Louis Pearson
3bcdd06c87
Fix travellers stuck in town
...
There was an off by one error in the code that negates the progress
along paths that are reversed.
2021-04-08 05:10:04 -06:00
Louis Pearson
ee302607f0
Tries to implement npcs only travelling by paths
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Unfortunately, there's a degenerate case where npcs can get stuck in a
town. Not sure why
2021-04-08 04:19:02 -06:00
Louis Pearson
1b3c52aecc
Refine airship pathing
2021-04-08 04:19:02 -06:00
Louis Pearson
275296b15e
Add CustomPath to Travel enum
...
Defines a custom path to follow, instead of using one from the World.
Airships use this to slightly adjust their course to reduce collisions.
2021-04-08 04:19:02 -06:00
Louis Pearson
3f488db523
Convert rtsim pathfinding logic to a FSM
2021-04-08 04:19:02 -06:00
Louis Pearson
3d000833a6
Resolve comments
2021-04-08 04:19:02 -06:00
Louis Pearson
dfad4f9a49
Expect instead of unwrap
2021-04-08 04:19:02 -06:00
Louis Pearson
91df480e4b
Make rtsim entities ensure sanity of track
2021-04-08 04:19:02 -06:00
Louis Pearson
642dcf08b8
First pass at rtsim following paths
2021-04-08 04:19:02 -06:00
Samuel Keiffer
52d86cca4a
Merge branch 'holychowders/fix_issue_#1061_combat_rating_affected_by_buffs' into 'master'
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Fix issue #1061 - Combat Rating is Affected by Buffs
Closes #1061
See merge request veloren/veloren!2084
2021-04-08 02:51:21 +00:00
holychowders
2854a05099
Update the changelog
2021-04-07 17:38:09 -07:00
holychowders
261802a0d1
Fix issue #1061 - Combat Rating is Affected by Buffs
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Replaced `stats` with `None` into the calculation for damage reduction
2021-04-07 17:09:51 -07:00
Marcel Märtens
73adc22282
change some Ordering::Relaxed to Ordering::SeqCst when we do not want to have it moved/or taken effects from other threads.
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some id increases are kept Relaxed, SeqCst shouldn't be necessary there.
Not sure about the bool checks in api.rs
2021-04-07 23:17:09 +02:00
Ben Wallis
82423f30bd
Merge branch 'hqurve/crafting-ui' into 'master'
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Added search to crafting and social windows, added i18n support to crafting tabs, fixed social window offset when group open, removed tabs in social window
See merge request veloren/veloren!2081
2021-04-07 20:24:23 +00:00
hqurve
1b3536a5f5
Added search to crafting and social windows, added i18n support to crafting tabs, fixed social window offset when group open, removed tabs in social window
2021-04-07 20:24:22 +00:00
Vincent Foulon
39bf6826f2
Move Behavior to Agent's Component
2021-04-07 22:11:29 +02:00
Vincent Foulon
8cb001e91b
Finally Behavior isn't good enough as a component, Remove it from ECS and include it onto Agent directly
2021-04-07 22:02:57 +02:00
Vincent Foulon
e0da6aa572
Address comments
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- make Behavior's capabilities and state private
- Typo in a comment
- add basic tests
Apply 1 suggestion(s) to 1 file(s)
Remove comments in agent.rs
2021-04-07 22:02:42 +02:00
Vincent Foulon
d3045ddff9
address mutability comment
2021-04-07 17:39:12 +02:00
Vincent Foulon
c33e73bbed
use bitflags instead of HashSet
2021-04-07 17:37:21 +02:00
Vincent Foulon
738f074f89
fix tag removing
2021-04-07 17:26:54 +02:00
Vincent Foulon
4d10230f54
Use HashSet instead of Vec
2021-04-07 17:26:48 +02:00
Vincent Foulon
72d0067e5c
Use Behavior::CanTrade instead of Agent::trade_for_site + addressed comments
2021-04-07 17:26:42 +02:00
Vincent Foulon
6c65e213c4
cleanup old code
2021-04-07 17:26:27 +02:00
Vincent Foulon
1aebb5a0e7
Change check for trading NPC
2021-04-07 17:26:19 +02:00
Vincent Foulon
822db0895c
Use Behavior into Agent
2021-04-07 17:26:12 +02:00
Vincent Foulon
ccf89c4275
Create Behavior component
2021-04-07 17:21:53 +02:00
Marcel
4703a7e563
Merge branch 'vfoulon80/l18n-fr-missing' into 'master'
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Add missing translations + Add "enemy_killed" text for villagers
See merge request veloren/veloren!2079
2021-04-07 14:42:32 +00:00
Vincent Foulon
024e366126
Add missing translations + Add "enemy_killed" text for villagers
2021-04-07 13:26:15 +02:00
Marcel
ea2db98598
Merge branch 'james/topo-map' into 'master'
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Adds topographic map option and allows for map layers
See merge request veloren/veloren!2074
2021-04-07 09:34:13 +00:00
Joshua Barretto
fff38441eb
Merge branch 'aweinstock/small-fix-20210406' into 'master'
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Fix loadout_builder panic.
