1736 Commits

Author SHA1 Message Date
Joshua Barretto
960a695305 Improved water pathfinding 2020-11-23 10:45:01 +00:00
Joshua Barretto
1ff45ce8bb Better non-climbing NPC pathfinding in rivers 2020-11-23 10:45:01 +00:00
Joshua Barretto
e148c930c4 Terrain pop-in, fixed agent pathfinding in water 2020-11-23 10:45:01 +00:00
Joshua Barretto
09ef12e99c Added world map size icons 2020-11-23 10:45:01 +00:00
Joshua Barretto
2ff9592b63 Prevented rtsim entities always climbing 2020-11-23 10:45:01 +00:00
Joshua Barretto
3e6d1f5f3b Added rtsim entities moving when unloaded, better generation 2020-11-23 10:45:01 +00:00
Joshua Barretto
a2ff9f7f20 Added entity simulation to rtsim, reification, assimilation 2020-11-23 10:44:59 +00:00
Joshua Barretto
c5f6fd4600 Began implementing rtsim 2020-11-23 10:37:59 +00:00
Joshua Barretto
3be99044e0 Added test poles, minor improvements 2020-11-23 10:37:59 +00:00
Joshua Barretto
97b9c32110 Merge branch 'knarkzel/fix-npc-spawn' into 'master'
Fix bug that caused campfires and other stuff to duplicate

See merge request veloren/veloren!1543
2020-11-22 21:03:06 +00:00
Odd-Harald Lillestø Myhren
23e213cd4a Fix bug that caused campfires and other stuff to duplicate 2020-11-22 21:03:06 +00:00
Imbris
1df4e8098b Move tracy frame markers to proper locations, add a few spans 2020-11-22 14:22:39 -05:00
Joshua Barretto
7c3f77868e Added more creature spawns 2020-11-21 14:33:32 +01:00
Imbris
dcdfde18dc Merge branch 'imbris/fix-apple-bug' into 'master'
Fix issues with not being able to grab highlighted apples by unifying distance checking

Closes #820

See merge request veloren/veloren!1532
2020-11-21 02:55:09 +00:00
Imbris
925a7af09c Rename pos fields of Cube and Cylinder for enhanced clarity and added a few tests to the find_dist module 2020-11-20 20:51:44 -05:00
Sam
62c5233b09 Swapped bool values, only_roll changed to attack_interrupts. 2020-11-20 11:54:56 -06:00
Sam
abc1dd9997 Rolling can now interrupt any attack. 2020-11-20 11:30:48 -06:00
Snowram
c53aff7ba7 Improves bipedlarge and theropod anims, balance tweaks 2020-11-19 00:56:50 +01:00
Snowram
377eac27a9 Adds 3 new npcs 2020-11-19 00:53:17 +01:00
Snowram
10577e7e90 Adds 2 new npcs, some models tweaks 2020-11-19 00:53:13 +01:00
Snowram
ab63e4cd0c Adds mindflayer npc 2020-11-19 00:53:09 +01:00
Snowram
14f6f9165f Adds new animals 2020-11-19 00:53:02 +01:00
jiminycrick
080bd7c679 Fully move sfx away from ECS event bus 2020-11-18 13:31:13 -08:00
jiminycrick
41d3322fb2 Initial work to move combat sfx to outcomes 2020-11-18 13:31:12 -08:00
jiminycrick
9c2f8100a3 Made level up sounds use outcomes instead of emitting an event 2020-11-18 13:31:12 -08:00
jiminycrick
2ca7bde156 Beginning to address comments 2020-11-18 13:31:12 -08:00
jiminycrick
e440679252 Quadraped footsteps and songs in biomes 2020-11-18 13:31:12 -08:00
jiminycrick
9be8517d51 More clippy fixes 2020-11-18 13:31:12 -08:00
jiminycrick
ce0fd60fc8 Fix rebase 2020-11-18 13:31:12 -08:00
jiminycrick
b27182d68a Clippy fixes 2020-11-18 13:31:12 -08:00
jiminycrick
26465197cb Broken wind implementation 2020-11-18 13:31:12 -08:00
jiminycrick
f3253d858f Snow footsteps 2020-11-18 13:31:12 -08:00
jiminycrick
24f76406a8 River water sfx 2020-11-18 13:31:12 -08:00
jiminycrick
3ba860366b Dungeon and cave specific music 2020-11-18 13:31:12 -08:00
jiminycrick
66dc884fd5 Initial biome specific music and ambient sound channel 2020-11-18 13:31:11 -08:00
Imbris
8d02ebf61e Fix issues with not being able to grab highlighted apples by unifying distance checking 2020-11-17 23:06:02 -05:00
Snowram
39479863f5 Addressed more comments 2020-11-17 23:54:01 +01:00
Snowram
dd58784336 Makes basic beam Y offset depend on body scale 2020-11-17 23:27:13 +01:00
Snowram
9966f08e78 Addressed comments 2020-11-17 23:27:13 +01:00
Snowram
4034f7e790 Move eye sight and scale in body.rs, mounts tweaks 2020-11-17 23:27:13 +01:00
Imbris
3bf9cac0e6 Temp fix for the home command 2020-11-15 20:40:12 -05:00
Knarkzel
a522f13415 added persist combo counter on roll when mid-combo 2020-11-15 23:08:14 +01:00
Imbris
610e74e7e7 Merge branch 'imbris/save-selected-char' into 'master'
Save the selected character, deselect character when deleting, auto select newly created character

See merge request veloren/veloren!1516
2020-11-15 01:40:44 +00:00
Imbris
dab3f01c20 Save the selected character, deselect character when deleting, auto select newly created character 2020-11-14 19:17:42 -05:00
Imbris
a5a51b91ef Send ability map from the server to the client on connection instead of loading from the assets 2020-11-14 16:07:07 -05:00
Samuel Keiffer
bc874905de Merge branch 'jasonkjl72/axe-spin-adjustment' into 'master'
Make Axe Spin More Realistic

Closes #827

See merge request veloren/veloren!1510
2020-11-14 04:15:50 +00:00
Jason Lee
10189aad74 Make Axe Spin More Realistic 2020-11-13 21:49:12 -05:00
Imbris
7d22d21877 Merge branch 'imbris/fix-5' into 'master'
Remove randomization of species and body_type with the randomize button in char creation

See merge request veloren/veloren!1512
2020-11-14 01:56:28 +00:00
Imbris
f2581eccdb Merge branch 'imbris/fix-3' into 'master'
Tweak clock related things and fix voxygen tracy feature

See merge request veloren/veloren!1506
2020-11-14 01:39:33 +00:00
Imbris
a2ba719ba2 Remove randomization of species and body_type with the randomize button in char creation 2020-11-13 19:43:32 -05:00