Commit Graph

209 Commits

Author SHA1 Message Date
sxv20_
38da6af3c6 change remeshing queue from LinkedList to HashMap, add remesh weightings
Former-commit-id: 28f0826501539848ca97721aff5057ccb4599736
2019-05-13 11:03:47 +01:00
Forest Anderson
993388e56a Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
2019-04-29 20:37:19 +00:00
Joshua Barretto
f136a63f69 Adjusted terrain loading and meshing performance
Former-commit-id: b55800b559289bf925d56096f29c0cfbc22439d2
2019-04-25 17:52:11 +01:00
Joshua Barretto
f210de09df Added raycasting (needs testing) and basic character terrain collision
Former-commit-id: be6bfacfd28e777a64d8157fce129f8072e20b38
2019-04-25 17:52:11 +01:00
Joshua Barretto
61afb98869 Foobar
Former-commit-id: adac9eea1bd685a8eee275e5a05a74c287762e22
2019-04-25 17:52:11 +01:00
Joshua Barretto
f9f434a1c2 Started work on worldgen
Former-commit-id: 277a4b2a0a5a393c590a710aebaf62e5cce2ad1d
2019-04-25 17:52:11 +01:00
Joshua Barretto
8a37662cf0 Cleaned up codebase, added cursor grab toggle 2019-01-23 22:21:47 +00:00
Joshua Barretto
248577bdef Added test terrain loading and meshing 2019-01-23 20:01:58 +00:00
Joshua Barretto
41b6672743 Added Terrain type to scene 2019-01-15 15:13:11 +00:00