See merge request veloren/veloren!2075
2021-04-06 16:37:19 +00:00
James Melkonian
7bb62615df
Add topographic option to map
2021-04-06 09:16:17 -07:00
James Melkonian
9c7bfb72ea
Map icon scaling
2021-04-06 08:42:09 -07:00
James Melkonian
44715100c1
Add layers to minimap
2021-04-06 08:42:08 -07:00
James Melkonian
3578116eee
Added map layers
2021-04-06 08:42:07 -07:00
James Melkonian
5d3acb0c2e
Topographic map
2021-04-06 08:42:06 -07:00
Avi Weinstock
d2e2f30f47
Fix loadout_builder panic.
2021-04-06 10:34:13 -04:00
Marcel
269124a325
Merge branch 'renamenorsk_norskbokmål' into 'master'
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Rename Norsk to Norsk bokmål
See merge request veloren/veloren!2064
2021-04-06 11:37:54 +00:00
Kim André Moen Bjørkede
44f96000ba
Rename Norsk to Norsk bokmål
2021-04-06 11:37:51 +00:00
Marcel
51e62a8655
Merge branch 'tonyvu0605/VietTranslation' into 'master'
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Started Vietnamese Translation
See merge request veloren/veloren!2059
2021-04-06 10:48:03 +00:00
Marcel
af2a9c0f45
Merge branch 'aweinstock/stackable-merchants' into 'master'
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Make merchants spawn with stacks of stackable items.
See merge request veloren/veloren!2062
2021-04-06 08:14:33 +00:00
Joshua Barretto
b419ed6905
Merge branch 'zesterer/follow-cam' into 'master'
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Added auto camera setting
See merge request veloren/veloren!2071
2021-04-06 04:23:40 +00:00
Samuel Keiffer
d8b8fd1d97
Merge branch 'sam/consolidate-roll' into 'master'
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Flattened roll progression.
See merge request veloren/veloren!2073
2021-04-06 03:31:46 +00:00
Samuel Keiffer
8c3ea2eb13
Merge branch 'sam/sceptre-nerfs' into 'master'
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Sam/sceptre nerfs
See merge request veloren/veloren!2072
2021-04-06 02:41:56 +00:00
Joshua Barretto
2decedc575
Merge branch 'autoglide' into 'master'
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Change to auto walk/glide.
See merge request veloren/veloren!2070
2021-04-06 01:53:28 +00:00
Joshua Barretto
28fc121458
Added auto camera setting
2021-04-05 23:24:31 +01:00
Sam
31e9577182
Flattened roll progression.
2021-04-05 17:50:53 -04:00
Marcel
b767256d65
Merge branch 'huntertparks/fix-cursor-not-locking' into 'master'
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Fixes #520 and #840 - locks cursor to screen when menu is not open
Closes #840 and #520
See merge request veloren/veloren!2069
2021-04-05 21:40:24 +00:00
Sam
8c0c0b9d4e
Nerfs
2021-04-05 17:38:52 -04:00
theCow61
865c6002d2
Change to auto walk/glide.
2021-04-05 16:07:17 -05:00