Imbris
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ba3fa16c33
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Create Dir type for better enforcement of non NaN, normalized representations of directions
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2020-03-27 22:02:07 -04:00 |
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timokoesters
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99e7e1f785
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Split staff into 3 abilities
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2020-03-24 14:00:22 +01:00 |
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timokoesters
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449ae22730
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Add inventory stacking
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2020-03-19 14:32:17 +01:00 |
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timokoesters
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1f78344d6f
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Move equipment from loadout into body
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2020-03-15 19:44:47 +01:00 |
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Joshua Barretto
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e20feeeb0c
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Added armour items and equipping of armour
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2020-03-15 16:42:09 +01:00 |
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timokoesters
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aa963b7686
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Merge remote-tracking branch 'origin/master' into clientstates
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2020-03-15 15:27:06 +01:00 |
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timokoesters
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598a4c6cbb
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Add loadout struct for info on weapon configurations
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2020-03-14 22:33:20 +01:00 |
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S Handley
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bc692c0101
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Add audio and chat message feedback when the player attempts to collect something while thier inventory is full.
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2020-03-11 10:30:59 +00:00 |
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Imbris
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a4eaeb1da6
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Merge branch 'imbris/se-latency' into 'master'
Rearrange some operations in the server tick to reduce clientside latency of ServerEvent mediated effects
See merge request veloren/veloren!840
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2020-03-10 23:21:57 +00:00 |
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S Handley
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b2312a0487
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Check that a targeted collectible is within a certain pickup range of the character before highlighting it
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2020-03-10 20:50:04 +00:00 |
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Imbris
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14f0b018fd
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Add metric for new connection handling time, move StateExt to its own module
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2020-03-09 22:39:12 -04:00 |
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S Handley
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b0ca85069b
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Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it.
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2020-03-04 10:09:48 +00:00 |
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Marvin Altemeier
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035d74f502
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Move ServerEvents into own module
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2020-02-18 20:51:10 +01:00 |
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