Avi Weinstock
c037a75310
cargo fmt
2021-07-15 15:52:10 -04:00
Knightress Paladin
60b11ca408
Cleaned up chunk-relative block setting math
2021-07-15 12:36:00 -07:00
Knightress Paladin
c80c5c6ab4
Implemented setting blocks with the wiring system
2021-07-15 12:36:00 -07:00
Savalige
2a1a84fef7
Added a spacing_radius method to body to make it possible to sett different spacing for different entities
2021-07-15 13:33:51 -04:00
Savalige
04651971c2
Made the spacing also take the radius of the entity into account per @zesterer suggestion and added a baias variable to change how much priority should be given to separation vs target(1.0 being only focus on separating and 0.0 being only focus on target)
2021-07-15 13:33:51 -04:00
Savalige
a4458bc335
fixing issue #1153 - Improve combat AI spacing between Agents of the same Alignment
2021-07-15 13:33:51 -04:00
Jonathan Berglin
51aa54ba8d
Resolve all '#[allow(clippy::approx_constant)]' error supressions
2021-07-15 16:56:55 +00:00
Dr. Dystopia
7c1d35c02e
Resolve all '#[allow(clippy::useless_format)]' error supressions
2021-07-15 13:46:53 +02:00
juliancoffee
5d00aa341c
Make all Ships constanly flying, not only rtsim
2021-07-14 23:23:35 +03:00
juliancoffee
2b2d5d7541
Teach AI how to interact in this evil world
2021-07-14 19:26:12 +03:00
juliancoffee
7923876fe4
Teach AI how to forgive
2021-07-14 19:26:11 +03:00
juliancoffee
7394430548
Teach AI how to heal again
2021-07-14 19:26:11 +03:00
juliancoffee
df477f7d3b
Cleaning
2021-07-14 19:26:11 +03:00
juliancoffee
263b068a83
Teach AI how to leap again
...
+ adjust hammer and axe AI timings
2021-07-14 19:25:55 +03:00
juliancoffee
eeafd01b03
Teach AI how to glide again
2021-07-14 15:24:15 +03:00
juliancoffee
7f30760ce9
Agent code refactoring
...
0) extracting code branches to closures
1) make RTSim remember target, even if they can't speak about it
2) make only RTSim Ships constantly flying (and not every flying RTSim)
You can tame RTSim Phoenix, yay
2021-07-14 14:55:50 +03:00
holychowders
a1db073af5
Make Guards Defend Villagers
2021-07-14 07:40:43 +00:00
Marcel Märtens
e2cd431908
fmt after applying clippy fixes after toolchain update
2021-07-12 12:09:27 +02:00
Marcel Märtens
7153e8879d
fix clippy warnings
2021-07-12 12:09:09 +02:00
Sam
192078c6fb
Added buff strength stat to weapons.
2021-07-11 12:50:38 -05:00
Knightress Paladin
a2c89cd66b
Added healing aura duration skill to voxygen UI
2021-07-10 20:02:36 -07:00
Knightress Paladin
97e59fc633
Added combo scaling to healing aura and allowed cultists to use it
2021-07-10 20:02:36 -07:00
Knightress Paladin
c0752cd6dc
Added check to prevent sceptre AI from canceling its own ward
2021-07-07 20:01:00 -07:00
Knightress Paladin
484fc3f161
Clean up sceptre ai code before merge
2021-07-07 20:00:35 -07:00
Knightress Paladin
64ff6c3754
Fixed formatting
2021-07-07 20:00:35 -07:00
Knightress Paladin
4bd34d1871
Add check to see if cultist already has ward buff
2021-07-07 20:00:35 -07:00
Knightress Paladin
7d35383be5
Added sceptre tactic and sceptre cultists
2021-07-07 20:00:01 -07:00
Joshua Barretto
7a6a8a741a
Merge branch 'DixieDev/569-fix-inventory-and-lantern-usage-while-dead' into 'master'
...
Fix players having inventory and lantern control while dead
Closes #569
See merge request veloren/veloren!2569
2021-07-07 18:44:01 +00:00
DixiE
86fd512647
Fix players having inventory and lantern control while dead
2021-07-07 13:18:24 +01:00
Avi Weinstock
fdb5dedac1
Fix integral error calculations in PID controller, and change coefficients for airship and hot air balloon.
