Marcel
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ea2db98598
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Merge branch 'james/topo-map' into 'master'
Adds topographic map option and allows for map layers
See merge request veloren/veloren!2074
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2021-04-07 09:34:13 +00:00 |
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James Melkonian
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7bb62615df
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Add topographic option to map
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2021-04-06 09:16:17 -07:00 |
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James Melkonian
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44715100c1
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Add layers to minimap
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2021-04-06 08:42:08 -07:00 |
|
James Melkonian
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3578116eee
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Added map layers
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2021-04-06 08:42:07 -07:00 |
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James Melkonian
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5d3acb0c2e
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Topographic map
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2021-04-06 08:42:06 -07:00 |
|
Avi Weinstock
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d2e2f30f47
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Fix loadout_builder panic.
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2021-04-06 10:34:13 -04:00 |
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Marcel
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af2a9c0f45
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Merge branch 'aweinstock/stackable-merchants' into 'master'
Make merchants spawn with stacks of stackable items.
See merge request veloren/veloren!2062
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2021-04-06 08:14:33 +00:00 |
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Samuel Keiffer
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d8b8fd1d97
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Merge branch 'sam/consolidate-roll' into 'master'
Flattened roll progression.
See merge request veloren/veloren!2073
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2021-04-06 03:31:46 +00:00 |
|
Sam
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31e9577182
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Flattened roll progression.
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2021-04-05 17:50:53 -04:00 |
|
Sam
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8c0c0b9d4e
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Nerfs
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2021-04-05 17:38:52 -04:00 |
|
Avi Weinstock
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edb68601a3
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Address MR 2062 comments: avoid an expect-equivalent pattern.
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2021-04-05 11:29:10 -04:00 |
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Louis Pearson
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07341cc67f
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Return none from depot get if stale id used
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2021-04-05 06:16:23 -06:00 |
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Marcel
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d7ed57ca7e
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Merge branch 'login-trim-username' into 'master'
login trim username, improve validation, social ordering #1040
Closes #1040
See merge request veloren/veloren!2042
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2021-04-04 22:09:16 +00:00 |
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Marcel
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81994622be
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Merge branch 'christof/stats_per_price' into 'master'
output stats per value for all categories in the trade pricing test
See merge request veloren/veloren!2057
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2021-04-04 18:35:39 +00:00 |
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Avi Weinstock
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8c6cafa675
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Make merchants spawn with stacks of stackable items.
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2021-04-04 13:47:05 -04:00 |
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Monty Marz
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c0b7952eb9
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Crafting Tabs and more item tags
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2021-04-04 13:02:27 +00:00 |
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DaforLynx
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5ee9108e0d
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Adds on-hit combat sfx
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2021-04-04 03:04:02 +00:00 |
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Joshua Yanovski
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ad768d767a
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Merge branch 'sam/hashset-touch-entities' into 'master'
Changed touch_entities from a vec to a hashset.
See merge request veloren/veloren!2056
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2021-04-03 22:06:05 +00:00 |
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Christof Petig
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329db14f39
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output stats per value for all categories in the trade pricing test
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2021-04-03 23:22:34 +02:00 |
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Joshua Yanovski
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82a7194985
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Merge branch 'sam/use-lottery-result' into 'master'
Handled error in setting stack size for item quantity in lottery.
See merge request veloren/veloren!2055
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2021-04-03 20:11:12 +00:00 |
|
Sam
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4750aaa79e
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Changed touch_entities from a vec to a hashset.
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2021-04-03 15:13:04 -04:00 |
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Samuel Keiffer
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0f31bc6da0
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Merge branch 'sam/combat-ratings' into 'master'
Tweaks to Combat Rating Calculation
See merge request veloren/veloren!2051
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2021-04-03 17:33:34 +00:00 |
|
Sam
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c3fc8bcf83
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Handled error in setting stack size for item quantity in lottery.
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2021-04-03 11:37:57 -04:00 |
|
Sam
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21ed2885c9
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Actually committed bone staff fix.
