updates sediment
rendering. It also tones down warp.
2020-01-23 18:18:15 +01:00
Joshua Yanovski
c9857869c7
Revert to master for main background.
2020-01-23 18:18:13 +01:00
Pfauenauge90
f28ff935f3
birch models
2020-01-23 18:18:10 +01:00
Pfauenauge90
793694ebf7
birches and "Acalok" Trees
2020-01-23 18:18:10 +01:00
flyingfryingpan
21e725df89
forsharp
2020-01-23 18:18:07 +01:00
Monty Marz
fd2107a256
Character stats displayed in char window, pulsating active slot in inventory
2020-01-23 17:14:02 +00:00
Monty Marz
7e7cedb686
Clean up unused UI assets
2020-01-22 21:56:03 +00:00
Monty Marz
6b78f0b4a0
start menu text
2020-01-21 22:04:39 +00:00