Commit Graph

2262 Commits

Author SHA1 Message Date
4a4eab274a Don't add adjacent duplicates to the history 2019-09-02 01:07:16 -04:00
e1e1dd9a28 Directly adjust chat input when traversing history 2019-09-02 00:54:44 -04:00
3f46987cc1 Added SetText event, rewritten based on comments 2019-09-01 23:43:06 -04:00
a3c8acf0e4 Basic chat window history functionality 2019-09-01 23:43:04 -04:00
a9d0daee32 Remove copy-pasted comment 2019-09-01 16:41:40 -04:00
9d0f114df7 Adjust tooltip layout by moving title to the right of images 2019-09-01 16:30:26 -04:00
2e1427933d Tooltips: make title optional, improve spacing, make it simple to add similar tooltips to multiple widgets 2019-09-01 15:34:21 -04:00
2c84be4306 Convert tooltips to use ImageFrame, add autosizing 2019-09-01 15:34:20 -04:00
8a4dd94132 Pixel perfection, vox orientation, image rotation 2019-09-01 15:34:20 -04:00
6ba734a944 Add ImageFrame widget 2019-09-01 15:34:19 -04:00
277b4181cc Merge branch 'pfauenauge/more_sprites' into 'master'
More sprites, ui fixes, lianas

See merge request veloren/veloren!472
2019-09-01 19:04:03 +00:00
8c39a4751b More sprites, ui fixes, lianas 2019-09-01 19:04:03 +00:00
8d0c91dc94 Merge branch 'zesterer/worldgen' into 'master'
Worldgen improvements

See merge request veloren/veloren!457
2019-08-31 21:37:54 +00:00
7f48155de8 Merge branch 'timo-animations' into 'master'
Split animations

See merge request veloren/veloren!466
2019-08-31 15:47:16 +00:00
8c0346a190 Faster prng 2019-08-31 14:24:56 +01:00
2bfb5d7c5e Fixed warnings 2019-08-31 11:44:52 +01:00
022d303f00 Better town park generation 2019-08-31 11:44:52 +01:00
ba4d2cf5db Cleaned up wall generation 2019-08-31 11:44:52 +01:00
61c35855ba Better loading times 2019-08-31 11:44:52 +01:00
c27d2e4c85 Sloped wall tops 2019-08-31 11:44:52 +01:00
9e1a6662dc Removed extra foundations 2019-08-31 11:44:52 +01:00
3ce4186143 Added city walls 2019-08-31 11:44:52 +01:00
1b48699d1b Added wall module assets 2019-08-31 11:44:52 +01:00
5a61d563d8 Added modular building generation 2019-08-31 11:44:52 +01:00
99c5171258 Added walls 2019-08-31 11:44:52 +01:00
ca8c78eee6 Started work on modular buildings 2019-08-31 11:44:52 +01:00
b5da843aec Improved mountain slopes and cliffs 2019-08-31 11:44:52 +01:00
0a5805d423 Fixed terrain sprite transparency issue 2019-08-31 11:44:52 +01:00
bc422e8075 Added module parts, made cell size smaller 2019-08-31 11:44:52 +01:00
460c509a12 Fixed terrain sprite transparency layering 2019-08-31 11:44:52 +01:00
71fcb70a51 Initial implementation of towns 2019-08-31 11:44:52 +01:00
fb0f981bbc Added town road construction 2019-08-31 11:44:52 +01:00
c70e87b4af Better warping 2019-08-31 11:44:52 +01:00
b3cc006bce Switched to FastNoise 2019-08-31 11:44:52 +01:00
42837268bc Added test generator 2019-08-31 11:44:52 +01:00
5e78479b50 Added Generator trait, fixed ocean lighting 2019-08-31 11:44:52 +01:00
44df366177 Removed dryness 2019-08-31 11:44:52 +01:00
ac583f6d0a More interesting hills 2019-08-31 11:44:52 +01:00
9fd258eaf6 Remove old code 2019-08-31 09:00:20 +02:00
11d52a3972 removing to make gitlab compiler happy 2019-08-30 23:18:56 -04:00
26c877d8ac rebase 2019-08-30 23:01:29 -04:00
a1d23cdc14 combine character.action movement blocks 2019-08-30 22:51:46 -04:00
702a4afd46 Move std::mem::discriminant into new method 2019-08-30 22:51:46 -04:00
3430f290bb Remove warning 2019-08-30 22:51:46 -04:00
7f38acd475 slowed movement for block/attack, cleaned up code, made foot speed velocity dependent, tweaked blocking animation 2019-08-30 22:50:53 -04:00
f7f6fd98dd Make npcs roll correctly 2019-08-30 22:50:53 -04:00
8900a9e4f3 Fix rolling for the player 2019-08-30 22:50:53 -04:00
01105d21e5 fixed tiny feet in char creation 2019-08-30 22:50:53 -04:00
5a59f4bb22 readded cidle 2019-08-30 22:50:53 -04:00
2496256ff6 some stuff fixed, other stuff still broken 2019-08-30 22:50:53 -04:00