Sam
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981eee5936
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Transitioned knockback to an enum.
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2020-10-28 18:15:27 -05:00 |
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Sam
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a7e3e55a12
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Transitioned damage and healing from u32/i32s to enums.
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2020-10-28 18:15:25 -05:00 |
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Sam
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555bc559f5
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Axe no longer sets vertical velocity to 0, but instead preserves vertical velocity.
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2020-10-28 18:15:24 -05:00 |
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Sam
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7ef73f5981
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Added particles for fire shockwave. Added ability key enum so held abilities could differentiate what button they should check. Modified energy fields on basic beam so it could drain energy every second.
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2020-10-14 20:56:22 -05:00 |
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Sam
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47abf49751
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Addressed comments
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2020-09-29 20:48:23 -05:00 |
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Sam
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ffe456c703
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Fixed what broke after rebasing.
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2020-09-29 19:48:13 -05:00 |
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Sam
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2ff59c9f60
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Addressed comments
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2020-09-21 17:55:29 -05:00 |
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Sam
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b4018e7d42
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Made 3rd ability interruptible. Final balance tweaks.
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2020-09-21 17:40:16 -05:00 |
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jshipsey
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8070a38a89
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spin anim
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2020-09-21 17:38:57 -05:00 |
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Sam
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133e79ffd5
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Modified how spin melee functions.
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2020-09-21 17:38:56 -05:00 |
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jshipsey
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e79cef4824
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dash animation
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2020-09-21 17:38:55 -05:00 |
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Sam
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a8e834e754
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Initial implementation of spin attack for sword.
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2020-09-21 17:38:54 -05:00 |
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Sam
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83a6e08c7a
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Removed energy refund on M2 attacks. Re-added custom heights on creatures. Tweaked movement on triple strike.
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2020-08-06 09:43:50 -05:00 |
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Samuel Keiffer
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fe47a14ba5
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Spin attack for axe
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2020-07-08 19:58:41 +00:00 |
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