Sam
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405b9b2448
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Modular weapons now have programmatically generated names.
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2022-05-16 15:10:53 -04:00 |
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Sam
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4e89bc7485
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Added test functions to assist in fixing unit tests that broke from changed functionality.
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2022-05-16 15:10:52 -04:00 |
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Avi Weinstock
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03d28f7d93
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Implement tags for items, allowing a crafting recipe to take any item with that tag as input.
- Added a recipe that turns any of the cloth equipment dropped by villagers into 1x cloth scraps.
- Animate placeholder items for tagged crafting.
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2021-02-16 01:05:54 +00:00 |
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Monty Marz
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2b800a2b63
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make clippy happy
Delete glider.ron
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2020-10-07 02:23:20 +00:00 |
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Ben Wallis
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712f2e9c97
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* Moved migrations to beginning of server initialisation
* Added migrations for entity ID changes to existing tables
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2020-09-17 23:02:14 +00:00 |
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BottledByte
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ab1c43be84
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Dehardcoded LanternKind, Consumable and Ingredient, fixed Sceptre hotbar
Also fixed two wrong asset references and did some .ron formatting
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2020-08-05 01:21:42 +02:00 |
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Joshua Barretto
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8d6b442193
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Crafting
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2020-07-14 20:11:39 +00:00 |
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