Joshua Barretto
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960a695305
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Improved water pathfinding
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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e148c930c4
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Terrain pop-in, fixed agent pathfinding in water
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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dd0dff5f8a
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Experimental dissolve VD
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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660f912e80
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Added site icons to main map
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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09ef12e99c
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Added world map size icons
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2020-11-23 10:45:01 +00:00 |
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Joshua Barretto
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1abced328b
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Better LoD
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2020-11-23 10:45:01 +00:00 |
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Monty Marz
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9e912babe9
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Update leather_blue-0.vox
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2020-11-23 10:45:01 +00:00 |
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Monty Marz
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0d0d571660
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npc armour
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2020-11-23 10:45:01 +00:00 |
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Monty Marz
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fa9e8058a3
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Duh.
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2020-11-23 10:45:00 +00:00 |
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Joshua Barretto
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a2ff9f7f20
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Added entity simulation to rtsim, reification, assimilation
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2020-11-23 10:44:59 +00:00 |
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Joshua Barretto
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cc5bf957a9
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Better high-quality clouds
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2020-11-23 10:38:00 +00:00 |
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Joshua Barretto
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5c9e92bca1
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Improved cloud quality
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2020-11-23 10:37:59 +00:00 |
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Monty Marz
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06d5c0d6ab
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more quirky dry assets
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2020-11-23 10:37:59 +00:00 |
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Knarkzel
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b2c298a64d
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added norwegian
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2020-11-20 16:49:32 +01:00 |
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jiminycrick
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159b725220
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Switched out wind sfx
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2020-11-18 17:07:40 -08:00 |
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Snowram
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c53aff7ba7
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Improves bipedlarge and theropod anims, balance tweaks
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2020-11-19 00:56:50 +01:00 |
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Snowram
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377eac27a9
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Adds 3 new npcs
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2020-11-19 00:53:17 +01:00 |
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Snowram
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10577e7e90
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Adds 2 new npcs, some models tweaks
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2020-11-19 00:53:13 +01:00 |
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Snowram
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ab63e4cd0c
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Adds mindflayer npc
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2020-11-19 00:53:09 +01:00 |
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Snowram
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14f6f9165f
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Adds new animals
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2020-11-19 00:53:02 +01:00 |
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jiminycrick
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f0eb58d88d
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Addressed comments and fixed pipeline
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2020-11-18 13:31:13 -08:00 |
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jiminycrick
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080bd7c679
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Fully move sfx away from ECS event bus
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2020-11-18 13:31:13 -08:00 |
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jiminycrick
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41d3322fb2
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Initial work to move combat sfx to outcomes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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2ca7bde156
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Beginning to address comments
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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4745d01515
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Biome definition tweaks and more sfx
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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e440679252
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Quadraped footsteps and songs in biomes
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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30a2476223
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Comment out audio device picker
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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e3dd47cd74
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Getting merge ready minus device picker
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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26465197cb
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Broken wind implementation
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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f3253d858f
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Snow footsteps
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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24f76406a8
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River water sfx
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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ca7399b547
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Made biome probabilities neater
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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6807625849
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Probability for biome play
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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3ba860366b
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Dungeon and cave specific music
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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47b4eb63a8
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Remove ambient channel system in favor of sfx system
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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b5cca04947
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Owls, campfires, and better bird sfx handling
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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303a7d4a9b
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fixed false audio track lengths
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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318590bba1
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Night time sfx and swimming
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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d7861b68b1
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Bird calls from trees
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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963781e9e3
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Really broken block sfx pushed so others can see
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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1ae5352789
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Sfx from blocks
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2020-11-18 13:31:12 -08:00 |
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jiminycrick
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1066af6087
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Fading music/ambient sounds decently upon biome transition
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2020-11-18 13:31:11 -08:00 |
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jiminycrick
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2c9fe94c96
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Switch music at biome transitions
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2020-11-18 13:31:11 -08:00 |
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jiminycrick
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66dc884fd5
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Initial biome specific music and ambient sound channel
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2020-11-18 13:31:11 -08:00 |
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Knarkzel
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d91577c481
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added to changelog
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2020-11-16 17:01:55 +01:00 |
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Knarkzel
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497c873a3b
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dont allow spam op hammer when stamina is 0
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2020-11-16 17:00:04 +01:00 |
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Joshua Barretto
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49348f928d
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Upscaling support
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2020-11-15 22:18:35 +00:00 |
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Imbris
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d8d7ede9c8
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Properly use localization specified fonts, fix swedish translation by adding other fonts to the font mapping list
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2020-11-14 21:31:31 -05:00 |
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Sam
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d948777176
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Abilities are now loaded from .ron files.
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2020-11-12 21:24:34 -06:00 |
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Sam
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fe8c634bbc
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Created manifest file to tie abilities to a particular weapon kind.
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2020-11-12 21:24:33 -06:00 |
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