Marcel Märtens
|
8468e67217
|
Change the version number to 0.8
|
2020-11-28 11:25:58 +01:00 |
|
Forest Anderson
|
8702be6cae
|
Merge branch 'imbris/audio-fixes' into 'master'
Stop unbounded wind volume when zooming out, make campfires quieter
Closes #844
See merge request veloren/veloren!1566
|
2020-11-27 18:59:23 +00:00 |
|
Forest Anderson
|
9ecef560d2
|
Merge branch 'timsueberkrueb/log-path-override' into 'master'
Make VOXYGEN_LOGS override logs_path setting
See merge request veloren/veloren!1565
|
2020-11-27 18:25:39 +00:00 |
|
Imbris
|
aaa02bbb77
|
Stop unbounded wind volume when zooming out, make campfires quieter
|
2020-11-27 12:43:47 -05:00 |
|
Marcel
|
1bb801d35b
|
Merge branch 'sam/dehardcode-energy' into 'master'
Graying out skills with insufficient energy no longer dependent on hard-coded values
Closes #824
See merge request veloren/veloren!1560
|
2020-11-27 16:27:09 +00:00 |
|
Samuel Keiffer
|
f6ac9b43b5
|
Graying out skills with insufficient energy no longer dependent on hard-coded values
|
2020-11-27 16:27:09 +00:00 |
|
Treeco
|
009d9b8923
|
Various tiny fixes:
Text over lootbags no longer scales with distance due to performance
Fixed meshing panic
Fixed ambiant lighting default
|
2020-11-26 21:46:41 +00:00 |
|
Tim Süberkrüb
|
858cb34870
|
Make VOXYGEN_LOGS override settings
This is needed to support package managers that enforce
strict application confinement (e.g. snap).
|
2020-11-25 20:36:41 +01:00 |
|
Monty Marz
|
6aaacc3847
|
fmt
cleanup
|
2020-11-25 16:53:48 +00:00 |
|
Imbris
|
0ce1628d08
|
Restore fix for dragging on windows platforms
|
2020-11-25 00:29:28 -05:00 |
|
Marcel
|
11ede8567d
|
Merge branch 'angryanimals' into 'master'
animal attacks
See merge request veloren/veloren!1542
|
2020-11-25 01:33:20 +00:00 |
|
Sam
|
65357eb3dd
|
Replaced every unnecssary powf in the entire codebase with either powi or sqrt.
|
2020-11-24 18:28:24 -06:00 |
|
Sam
|
670e99efac
|
Correct beam offsets used. Fix scaling damage on hammer M1. Add can_strafe function to body.
|
2020-11-24 17:56:39 -06:00 |
|
jiminycrick
|
64ec89a3cc
|
Agent tactic refactoring
Lower theropods spawns
clippy, changelog
review response
|
2020-11-24 17:49:00 -06:00 |
|
jiminycrick
|
d1d2393287
|
More ai work
balance
Lavadrake AI tweaks
feedback tweaks
|
2020-11-24 17:48:54 -06:00 |
|
jshipsey
|
d553227557
|
theropods in world, small tweaks
|
2020-11-24 17:48:51 -06:00 |
|
jshipsey
|
d7ebd98a5d
|
bunch of animations and more attacks
|
2020-11-24 17:48:51 -06:00 |
|
jshipsey
|
68021841f0
|
hoof attack, tweaks
|
2020-11-24 17:48:50 -06:00 |
|
jshipsey
|
2cdbe9e5d3
|
placeholder for charge animal, animated leapmelee, small fixes
|
2020-11-24 17:48:49 -06:00 |
|
jshipsey
|
ba7b1eff92
|
species specific speeds, more animation
|
2020-11-24 17:48:48 -06:00 |
|
jshipsey
|
5f0f575f70
|
assigning weapons, building animations
ability mapping
|
2020-11-24 17:48:43 -06:00 |
|
jshipsey
|
5df7af03ec
|
initial quadlow ranged work
|
2020-11-24 17:48:27 -06:00 |
|
jshipsey
|
2e8b7b77e5
|
Wolf attacks and ai.
initial wolf dash testing
tool.rs
Wolf attack AI
|
2020-11-24 17:48:20 -06:00 |
|
Joshua Barretto
|
b9abb9d443
|
Fixed bit-twiddling colour bug
|
2020-11-24 18:44:41 +00:00 |
|
Christof Petig
|
338a8ab18b
|
Show caves in map
|
2020-11-23 19:05:17 +01:00 |
|
Joshua Barretto
|
e4564f28d5
|
Fmt, make clippy happy
|
2020-11-23 15:39:03 +00:00 |
|
Treeco
|
3667443f0a
|
Make zooming in then back out return to the previous zoom level
|
2020-11-23 10:58:22 +00:00 |
|
Joshua Barretto
|
64b53377a9
|
Iteration order fix x2
|
2020-11-23 10:58:22 +00:00 |
|
Imbris
|
84430cacb5
|
Show indicator over site icons
|
2020-11-23 10:58:22 +00:00 |
|
Joshua Barretto
|
64260b1394
|
Switched light map iteration order, fire bowls in dungeons
|
2020-11-23 10:58:21 +00:00 |
|
Treeco
|
7cd7e0f6b5
|
Fixed map screens for rectangular worlds
|
2020-11-23 10:58:21 +00:00 |
|
Monty Marz
|
8612ad60d6
|
street lamp particles, ground fire bowl, misc fixes
|
2020-11-23 10:58:21 +00:00 |
|
Imbris
|
25fcd27108
|
Demystify map site icon placement calculations
|
2020-11-23 10:58:21 +00:00 |
|
Joshua Barretto
|
3d2265322f
|
More lights, minimised light and glow map data
|
2020-11-23 10:58:21 +00:00 |
|
Joshua Barretto
|
70b6b1fe27
|
Addressed review comments
|
2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
|
906428d373
|
Light/glow temporal interpolation hack
|
2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
|
795c99d285
|
Fixed glow AO
|
2020-11-23 10:57:57 +00:00 |
|
Joshua Barretto
|
b17f44cdef
|
Added light/glow map sample interpolation for entities
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
|
b1bda38446
|
Preserved light/glow maps to prevent sprites/entities being lit when they shouldn't be
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
|
a394d065e2
|
Added glow
|
2020-11-23 10:57:56 +00:00 |
|
Monty Marz
|
22d9a7dcd2
|
translations, fixes
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
|
dac40e8da0
|
Tweaked default graphics settings
|
2020-11-23 10:57:56 +00:00 |
|
Monty Marz
|
8b024f2af3
|
fix overly long names clipping on the minimap
|
2020-11-23 10:57:56 +00:00 |
|
Joshua Barretto
|
869323d7da
|
Added site names, dungeon difficulty, better explosions
|
2020-11-23 10:57:55 +00:00 |
|
Monty Marz
|
c16d26f7fc
|
fix hints
|
2020-11-23 10:57:55 +00:00 |
|
Monty Marz
|
e3953661b7
|
fix scrolling on non-windows OS
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
d39d650e30
|
Made flamethrower and healing staff emit light on use
|
2020-11-23 10:57:55 +00:00 |
|
Monty Marz
|
fd9a69ec49
|
map fixes
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
e63429f637
|
Temporarily make particles opaque to avoid depth-related rendering problems
|
2020-11-23 10:57:55 +00:00 |
|
Joshua Barretto
|
d129e30f51
|
Fixed various particle issues
|
2020-11-23 10:57:55 +00:00 |
|