2021-07-06 16:52:12 -04:00
Knightress Paladin
f729ec3d3d
Formatted code to omit continue keyword
2021-07-05 19:41:25 -07:00
Knightress Paladin
a771bea612
Added check for exploding lava and glowing blocks
2021-07-05 19:41:25 -07:00
Enrico Marconi
bd503de294
Actually check if entity is alive
2021-07-05 16:09:39 +02:00
Enrico Marconi
9ec2bf9eb7
Check if entity is alive before applying a buff
2021-07-05 16:09:39 +02:00
AldanTanneo
b50188d69f
Implemented trading stackable items with a full inventory
2021-07-05 10:34:03 +00:00
juliancoffee
3c20c4383b
(voxygen) Better support for multibuff items
...
+ change `effect` field in ItemKind::Consumable to `effects`, as it's
set of effects and not single effect.
2021-07-05 10:56:29 +03:00
Samuel Keiffer
3eb44bd171
Merge branch 'swrup/fix_combo_decay_on_death' into 'master'
...
fix combo not reset at respawn
See merge request veloren/veloren!2553
2021-07-05 03:56:24 +00:00
Samuel Keiffer
a71b035b05
Merge branch 'juliancoffee/yeti_nerf' into 'master'
...
Adjust Yeti difficulty
See merge request veloren/veloren!2550
2021-07-05 03:46:42 +00:00
Swrup
d9d9bc90e4
fix combo not reset at respawn
2021-07-04 17:28:11 +02:00
juliancoffee
cc27ce00fe
Adjust Yeti difficulty
...
Frost breath:
- ori_rate reduced from 0.6 to 0.1
- time of breath increased from 1 second to 2 seconds
- buildup increased from 0.4 to 0.8
- make it more gentle, with less damage per tick, but faster tick rate
(50 * 1 to 10 * 5)
- make Frozen debuff strength smoler, 1.5 to 0.5 and make it chance to
apply debuff.
- make him use it when closer range (10 and not 15)
Ice spikes:
- increase recovery_duration from 0.3 to 1.0
- make him slower while doing ice spikes, make ice spikes move
slower
- make him use it when closer range (15 and not 20)
Snowball:
- increase recover_duration from 0.4 to 0.9
Strike:
- increase buildup_duration fron 0.6 to 0.8
- increase recover_duration from 0.5 to 1.0
- increase knockback from 40.0 to 70.0
2021-07-04 03:44:17 +03:00
Avi Weinstock
9aa1985172
Remove allocation in SpriteKind::collectible_id
.
2021-07-03 15:32:36 -04:00
DaforLynx
e20a5db899
Sfx fixes and new test
2021-06-30 11:43:00 +00:00
Samuel Keiffer
74d4f3e49c
Merge branch 'potion-animations' into 'master'
...
Consumable Animations
See merge request veloren/veloren!2512
2021-06-29 16:36:41 +00:00
Sam
a3dd5f395c
Removed potential for accessing OOB index and panicking in animations for combo melee.
...
Made only entities with a character state component emit a death outcome on death.
2021-06-29 06:20:26 -05:00
Sam
938978bdbd
Destringified consumables
2021-06-29 05:59:02 -05:00
Snowram
64045ed7bd
Adds an outcome to death with SFX and VFX
2021-06-29 00:14:05 +02:00
Ben Wallis
925a174205
Merge branch 'xvar/fix-plugin-build-warnings' into 'master'
...
Fixed build warnings for server-cli related to non-default plugin feature
See merge request veloren/veloren!2506
2021-06-26 21:35:54 +00:00
Ben Wallis
ed9c619822
Fixed build warnings for server-cli related to non-default plugin feature
2021-06-26 21:56:03 +01:00
Avi Weinstock
bea9de0d46
Rename remove_warlock_warlord
migration so it actually triggers.
2021-06-26 16:28:49 -04:00
Daan Vanoverloop
7d39c14481
Fixing #1169 - use strum macros for BlockKind conversion
2021-06-26 17:52:32 +02:00