1323 Commits

Author SHA1 Message Date
Justin Shipsey
ea8744c4a1 animation housekeeping 2020-02-25 06:47:56 +00:00
S Handley
aee89cc72f Add a volume option to SfxEvents, and use this to dispatch movement sfx for quadripeds at a volume proportionate to their size. 2020-02-23 01:26:51 +00:00
S Handley
09a3729b5d Add weapon wield/unwield sfx support 2020-02-21 02:56:54 +00:00
Monty Marz
4fc33f6c78 Orc hairstyles, several tiny UI fixes, fixed beard warnings 2020-02-20 10:32:03 +00:00
Monty Marz
4aa1af5428 Fix Fonts 2020-02-17 16:22:49 +00:00
Treeco
952cc15b64 Gamma setting now works 2020-02-17 00:46:31 +00:00
Treeco
fd20ef1ecc Added gamma setting, not hooked up yet 2020-02-16 20:32:17 +00:00
Rémy PHELIPOT
355a86438c [i18n] Configurable fonts
- Add font configuration in internationalization files
- Scale font size using a configurable ratio
- Add a script to identify translation item statuses using Git metadata
- Execute the i18n script in a new gitlab-ci step (delayed)
- Clone haxrcorp_4089_cyrillic_altgr font (haxrcorp_4089_cyrillic_altgr_extended)
  to add some additional latin characters (mainly for French)
2020-02-16 16:02:38 +01:00
Monty Marz
8cb963899a Fix healthbar background alignment 2020-02-16 10:58:44 +00:00
S Handley
63a1bcc591 Split the audio channels into SFX and music channels. This makes the
Music Channel for exploration music a basic Sink without spatial audio
functionality, which is not required.
2020-02-15 21:30:44 +00:00
Imbris
7bf4b97cde Make nametag positioning slightly better 2020-02-06 17:10:52 -05:00
Imbris
c3253023d0 Fix highlighting non-collectibles 2020-02-06 17:06:49 -05:00
Monty Marz
7702df5d8d Hack to allow minimap rotation.
Currently it just always rotates towards the camera, but it wouldn't be
hard to create a config option that swaps out the rotation of the
indicator and the map.
2020-02-06 17:34:32 +00:00
S Handley
d0b9439b44 Move music under audio
Also add some blank time after each track so that we get some silence
between tracks.
2020-02-03 11:55:32 +00:00
Marcel Märtens
f89407448a apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
Marcel Märtens
50b42b5ca9 Apply prefixes to veloren source, espacially comments, so that reformating wont make it unreadable,
especially enumerations and other source code in errosions file
2020-02-01 21:37:36 +01:00
Marcel Märtens
503be4aa6c Change the version number to 0.5 2020-01-31 17:26:45 +01:00
Joshua Barretto
3d8ad41f0a Collars 2020-01-29 12:01:28 +00:00
Justin Shipsey
2f753b962f minor anim tweaks 2020-01-29 06:38:08 +00:00
Rémy PHELIPOT
f96b7c8c82 Add missing translations 2020-01-27 20:34:36 +01:00
Rémy PHELIPOT
363687d62b Use English instead of saved language if loading fails 2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
8d949ab552 Add missing translations in voxygen
Fix #436
2020-01-27 19:59:17 +01:00
Rémy PHELIPOT
bee7bf8737 Improve i18n "get" performances by returning a &str 2020-01-27 19:59:17 +01:00
Justin Shipsey
c91e6a229d quad_medium animation 2020-01-27 14:16:23 +00:00
Treeco
aecd9b8645 Fixed lag caused when turning the camera with large entity counts 2020-01-26 20:04:56 +00:00
Joshua Barretto
d4167c41f1 Made waypoints work, added waypoint spawning 2020-01-26 12:52:28 +00:00
Joshua Barretto
8a998ffd61 Better neutral AI, initial waypoint objects 2020-01-26 12:52:28 +00:00
Joshua Barretto
900381b843 Added test world, friendly NPC pathfinding 2020-01-26 12:52:07 +00:00
Monty Marz
7c7c1c32b7 Fix: Healthbars size 2020-01-26 01:19:36 +00:00
Justin Shipsey
36bd9596d7 new mobs
alligators
2020-01-26 00:22:48 +00:00
Monty Marz
0475c35937 35 new ground sprites, UI fixes 2020-01-25 11:14:02 +00:00
Monty Marz
34ded68d93 Fix: Player can't push the "Enter World" button anymore without having a character. 2020-01-25 10:36:30 +00:00
Imbris
79cb94e6e0 Enable pixel art resizing for voxel based ui elements 2020-01-24 23:14:59 -05:00
Imbris
b0e4c7b385 Adds fullscreen and window size settings and coverage based pixel art
scaling
2020-01-24 23:14:59 -05:00
Imbris
0342f2f43c Make nametages etc fixed size and only display within limited range 2020-01-24 22:09:45 -05:00
Pfauenauge90
b262bf3b07 fixed numbers spam 2020-01-24 16:10:38 +01:00
Joshua Yanovski
0b7f428310 Erosion cleanup, part 1.
Covers all files touched by MR that are not in world/src/sim.
2020-01-23 18:18:17 +01:00
Joshua Yanovski
3c26342dba Fix warnings in examples and benchmarks. 2020-01-23 18:18:16 +01:00
Joshua Yanovski
3ba86c7b12 Fix all warnings. 2020-01-23 18:18:16 +01:00
Joshua Yanovski
6a33254518 Changes to worldgen, adding more sedmient etc. 2020-01-23 18:18:14 +01:00
Joshua Yanovski
cc14c9166f Re-fix map orientation. 2020-01-23 18:18:13 +01:00
Joshua Yanovski
4f863470e1 Cargo fmt most things (except erosion.rs). 2020-01-23 18:18:12 +01:00
Joshua Yanovski
558a80f099 Fixes for nonstandard chunk and map sizes.
Also fixes a longstanding map rendering issue.
2020-01-23 18:18:11 +01:00
Joshua Yanovski
b988b27d31 Implement sending world map across the network. 2020-01-23 18:18:11 +01:00
Joshua Yanovski
d2096f540d Implement carving strategy for lake connections.
Also fix mapgen slopes and make a much more pleasing world.
2020-01-23 18:18:08 +01:00
Monty Marz
fd2107a256 Character stats displayed in char window, pulsating active slot in inventory 2020-01-23 17:14:02 +00:00
Monty Marz
7e7cedb686 Clean up unused UI assets 2020-01-22 21:56:03 +00:00
Monty Marz
6b78f0b4a0 start menu text 2020-01-21 22:04:39 +00:00
Gilbert Röhrbein
4cd63114c4 Fix panic in case no default audio device found when audio off 2020-01-21 18:09:37 +01:00
Joshua Barretto
e8c8f2ce61 Shader optimisations 2020-01-21 12:58:20 +00:00