jshipsey
599981fca4
combat tweaks
2021-04-15 11:43:52 -04:00
Marcel
39d4d84f15
Merge branch 'DaforLynx/more-music' into 'master'
...
Adds many new songs; re-adds many old ones; revamped song distribution; reorganized music folders; better biome parameters; accurate day and night; new sounds
See merge request veloren/veloren!2102
2021-04-12 00:43:08 +00:00
DaforLynx
e1ca34d9e8
Adds many new songs; re-adds many old ones; revamped song distribution; reorganized music folders; better biome parameters; accurate day and night; new sounds
2021-04-12 00:43:08 +00:00
Marcel Märtens
7d8c85ff07
update deps
2021-04-10 15:53:00 +02:00
Imbris
fd30663156
Merge branch 'vfoulon80/behavior-component' into 'master'
...
New Component: Behavior
See merge request veloren/veloren!2033
2021-04-08 19:16:28 +00:00
Louis Pearson
ee302607f0
Tries to implement npcs only travelling by paths
...
Unfortunately, there's a degenerate case where npcs can get stuck in a
town. Not sure why
2021-04-08 04:19:02 -06:00
Louis Pearson
3d000833a6
Resolve comments
2021-04-08 04:19:02 -06:00
Louis Pearson
642dcf08b8
First pass at rtsim following paths
2021-04-08 04:19:02 -06:00
Vincent Foulon
e0da6aa572
Address comments
...
- make Behavior's capabilities and state private
- Typo in a comment
- add basic tests
Apply 1 suggestion(s) to 1 file(s)
Remove comments in agent.rs
2021-04-07 22:02:42 +02:00
Vincent Foulon
c33e73bbed
use bitflags instead of HashSet
2021-04-07 17:37:21 +02:00
Vincent Foulon
738f074f89
fix tag removing
2021-04-07 17:26:54 +02:00
Vincent Foulon
72d0067e5c
Use Behavior::CanTrade instead of Agent::trade_for_site + addressed comments
2021-04-07 17:26:42 +02:00
James Melkonian
7bb62615df
Add topographic option to map
2021-04-06 09:16:17 -07:00
James Melkonian
3578116eee
Added map layers
2021-04-06 08:42:07 -07:00
James Melkonian
5d3acb0c2e
Topographic map
2021-04-06 08:42:06 -07:00
Marcel
5043cdb20e
Merge branch 'christof/economy_graph' into 'master'
...
create economy tree graph
See merge request veloren/veloren!2052
2021-04-04 20:21:19 +00:00
Christof Petig
85d07526a0
as usual clippy is right (and helpful)
2021-04-03 10:54:42 +02:00
Sam
33503bd9c2
Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon.
2021-04-02 23:24:55 -04:00
Sam
e83a2eef3d
Moved materials into their own loot tables.
2021-04-02 23:04:33 -04:00
Sam
01296ac816
Switched loot tables from declaring each weapon individually to just referencing a different loot table.
2021-04-02 23:04:31 -04:00
Sam
0a29d93164
Converted all armor in loot tables to reference armor set loot tables.
2021-04-02 23:04:28 -04:00
Sam
25034a6a0b
Consolidated loot tables by switching to CreatureMaterial where possible
2021-04-02 23:04:27 -04:00
Sam
f88fd5f349
Fixed trading
2021-04-02 23:04:26 -04:00
Sam
4cc4e3a158
Support for creature specific materails and materials having a quantity.
2021-04-02 23:04:25 -04:00
Sam
7846c6fdbf
Loot tables can now recursively specify loot tables. Mercahnts broken.
2021-04-02 23:04:25 -04:00
Christof Petig
70781238fc
create economy tree graph
2021-04-02 22:27:39 +02:00
Snowram
95924315fb
Fix a staff icon, some offset fixes, lower wolf spawn rate
2021-03-30 00:27:03 +02:00
Sam
699f992774
Made entity spawn room check more intuitive to understand
2021-03-29 13:05:04 -04:00
Sam
d17edfcd64
Mindflayer balance tweaks.
2021-03-29 10:44:46 -04:00
Treeco
dfbfd25934
Less horrible spawn
2021-03-28 20:12:27 +01:00
Joshua Barretto
e4b5f02df2
Merge branch 'treeco/new-map' into 'master'
...
A new map and clouds
See merge request veloren/veloren!2007
2021-03-28 18:32:20 +00:00
Treeco
bf155b1407
Move common code out into function
2021-03-28 18:22:47 +01:00
Joshua Barretto
6005756f94
Updated changelog, fmt
2021-03-28 18:07:01 +01:00
Treeco
2922b00c11
New default world map, default continent scale doubled
2021-03-28 17:07:38 +01:00
Joshua Barretto
fa1fee430b
Make caves and rtsim entities scale with map size, more cloud detail
2021-03-28 17:02:16 +01:00
Joshua Barretto
a76f15dd9f
Softer and faster clouds with more verticality
2021-03-28 17:01:51 +01:00
Treeco
0186cf8398
Fix issues loading larger maps
2021-03-28 17:01:19 +01:00
Sam
c18726753d
Loot table hotfix
2021-03-28 11:26:30 -04:00
Scott Williams
998d5f0719
Fix husk drops in miniboss rooms.
2021-03-28 10:39:20 +00:00
Marcel
6ecd0b68f3
Merge branch 'christof/item_price_fix' into 'master'
...
Fix the price category of the newly added items
See merge request veloren/veloren!2010
2021-03-28 09:25:52 +00:00
Christof Petig
b94013943f
Fix the price category of the newly added items
2021-03-28 09:25:51 +00:00
Sam
d707fbbd83
Repalced stone golems with 10 husks in T5 dungeon miniboss rooms.
2021-03-27 21:06:18 -04:00
Sam
43290d1dc3
Moved all legendaries to mindflayer loot table.
2021-03-27 21:05:12 -04:00
Avi Weinstock
6d30f17add
Get SitePricing information to clients, and use it to display coin-denominated prices in voxygen on tooltips during a trade. Also boost merchant spawn rate slightly.
2021-03-25 02:11:58 -04:00
Joshua Barretto
3ba439994e
Merge branch 'christof/de_unwrap2' into 'master'
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Replace unwrap in the economy code
See merge request veloren/veloren!1988
2021-03-24 22:22:02 +00:00
Christof Petig
11aaf90845
fix the test
2021-03-24 22:37:01 +01:00
Joshua Barretto
76d40981db
Merge branch 'synis/primitives' into 'master'
...
Primitives
See merge request veloren/veloren!1937
2021-03-24 21:06:33 +00:00
Christof Petig
76fa685b9a
remove the remaining unwraps
2021-03-24 21:59:47 +01:00
Christof Petig
3049c6daf5
replace another group of unwraps
2021-03-24 21:43:30 +01:00
Avi Weinstock
67dedf409a
Fix airships getting stuck in trees and campfires spawning too close to new-style dungeon stairs.
2021-03-24 15:42:37 -04:00