Sam
|
8d9d4fc62f
|
Hammer skill tree complete.
|
2021-01-19 08:07:02 -05:00 |
|
Sam
|
4c61b59856
|
Axe skill tree functional.
|
2021-01-19 08:07:01 -05:00 |
|
Sam
|
3dd530d49a
|
Added persistence for skill trees.
|
2021-01-19 08:07:00 -05:00 |
|
Sam
|
ba263cf444
|
Added sword skill tree
|
2021-01-19 08:06:59 -05:00 |
|
Sam
|
d691cc9260
|
Moved skill max level and skill prerequisites into ron files.
|
2021-01-19 08:06:59 -05:00 |
|
Sam
|
aceaba847d
|
Ron file now used for skills belonging to each skill group.
|
2021-01-19 08:06:58 -05:00 |
|
Sam
|
266bea8298
|
Skills can now optionally have levels. Max level prevents adding skill of higher level. Support for skills having a prerequisite of a particular level.
|
2021-01-19 08:06:57 -05:00 |
|
Sam
|
80f2a20c35
|
Skills can now have prerequisite skills. Skills can now cost different amounts of skill points.
|
2021-01-19 08:06:57 -05:00 |
|
Sam
|
1a15625f12
|
You now gain skill points after a threshold of xp within a particular skill group.
Skills can now unlock skill groups. Temp method of using chat to unlock skills.
|
2021-01-19 08:06:52 -05:00 |
|
Sam
|
7dca559885
|
Exp is now awarded to specific skill groups. It's automatically split between a general pool and weapon pools based on if you have the weapon in your loadout and if you've unlocked the weapon pools.
|
2021-01-18 17:54:03 -05:00 |
|
Jesus Bracho
|
40a7d0a948
|
Provide buff information on killed entities
|
2021-01-18 05:46:53 +00:00 |
|
ubruntu
|
1f223c8310
|
Slightly better bird pathing
|
2021-01-15 00:42:57 +00:00 |
|
Acrimon
|
b7f308913d
|
fix #925
|
2021-01-14 13:21:55 +01:00 |
|
Ben Wallis
|
3ab3473230
|
Follow-up fixes from review of inventory MR
|
2021-01-10 11:27:09 +00:00 |
|
Ben Wallis
|
a6f88d9b22
|
Fixed a bug which prevented picking up stackable items with a full inventory
|
2021-01-08 23:34:35 +00:00 |
|
Ben Wallis
|
8661cb1ffc
|
Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
|
2021-01-08 19:12:09 +00:00 |
|
ccgauche
|
dfd1f592e8
|
updated to wasmer 1.0.0
- Everything seems to be working just fine
|
2021-01-08 16:33:19 +01:00 |
|
Joshua Barretto
|
f325bddf60
|
Merge branch 'ccgauche/new-wasmer-backend' into 'master'
ccgauche/new wasmer backend
See merge request veloren/veloren!1644
|
2021-01-08 08:48:31 +00:00 |
|
ccgauche
|
1acb394e93
|
Added feature flag
changed field name to size
|
2021-01-08 08:48:30 +00:00 |
|
Joshua Barretto
|
ad48b85d68
|
fixed Cargo.lock conflict
Fixed `crossbeam-queue` being referenced twice in the lockfile
|
2021-01-07 20:25:12 +00:00 |
|
ubruntu
|
97f89a11f0
|
Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons
|
2021-01-05 01:04:01 +00:00 |
|
Marcel Märtens
|
4bfa0b01f9
|
switch toolchain to nightly-2021-01-01
|
2021-01-03 21:31:21 +01:00 |
|
Benoît du Garreau
|
e5c3ce0ae8
|
Fix i18n::list_localizations
|
2021-01-03 17:48:23 +01:00 |
|
Acrimon
|
d99750f746
|
update authc
|
2020-12-28 16:42:40 +01:00 |
|
