Samuel Keiffer
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8d9f63404e
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Merge branch 'sam/combat-ratings' into 'master'
Tweaks to Combat Rating Calculation
See merge request veloren/veloren!2051
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2021-04-03 17:33:34 +00:00 |
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Sam
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ca1a93ba21
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Actually committed bone staff fix.
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2021-04-03 10:26:32 -04:00 |
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Samuel Keiffer
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69b64e26c7
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Merge branch 'sam/loot-table-features' into 'master'
Loot Table Rework
See merge request veloren/veloren!2046
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2021-04-03 08:45:53 +00:00 |
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Justin Shipsey
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d99627e1dd
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Merge branch 'refactor-cell' into 'master'
refactor Cell back to 4 byte size #993
Closes #993
See merge request veloren/veloren!1997
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2021-04-03 07:56:06 +00:00 |
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Snowram
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9a3f6d8261
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Substitutes DPS for CR in item tooltip
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2021-04-03 00:10:31 -04:00 |
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Sam
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be5d47a512
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Factored out weapons into their own rating.
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2021-04-03 00:08:40 -04:00 |
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Sam
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27f178286d
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Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon.
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2021-04-02 23:24:55 -04:00 |
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Sam
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9ad5b0f6b7
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Changelog. Fixed a few qualities.
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2021-04-02 23:04:36 -04:00 |
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Sam
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7c8242b5b1
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Added unit test to validate contents of loot tables.
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2021-04-02 23:04:35 -04:00 |
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Sam
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c8b8cd436e
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Made item prices sane.
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2021-04-02 23:04:34 -04:00 |
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Sam
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7eb1eefa13
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Re-created item_price_calculation with new loot tables.
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2021-04-02 23:04:34 -04:00 |
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Sam
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a2906168a6
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Moved materials into their own loot tables.
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2021-04-02 23:04:33 -04:00 |
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Sam
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cb638180f8
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Moved food items into their own loot tables.
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2021-04-02 23:04:32 -04:00 |
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Sam
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31e69021cb
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Switched loot tables from declaring each weapon individually to just referencing a different loot table.
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2021-04-02 23:04:31 -04:00 |
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Sam
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2e37cefce5
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Created weapon loot tables.
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2021-04-02 23:04:29 -04:00 |
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Sam
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833f1f3309
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Converted all armor in loot tables to reference armor set loot tables.
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2021-04-02 23:04:28 -04:00 |
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Sam
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96b354c178
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Consolidated loot tables by switching to CreatureMaterial where possible
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2021-04-02 23:04:27 -04:00 |
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Sam
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ab2fca21cf
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Fixed trading
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2021-04-02 23:04:26 -04:00 |
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Sam
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bdbe6134f2
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Fixed csv tools
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2021-04-02 23:04:26 -04:00 |
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Sam
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cbca2a66b6
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Support for creature specific materails and materials having a quantity.
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2021-04-02 23:04:25 -04:00 |
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Sam
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247004d180
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Loot tables can now recursively specify loot tables. Mercahnts broken.
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2021-04-02 23:04:25 -04:00 |
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aljazerzen
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9b3f080838
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refactor Cell back to 4 byte size
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2021-04-01 17:38:10 +02:00 |
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aljazerzen
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8ac879e4c1
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after leaving group, issue warning instead of changing chat mode
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2021-04-01 15:43:50 +02:00 |
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Avi Weinstock
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0122dca3c3
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Allow fast stacking into and out of a trade with {ctrl,shift} click.
Shift click goes 1 at a time, Ctrl click automatically balances the trade w.r.t. that quantity.
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2021-03-30 18:39:10 -04:00 |
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Joshua Barretto
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3c19713e63
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Merge branch 'zesterer/sprite-text' into 'master'
Added text prompts to sprites
See merge request veloren/veloren!2034
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2021-03-30 11:41:14 +00:00 |
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Joshua Barretto
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92afdaf423
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Merge branch 'zesterer/small-fixes' into 'master'
Bow improvements
See merge request veloren/veloren!2032
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2021-03-30 00:16:45 +00:00 |
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Joshua Barretto
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bed863c50c
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Added indicator text to terrain sprites
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2021-03-30 01:04:23 +01:00 |
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Samuel Keiffer
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12ec46c572
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Merge branch 'sam/mindflayer-balancing' into 'master'
Mindflayer balance tweaks.
See merge request veloren/veloren!2031
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2021-03-29 21:05:49 +00:00 |
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Joshua Barretto
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85237c7a32
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Fixed training dummy hitbox
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2021-03-29 21:52:05 +01:00 |
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Joshua Barretto
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b0acbda236
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Improved archery with feedback sfx and particles
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2021-03-29 21:52:04 +01:00 |
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Snowram
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6adaac8106
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Addresses comments
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2021-03-29 18:35:12 +02:00 |
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Snowram
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d1e734b9b1
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Tooltip now use ItemDesc instead of Item
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2021-03-29 18:34:45 +02:00 |
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Snowram
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2c09180189
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Set the item tooltip for every bag slots
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2021-03-29 18:34:45 +02:00 |
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Snowram
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aa71dcb9c7
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Make the new tooltip item specific
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2021-03-29 18:34:45 +02:00 |
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Snowram
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4786f84afd
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New tooltip
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2021-03-29 18:34:45 +02:00 |
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Vincent Foulon
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a35fa19409
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Implement a basic dialogue system
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2021-03-29 14:47:42 +00:00 |
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Sam
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71ba9b6a54
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Mindflayer balance tweaks.
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2021-03-29 10:44:46 -04:00 |
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Treeco
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12cf8847c8
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Added command to teleport to sites by name
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2021-03-28 17:02:17 +01:00 |
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Avi Weinstock
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40f2c59401
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Reclassify Glowing Remains as Armor for econsim.
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2021-03-28 10:29:40 -04:00 |
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Marcel
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519c01a888
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Merge branch 'christof/item_price_fix' into 'master'
Fix the price category of the newly added items
See merge request veloren/veloren!2010
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2021-03-28 09:25:52 +00:00 |
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Christof Petig
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66d0948d06
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Fix the price category of the newly added items
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2021-03-28 09:25:51 +00:00 |
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Sam
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f117a57083
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Switched to using ForceUpdate to forcefully update the client position after a blink
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2021-03-27 21:33:45 -04:00 |
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Sam
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ade466a12b
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Removed potential for divide by zero
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2021-03-27 21:06:21 -04:00 |
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Sam
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0e3b0a9ee7
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Repalced stone golems with 10 husks in T5 dungeon miniboss rooms.
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2021-03-27 21:06:18 -04:00 |
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jshipsey
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558c82ee54
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flayer anims
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2021-03-27 21:05:16 -04:00 |
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Sam
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91ddcaa155
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Particles for summoned minions
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2021-03-27 21:05:15 -04:00 |
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Sam
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1edf79d109
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Moved all legendaries to mindflayer loot table.
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2021-03-27 21:05:12 -04:00 |
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Sam
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4ec387af82
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Added particles for lifesteal effect
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2021-03-27 21:05:12 -04:00 |
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Sam
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5966b1541d
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Mindflayer can now lifesteal off of its own minions
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2021-03-27 21:05:11 -04:00 |
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Sam
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50e832b6d0
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Mindflayer summons husks instead of dogs now
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2021-03-27 21:05:10 -04:00 |
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