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2021-04-03 10:26:32 -04:00 |
|
Samuel Keiffer
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7ea1573db8
|
Merge branch 'sam/loot-table-features' into 'master'
Loot Table Rework
See merge request veloren/veloren!2046
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2021-04-03 08:45:53 +00:00 |
|
Justin Shipsey
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e493067826
|
Merge branch 'refactor-cell' into 'master'
refactor Cell back to 4 byte size #993
Closes #993
See merge request veloren/veloren!1997
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2021-04-03 07:56:06 +00:00 |
|
Snowram
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9cc6ff3711
|
Substitutes DPS for CR in item tooltip
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2021-04-03 00:10:31 -04:00 |
|
Sam
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76a28c6be1
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Factored out weapons into their own rating.
|
2021-04-03 00:08:40 -04:00 |
|
Sam
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33503bd9c2
|
Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon.
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2021-04-02 23:24:55 -04:00 |
|
Sam
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ed5cb2b5f0
|
Changelog. Fixed a few qualities.
|
2021-04-02 23:04:36 -04:00 |
|
Sam
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0306c6398d
|
Added unit test to validate contents of loot tables.
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2021-04-02 23:04:35 -04:00 |
|
Sam
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9c0f75f580
|
Made item prices sane.
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2021-04-02 23:04:34 -04:00 |
|
Sam
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5d0249e350
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Re-created item_price_calculation with new loot tables.
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2021-04-02 23:04:34 -04:00 |
|
Sam
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e83a2eef3d
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Moved materials into their own loot tables.
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2021-04-02 23:04:33 -04:00 |
|
Sam
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8d1700b882
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Moved food items into their own loot tables.
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2021-04-02 23:04:32 -04:00 |
|
Sam
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01296ac816
|
Switched loot tables from declaring each weapon individually to just referencing a different loot table.
|
2021-04-02 23:04:31 -04:00 |
|
Sam
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a773d53b3a
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Created weapon loot tables.
|
2021-04-02 23:04:29 -04:00 |
|
Sam
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0a29d93164
|
Converted all armor in loot tables to reference armor set loot tables.
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2021-04-02 23:04:28 -04:00 |
|
Sam
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25034a6a0b
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Consolidated loot tables by switching to CreatureMaterial where possible
|
2021-04-02 23:04:27 -04:00 |
|
Sam
|
f88fd5f349
|
Fixed trading
|
2021-04-02 23:04:26 -04:00 |
|
Sam
|
fa7d1d85a9
|
Fixed csv tools
|
2021-04-02 23:04:26 -04:00 |
|
Sam
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4cc4e3a158
|
Support for creature specific materails and materials having a quantity.
|
2021-04-02 23:04:25 -04:00 |
|
Sam
|
7846c6fdbf
|
Loot tables can now recursively specify loot tables. Mercahnts broken.
|
2021-04-02 23:04:25 -04:00 |
|
aljazerzen
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c8136a44de
|
refactor Cell back to 4 byte size
|
2021-04-01 17:38:10 +02:00 |
|
aljazerzen
|
697d4a52d9
|
login trim username, improve validation, social ordering
|
2021-04-01 16:43:27 +02:00 |
|
aljazerzen
|
205e989350
|
after leaving group, issue warning instead of changing chat mode
|
2021-04-01 15:43:50 +02:00 |
|
Avi Weinstock
|
19ac0b2245
|
Allow fast stacking into and out of a trade with {ctrl,shift} click.
Shift click goes 1 at a time, Ctrl click automatically balances the trade w.r.t. that quantity.
|
2021-03-30 18:39:10 -04:00 |
|
Marcel Märtens
|
7afa77a06f
|
move tracing code to own crate
|
2021-03-30 16:35:36 +02:00 |
|
Joshua Barretto
|
bb88d42295
|
Merge branch 'zesterer/sprite-text' into 'master'
Added text prompts to sprites
See merge request veloren/veloren!2034
|
2021-03-30 11:41:14 +00:00 |
|
Joshua Barretto
|
5cc6061606
|
Merge branch 'zesterer/small-fixes' into 'master'
Bow improvements
See merge request veloren/veloren!2032
|
2021-03-30 00:16:45 +00:00 |
|