2561 Commits

Author SHA1 Message Date
Marcel Märtens
8468e67217 Change the version number to 0.8 2020-11-28 11:25:58 +01:00
Forest Anderson
8702be6cae Merge branch 'imbris/audio-fixes' into 'master'
Stop unbounded wind volume when zooming out, make campfires quieter

Closes #844

See merge request veloren/veloren!1566
2020-11-27 18:59:23 +00:00
Forest Anderson
9ecef560d2 Merge branch 'timsueberkrueb/log-path-override' into 'master'
Make VOXYGEN_LOGS override logs_path setting

See merge request veloren/veloren!1565
2020-11-27 18:25:39 +00:00
Imbris
aaa02bbb77 Stop unbounded wind volume when zooming out, make campfires quieter 2020-11-27 12:43:47 -05:00
Marcel
1bb801d35b Merge branch 'sam/dehardcode-energy' into 'master'
Graying out skills with insufficient energy no longer dependent on hard-coded values

Closes #824

See merge request veloren/veloren!1560
2020-11-27 16:27:09 +00:00
Samuel Keiffer
f6ac9b43b5 Graying out skills with insufficient energy no longer dependent on hard-coded values 2020-11-27 16:27:09 +00:00
Treeco
009d9b8923 Various tiny fixes:
Text over lootbags no longer scales with distance due to performance

Fixed meshing panic

Fixed ambiant lighting default
2020-11-26 21:46:41 +00:00
Tim Süberkrüb
858cb34870 Make VOXYGEN_LOGS override settings
This is needed to support package managers that enforce
strict application confinement (e.g. snap).
2020-11-25 20:36:41 +01:00
Monty Marz
6aaacc3847 fmt
cleanup
2020-11-25 16:53:48 +00:00
Imbris
0ce1628d08 Restore fix for dragging on windows platforms 2020-11-25 00:29:28 -05:00
Marcel
11ede8567d Merge branch 'angryanimals' into 'master'
animal attacks

See merge request veloren/veloren!1542
2020-11-25 01:33:20 +00:00
Sam
65357eb3dd Replaced every unnecssary powf in the entire codebase with either powi or sqrt. 2020-11-24 18:28:24 -06:00
Sam
670e99efac Correct beam offsets used. Fix scaling damage on hammer M1. Add can_strafe function to body. 2020-11-24 17:56:39 -06:00
jiminycrick
64ec89a3cc Agent tactic refactoring
Lower theropods spawns

clippy, changelog

review response
2020-11-24 17:49:00 -06:00
jiminycrick
d1d2393287 More ai work
balance

Lavadrake AI tweaks

feedback tweaks
2020-11-24 17:48:54 -06:00
jshipsey
d553227557 theropods in world, small tweaks 2020-11-24 17:48:51 -06:00
jshipsey
d7ebd98a5d bunch of animations and more attacks 2020-11-24 17:48:51 -06:00
jshipsey
68021841f0 hoof attack, tweaks 2020-11-24 17:48:50 -06:00
jshipsey
2cdbe9e5d3 placeholder for charge animal, animated leapmelee, small fixes 2020-11-24 17:48:49 -06:00
jshipsey
ba7b1eff92 species specific speeds, more animation 2020-11-24 17:48:48 -06:00
jshipsey
5f0f575f70 assigning weapons, building animations
ability mapping
2020-11-24 17:48:43 -06:00
jshipsey
5df7af03ec initial quadlow ranged work 2020-11-24 17:48:27 -06:00
jshipsey
2e8b7b77e5 Wolf attacks and ai.
initial wolf dash testing

tool.rs

Wolf attack AI
2020-11-24 17:48:20 -06:00
Joshua Barretto
b9abb9d443 Fixed bit-twiddling colour bug 2020-11-24 18:44:41 +00:00
Christof Petig
338a8ab18b Show caves in map 2020-11-23 19:05:17 +01:00
Joshua Barretto
e4564f28d5 Fmt, make clippy happy 2020-11-23 15:39:03 +00:00
Treeco
3667443f0a Make zooming in then back out return to the previous zoom level 2020-11-23 10:58:22 +00:00
Joshua Barretto
64b53377a9 Iteration order fix x2 2020-11-23 10:58:22 +00:00
Imbris
84430cacb5 Show indicator over site icons 2020-11-23 10:58:22 +00:00
Joshua Barretto
64260b1394 Switched light map iteration order, fire bowls in dungeons 2020-11-23 10:58:21 +00:00
Treeco
7cd7e0f6b5 Fixed map screens for rectangular worlds 2020-11-23 10:58:21 +00:00
Monty Marz
8612ad60d6 street lamp particles, ground fire bowl, misc fixes 2020-11-23 10:58:21 +00:00
Imbris
25fcd27108 Demystify map site icon placement calculations 2020-11-23 10:58:21 +00:00
Joshua Barretto
3d2265322f More lights, minimised light and glow map data 2020-11-23 10:58:21 +00:00
Joshua Barretto
70b6b1fe27 Addressed review comments 2020-11-23 10:57:57 +00:00
Joshua Barretto
906428d373 Light/glow temporal interpolation hack 2020-11-23 10:57:57 +00:00
Joshua Barretto
795c99d285 Fixed glow AO 2020-11-23 10:57:57 +00:00
Joshua Barretto
b17f44cdef Added light/glow map sample interpolation for entities 2020-11-23 10:57:56 +00:00
Joshua Barretto
b1bda38446 Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be 2020-11-23 10:57:56 +00:00
Joshua Barretto
a394d065e2 Added glow 2020-11-23 10:57:56 +00:00
Monty Marz
22d9a7dcd2 translations, fixes 2020-11-23 10:57:56 +00:00
Joshua Barretto
dac40e8da0 Tweaked default graphics settings 2020-11-23 10:57:56 +00:00
Monty Marz
8b024f2af3 fix overly long names clipping on the minimap 2020-11-23 10:57:56 +00:00
Joshua Barretto
869323d7da Added site names, dungeon difficulty, better explosions 2020-11-23 10:57:55 +00:00
Monty Marz
c16d26f7fc fix hints 2020-11-23 10:57:55 +00:00
Monty Marz
e3953661b7 fix scrolling on non-windows OS 2020-11-23 10:57:55 +00:00
Joshua Barretto
d39d650e30 Made flamethrower and healing staff emit light on use 2020-11-23 10:57:55 +00:00
Monty Marz
fd9a69ec49 map fixes 2020-11-23 10:57:55 +00:00
Joshua Barretto
e63429f637 Temporarily make particles opaque to avoid depth-related rendering problems 2020-11-23 10:57:55 +00:00
Joshua Barretto
d129e30f51 Fixed various particle issues 2020-11-23 10:57:55 +00:00