1862 Commits

Author SHA1 Message Date
Sam
8d9d4fc62f Hammer skill tree complete. 2021-01-19 08:07:02 -05:00
Sam
4c61b59856 Axe skill tree functional. 2021-01-19 08:07:01 -05:00
Sam
3dd530d49a Added persistence for skill trees. 2021-01-19 08:07:00 -05:00
Sam
ba263cf444 Added sword skill tree 2021-01-19 08:06:59 -05:00
Sam
d691cc9260 Moved skill max level and skill prerequisites into ron files. 2021-01-19 08:06:59 -05:00
Sam
aceaba847d Ron file now used for skills belonging to each skill group. 2021-01-19 08:06:58 -05:00
Sam
266bea8298 Skills can now optionally have levels. Max level prevents adding skill of higher level. Support for skills having a prerequisite of a particular level. 2021-01-19 08:06:57 -05:00
Sam
80f2a20c35 Skills can now have prerequisite skills. Skills can now cost different amounts of skill points. 2021-01-19 08:06:57 -05:00
Sam
1a15625f12 You now gain skill points after a threshold of xp within a particular skill group.
Skills can now unlock skill groups. Temp method of using chat to unlock skills.
2021-01-19 08:06:52 -05:00
Sam
7dca559885 Exp is now awarded to specific skill groups. It's automatically split between a general pool and weapon pools based on if you have the weapon in your loadout and if you've unlocked the weapon pools. 2021-01-18 17:54:03 -05:00
Jesus Bracho
40a7d0a948 Provide buff information on killed entities 2021-01-18 05:46:53 +00:00
ubruntu
1f223c8310 Slightly better bird pathing 2021-01-15 00:42:57 +00:00
Acrimon
b7f308913d
fix #925 2021-01-14 13:21:55 +01:00
Ben Wallis
3ab3473230 Follow-up fixes from review of inventory MR 2021-01-10 11:27:09 +00:00
Ben Wallis
a6f88d9b22 Fixed a bug which prevented picking up stackable items with a full inventory 2021-01-08 23:34:35 +00:00
Ben Wallis
8661cb1ffc Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts 2021-01-08 19:12:09 +00:00
ccgauche
dfd1f592e8 updated to wasmer 1.0.0
- Everything seems to be working just fine
2021-01-08 16:33:19 +01:00
Joshua Barretto
f325bddf60 Merge branch 'ccgauche/new-wasmer-backend' into 'master'
ccgauche/new wasmer backend

See merge request veloren/veloren!1644
2021-01-08 08:48:31 +00:00
ccgauche
1acb394e93 Added feature flag
changed field name to size
2021-01-08 08:48:30 +00:00
Joshua Barretto
ad48b85d68 fixed Cargo.lock conflict
Fixed `crossbeam-queue` being referenced  twice in the lockfile
2021-01-07 20:25:12 +00:00
ubruntu
97f89a11f0 Reduced downward fall of birds, Humanoid travelers no longer visit dungeons, birds only travel between dungeons 2021-01-05 01:04:01 +00:00
Marcel Märtens
4bfa0b01f9 switch toolchain to nightly-2021-01-01 2021-01-03 21:31:21 +01:00
Benoît du Garreau
e5c3ce0ae8 Fix i18n::list_localizations 2021-01-03 17:48:23 +01:00
Acrimon
d99750f746
update authc 2020-12-28 16:42:40 +01:00
unknown
9405a7f6a5 Converts npcs names file to ron 2020-12-23 00:58:25 +01:00
Frinksy
fd554827a0 fixing #881
- Multiple buffs make the UI icons flicker
2020-12-22 15:40:57 +00:00
Justin Shipsey
0df66ff6d0 Merge branch 'gliding-energy-cost' into 'master'
Glider mid-air deploy and gliding energy-cost

See merge request veloren/veloren!1626
2020-12-18 21:18:32 +00:00
Ludvig Böklin
ec35d5d75e Glider mid-air deploy and gliding energy-cost 2020-12-18 19:16:06 +01:00
Benoît du Garreau
c7c1d87a6e Fix debug items 2020-12-18 18:11:48 +01:00
Benoît du Garreau
2c94b05e99 Improve world::Index 2020-12-17 12:08:04 +01:00
Benoît du Garreau
60ba9d5b87 Apply suggestion
- Remove default value for CharacterAbility
- Put back accidentally removed comment
2020-12-17 12:06:32 +01:00
Benoît du Garreau
780be6787d Fix clippy lints 2020-12-17 12:06:28 +01:00
Benoît du Garreau
3052ba5f65 cargo fmt 2020-12-17 12:06:22 +01:00
Benoît du Garreau
8bc4b887a8 Move the asset module to a single file 2020-12-17 12:06:13 +01:00
Benoît du Garreau
db18cc1770 Use assets_manager to load assets 2020-12-17 12:06:07 +01:00
jiminycrick
26239394be Switched to hashbrown everywhere 2020-12-17 10:31:35 +01:00
Marcel Märtens
04b71f9dc8 update specs 2020-12-16 14:31:16 +01:00
Marcel Märtens
075933d60b get rid of some insecure dependencies 2020-12-16 10:42:36 +01:00
Marcel
91ad5657a5 Merge branch 'xMAC94x/dependencies' into 'master'
update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel)

See merge request veloren/veloren!1641
2020-12-16 09:33:34 +00:00
Justin Shipsey
0d98896df8 accel based run 2020-12-16 08:07:38 +00:00
Marcel Märtens
1ea395a47f update further crates 2020-12-16 08:56:21 +01:00
Marcel Märtens
bcb4c075ed update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel) 2020-12-16 00:51:07 +01:00
Joshua Barretto
7b4b191f21 Merge branch 'ccgauche/fix-memory-overwrite' into 'master'
ccgauche/fix memory overwrite

See merge request veloren/veloren!1631
2020-12-15 17:09:17 +00:00
ccgauche
8b6d94fef0 Updated buffer 2020-12-15 16:04:55 +01:00
Marcel
fedfb50ace Merge branch 'HiggsTardigradeTau/fix-slow-motion-effect-after-lag' into 'master'
Fixed slow motion effect after lag

See merge request veloren/veloren!1634
2020-12-15 14:31:05 +00:00
Joshua Barretto
52a6717996 Hid plugins behind a feature flag to resolve Windows CI issue 2020-12-15 11:14:26 +00:00
Monty
46bf4020d1 hotfix NPC inviting 2020-12-15 01:43:44 +01:00
Owen McCormick
ad8c41eabb Fixed slow motion effect after lag 2020-12-14 16:05:42 -08:00
Monty
0a9aed3d11 cleanup, changelog, small bugfixes
fmt
fix rebase
fmt
2020-12-14 21:52:24 +01:00
ccgauche
3384c08990 Runned FMT 2020-12-14 18:46:04 +01:00