994 Commits

Author SHA1 Message Date
Songtronix
c9c169e486 Merge branch 'ElXreno/proper-assets-path-finding' into 'master'
Find assets by using other environment variables

See merge request veloren/veloren!912
2020-04-15 10:38:00 +00:00
Imbris
75dc6bd455 Clarify todo comment 2020-04-12 15:35:43 -04:00
ElXreno
af5476b672
Find assets by using other environment variables
By using HOME, XDG_DATA_HOME and XDG_DATA_DIRS we can
build potentially proper paths for finding assets folder.
2020-04-12 20:25:29 +03:00
Imbris
215d7f2803 Fix selecting and remove amount text when dragging 2020-04-12 18:41:06 +02:00
Imbris
330b7f3c93 Enable unequipping as well as equipping to specific slots 2020-04-12 18:41:06 +02:00
Pfauenauge90
249746abd2 7 dwarf accessories 2020-04-12 18:41:03 +02:00
Pfauenauge90
59766b4cb6 starter chest, removed unused key commands 2020-04-12 18:41:02 +02:00
Pfauenauge90
086e09ff58 starter equip 2020-04-12 18:41:00 +02:00
Pfauenauge90
1ea5019715 tooltips 2020-04-12 18:40:58 +02:00
Pfauenauge90
c9b8059f2e item types 2020-04-12 18:40:57 +02:00
Pfauenauge90
d51858c875 more armour types 2020-04-12 18:40:56 +02:00
Pfauenauge90
1af1b1cf35 cape item 2020-04-12 18:40:56 +02:00
Pfauenauge90
edc0ba0f75 cape item 2020-04-12 18:40:55 +02:00
Imbris
ce619c2aff Use new slot widget for armor slots 2020-04-12 18:40:53 +02:00
Piotr Korgól
9c96e6fb3b Prevent projectiles from hitting their owners 2020-04-06 23:08:54 +02:00
Imbris
a8fff80b0c Show errors loading individual files during glob asset loading 2020-04-01 20:37:23 -04:00
Imbris
053ec2d874 Make Asset impls avoid panics when parsing fails 2020-04-01 20:06:15 -04:00
Imbris
baf973a32a Merge branch 'master' into 'combat'
# Conflicts:
#   CHANGELOG.md
2020-04-01 20:42:27 +00:00
Imbris
7f45873ff6 fmt 2020-04-01 11:52:44 -04:00
AdamWhitehurst
6f4736b179 better timing const name,
timing_delay 400 -> 350
2020-04-01 08:40:25 -07:00
AdamWhitehurst
cb8a49a5e3 refactor transition logic (thx imbris) 2020-04-01 08:39:18 -07:00
Imbris
29672a00e0 Point to newly released vek, add todo to reconsider empty item, remove uneeded ori slerp, remove agent from character behavior, add todos to combat sys, check if entities still exist before possessing & if possessed entity has a loadout move the active item into the second item space 2020-04-01 11:15:14 -04:00
AdamWhitehurst
bf870b357e Remove unused KnockUp LocalEvent (use ApplyForce) 2020-04-01 07:30:06 -07:00
AdamWhitehurst
15d30d061c remove unnecessary line 2020-04-01 07:10:35 -07:00
AdamWhitehurst
ce9716c97a expose and use blocking consts 2020-04-01 07:07:10 -07:00
AdamWhitehurst
43cf27434e triple_strike combo timing window 600 -> 400 2020-04-01 06:43:28 -07:00
AdamWhitehurst
0b324993bc Roll move_dir handling 1.5 -> 0.25 2020-04-01 06:42:56 -07:00
AdamWhitehurst
3f0bcb3d9c Roll duration 500 -> 700ms 2020-04-01 06:24:02 -07:00
AdamWhitehurst
626427770b Roll speed 15.0 -> 25.0 2020-04-01 06:23:26 -07:00
Imbris
2a126fff83 Upgrade vek version so that it actually uses the patch 2020-03-30 19:44:51 -04:00
AdamWhitehurst
1b2b0786e6 remove unused timed_combo 2020-03-29 13:40:03 -07:00
AdamWhitehurst
46e8658525 triple_strike orientation 2020-03-28 13:50:42 -07:00
Imbris
26c4341b97 Remove None variant fromm armor types 2020-03-28 03:51:24 -04:00
Imbris
8a71452135 Move armor types to a new location, use a const for the moving cutoff in voxygen anims 2020-03-28 01:52:12 -04:00
Imbris
4f3bb291a1 Combine dir and force in KnockUp and ApplyForce events 2020-03-27 22:19:23 -04:00
Imbris
94f44b0b32 Create Dir type for better enforcement of non NaN, normalized representations of directions 2020-03-27 22:02:07 -04:00
Imbris
8edbea5587 split toggle events 2020-03-27 21:32:30 -04:00
AdamWhitehurst
94ec0cab41 prevent transition if pressing too early & timed 2020-03-27 11:17:34 -07:00
AdamWhitehurst
a4cdafc6f5 prevent holding to time combo 2020-03-27 11:08:10 -07:00
AdamWhitehurst
53c01a8572 Undo mistake, axe ability corrected.
Axe m2 cost 0 -> 100
Axe m2 dmg 8 -> 12
2020-03-27 11:07:21 -07:00
AdamWhitehurst
5f2ac7885d Axe m2 dmg 10 -> 15
Axe m2 cost 0 -> 50
2020-03-27 11:03:07 -07:00
AdamWhitehurst
298e28b7d9 Add triple_strike anims for axe and hammer 2020-03-27 11:00:58 -07:00
AdamWhitehurst
07c35765f0 Add timing window duration to triple strike 2020-03-27 10:43:18 -07:00
AdamWhitehurst
ecbadc3ba9 Merge branch 'combat' of https://gitlab.com/veloren/veloren into combat 2020-03-27 10:40:19 -07:00
AdamWhitehurst
e0f567dbb7 add triple strike timing 2020-03-27 10:40:15 -07:00
timokoesters
14b3d8970a Increase movement speed, make npcs slower than players 2020-03-27 18:39:26 +01:00
Pfauenauge90
38eae21ade fire bolt visuals 2020-03-27 18:31:45 +01:00
timokoesters
d32ec6ea40 Fix char selection not showing tools 2020-03-27 18:17:41 +01:00
timokoesters
431bc8a069 Projectile hits regenerate energy 2020-03-27 17:07:19 +01:00
AdamWhitehurst
f2fdb028a7 triples strike knockback 15.0 -> 16.0 2020-03-27 08:26:53 -07:00