909 Commits

Author SHA1 Message Date
Snowram
996e295be6 add lizardman npcs 2020-10-19 16:20:58 +02:00
Snowram
1bf0972c86 Initial bipedlarge beast walk animation 2020-10-19 16:20:57 +02:00
Snowram
ae07c9ffb5 Add werewolf npc 2020-10-19 16:20:57 +02:00
Sam
fbd91918e7 Addressed playtesting feedback. 2020-10-14 21:06:52 -05:00
jshipsey
26b93b347e anims 2020-10-14 21:06:32 -05:00
Monty Marz
45f78876b0 new staff skill icons 2020-10-14 20:56:58 -05:00
Sam
f546bea809 Added particles for fire shockwave. Added ability key enum so held abilities could differentiate what button they should check. Modified energy fields on basic beam so it could drain energy every second. 2020-10-14 20:56:22 -05:00
Sam
42d5e91540 Reworked explosions. Tweaked staff fireball. 2020-10-14 20:56:21 -05:00
Sam
70839bdd42 Flamethrower particles. 2020-10-14 20:56:21 -05:00
Sam
a4f5dc589e Started to add particles. 2020-10-14 20:56:20 -05:00
jiminycrick
30a01df013 Fixed clippy errors and added SFX 2020-10-14 15:30:58 -07:00
jiminycrick
76e63840ec Skill icons with proper rotation 2020-10-14 12:50:33 -07:00
jiminycrick
7e5ced158b Add skillbar stuff for 3rd skills 2020-10-14 12:50:32 -07:00
Monty Marz
489f8697e6 loot table adjustments
- decrease blue glider drop rate
- decrease cloth scaprs drop rate from villagers
- add crafting mats to crates instead
2020-10-11 16:25:35 +00:00
Imbris
2e25205b15 Rename model_col -> highligh_col to better reflect its usage 2020-10-10 02:10:32 -04:00
Imbris
5856d665e8 Improve figure and sprite highlighting 2020-10-10 02:10:31 -04:00
Monty Marz
d80683bc76 make clippy happy
Delete glider.ron
2020-10-07 02:23:20 +00:00
Marcel
7c198365c7 Merge branch 'undefined' into 'master'
Correction of errors

See merge request veloren/veloren!1421
2020-10-05 22:54:49 +00:00
Sam
81fc925071 Loot table fix 2020-10-04 08:52:19 -05:00
pablo saavedra soler
23b3be0433 I have corrected many errors in Spanish grammar and dialect in Latin America 2020-10-04 06:41:35 +00:00
Sam
dbe6ac0fc8 Addressed comments 2020-09-29 20:48:23 -05:00
Sam
be353c9fe0 Beam particles fixed/tweaked. 2020-09-29 19:48:17 -05:00
Sam
4ee552cd86 Add migration 2020-09-29 19:48:15 -05:00
Sam
7df6b781f1 Added keyframe support to basic beam state. Addressed some comments. 2020-09-29 19:48:15 -05:00
Sam
8de843a073 Created manifest for database to filepath for items. 2020-09-29 19:48:12 -05:00
Sam
46060c22a6 Fully separated sceptres from staves. 2020-09-29 19:48:12 -05:00
Sam
b8e4f506cc Projectile effects are now drained, so that the same projectile can't trigger it's effects on multiple enemies. 2020-09-29 19:48:11 -05:00
Sam
813144832c Addressed round of testing feedback. 2020-09-29 19:48:09 -05:00
Monty Marz
0d4979395e separate sceptres from staffs, show values below 1.0 as decimals in the SCT, add starting sceptre
remove firebolt from starting sceptre
2020-09-29 19:48:07 -05:00
Sam
7a50b94445 M1 now only regens stamina when healing allies if they are not at full health. 2020-09-29 19:48:02 -05:00
Monty Marz
c1caa2d3a8 test values 2020-09-29 19:48:00 -05:00
Monty Marz
5b5ab33c90 color adjustments 2020-09-29 19:47:59 -05:00
Sam
e92116cd1d Tweaked particles. Added skill icons. 2020-09-29 19:47:58 -05:00
Sam
2dad6cf9af New sceptre M2 is functional. 2020-09-29 19:47:57 -05:00
Sam
e62c0cd1bd Lifesteal now works. Added particles to healing beam. 2020-09-29 19:47:57 -05:00
Nícolas Wildner
67a5c8b8ac Update pt_BR.ron 2020-09-26 19:13:45 +00:00
Nícolas Wildner
a78ba49ea1 Update pt_BR.ron 2020-09-26 18:46:37 +00:00
Nícolas Wildner
f88be91042 Update pt_BR.ron 2020-09-26 18:20:59 +00:00
Nícolas Wildner
30b68b7c83 Update pt_BR.ron 2020-09-26 18:10:22 +00:00
jshipsey
9401c305e1 small corrections 2020-09-21 23:57:10 -04:00
Sam
3cddaf4ce8 Added icon for skillbar ability of sword. 2020-09-21 17:40:20 -05:00
Sam
c44b02bf19 Addressed second round of feedback. 2020-09-21 17:38:53 -05:00
Sam
7c18663990 Addressed first round of feedback on sword overhaul. 2020-09-21 17:38:52 -05:00
Sam
e3b7507ba4 Initial implementation of combo melee attack. 2020-09-21 17:38:41 -05:00
Joshua Barretto
c1b7199c6c Removed unused sprite manifests 2020-09-21 16:07:38 +01:00
Sam
03089b05d4 Added healing healthsource logic to shockwave system. 2020-09-19 14:40:19 -05:00
Sam
6c09b81ed3 Added maximum vertical angle for shockwave. 2020-09-19 14:40:19 -05:00
Sam
7a469e3449 Changed boss from cyclops to stone golem. Added ai specific for boss.
Tweaked shockwave.

Fix rebasing errors.
2020-09-19 14:40:16 -05:00
scott-c
42aecad3e3 Tweak particle effects 2020-09-19 14:40:15 -05:00
Sam
ea9d4d5292 Added particles dedicated for shockwave. 2020-09-19 14:40:15 -05:00