unknown
|
9405a7f6a5
|
Converts npcs names file to ron
|
2020-12-23 00:58:25 +01:00 |
|
Frinksy
|
fd554827a0
|
fixing #881
- Multiple buffs make the UI icons flicker
|
2020-12-22 15:40:57 +00:00 |
|
Justin Shipsey
|
0df66ff6d0
|
Merge branch 'gliding-energy-cost' into 'master'
Glider mid-air deploy and gliding energy-cost
See merge request veloren/veloren!1626
|
2020-12-18 21:18:32 +00:00 |
|
Ludvig Böklin
|
ec35d5d75e
|
Glider mid-air deploy and gliding energy-cost
|
2020-12-18 19:16:06 +01:00 |
|
Benoît du Garreau
|
c7c1d87a6e
|
Fix debug items
|
2020-12-18 18:11:48 +01:00 |
|
Benoît du Garreau
|
2c94b05e99
|
Improve world::Index
|
2020-12-17 12:08:04 +01:00 |
|
Benoît du Garreau
|
60ba9d5b87
|
Apply suggestion
- Remove default value for CharacterAbility
- Put back accidentally removed comment
|
2020-12-17 12:06:32 +01:00 |
|
Benoît du Garreau
|
780be6787d
|
Fix clippy lints
|
2020-12-17 12:06:28 +01:00 |
|
Benoît du Garreau
|
3052ba5f65
|
cargo fmt
|
2020-12-17 12:06:22 +01:00 |
|
Benoît du Garreau
|
8bc4b887a8
|
Move the asset module to a single file
|
2020-12-17 12:06:13 +01:00 |
|
Benoît du Garreau
|
db18cc1770
|
Use assets_manager to load assets
|
2020-12-17 12:06:07 +01:00 |
|
jiminycrick
|
26239394be
|
Switched to hashbrown everywhere
|
2020-12-17 10:31:35 +01:00 |
|
Marcel Märtens
|
04b71f9dc8
|
update specs
|
2020-12-16 14:31:16 +01:00 |
|
Marcel Märtens
|
075933d60b
|
get rid of some insecure dependencies
|
2020-12-16 10:42:36 +01:00 |
|
Marcel
|
91ad5657a5
|
Merge branch 'xMAC94x/dependencies' into 'master'
update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel)
See merge request veloren/veloren!1641
|
2020-12-16 09:33:34 +00:00 |
|
Justin Shipsey
|
0d98896df8
|
accel based run
|
2020-12-16 08:07:38 +00:00 |
|
Marcel Märtens
|
1ea395a47f
|
update further crates
|
2020-12-16 08:56:21 +01:00 |
|
Marcel Märtens
|
bcb4c075ed
|
update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel)
|
2020-12-16 00:51:07 +01:00 |
|
Joshua Barretto
|
7b4b191f21
|
Merge branch 'ccgauche/fix-memory-overwrite' into 'master'
ccgauche/fix memory overwrite
See merge request veloren/veloren!1631
|
2020-12-15 17:09:17 +00:00 |
|
ccgauche
|
8b6d94fef0
|
Updated buffer
|
2020-12-15 16:04:55 +01:00 |
|
Marcel
|
fedfb50ace
|
Merge branch 'HiggsTardigradeTau/fix-slow-motion-effect-after-lag' into 'master'
Fixed slow motion effect after lag
See merge request veloren/veloren!1634
|
2020-12-15 14:31:05 +00:00 |
|
Joshua Barretto
|
52a6717996
|
Hid plugins behind a feature flag to resolve Windows CI issue
|
2020-12-15 11:14:26 +00:00 |
|
Monty
|
46bf4020d1
|
hotfix NPC inviting
|
2020-12-15 01:43:44 +01:00 |
|
Owen McCormick
|
ad8c41eabb
|
Fixed slow motion effect after lag
|
2020-12-14 16:05:42 -08:00 |
|
Monty
|
0a9aed3d11
|
cleanup, changelog, small bugfixes
fmt
fix rebase
fmt
|
2020-12-14 21:52:24 +01:00 |
|
ccgauche
|
3384c08990
|
Runned FMT
|
2020-12-14 18:46:04 +01:00 |
|