juliancoffee
9bffa6f9e1
use bg_main.jpg instead of bg_main.png
2021-06-18 20:41:18 +03:00
Joshua Barretto
0d3cd7897f
Merge branch 'aweinstock/tighten_e2t' into 'master'
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Make e2t hitboxes tighter by checking the floating point coordinates before looking up voxels.
See merge request veloren/veloren!2460
2021-06-18 16:27:20 +00:00
Joshua Barretto
493e0c9b2e
Merge branch 'zesterer/meta' into 'master'
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Optimising for size
See merge request veloren/veloren!2468
2021-06-18 12:35:16 +00:00
Joshua Barretto
6f6a7e3617
Removed .jpeg as valid image format (to encourage consistency)
2021-06-18 12:42:08 +01:00
Joshua Barretto
38907a8bf2
Added support for JPEG backgrounds
2021-06-18 12:27:39 +01:00
Joshua Barretto
d4dd756eea
Merge branch 'zesterer/no-cmd-santisation' into 'master'
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Made dealing with chat vs commands safer for clients, made /alias require moderator permissions
See merge request veloren/veloren!2472
2021-06-18 10:55:57 +00:00
Joshua Barretto
c3c8fcc54a
Renamed command event
2021-06-18 11:31:06 +01:00
DaforLynx
ae84557cca
More npc sfx
2021-06-18 06:24:57 +00:00
Joshua Barretto
92c6128ac8
Made /alias moderator-only
2021-06-17 19:55:46 +01:00
Joshua Barretto
e2f558dacd
Made commands a distinct ClientMsg to avoid possible sanitisation problems for clients
2021-06-17 19:55:21 +01:00
DaforLynx
fd2094ca3d
Added npc hurt sfx
2021-06-17 05:49:09 +00:00
jshipsey
85fdf467fd
basilisk tweaks
2021-06-16 23:28:25 -04:00
jshipsey
a98734d609
buffs to stretch progression
2021-06-16 20:50:46 -04:00
Joshua Barretto
19dd62a887
More voice kinds, more opportunities for sounds
2021-06-16 17:23:22 +01:00
Joshua Barretto
0d39e4047e
Emit sound from head
2021-06-16 17:23:22 +01:00
Joshua Barretto
0a8d4af404
VoiceKind for better sound effect specs
2021-06-16 17:23:22 +01:00
Joshua Barretto
64e79b5659
Chasing sounds
2021-06-16 17:23:22 +01:00
Avi Weinstock
28cbaad146
Address MR 2460 comments.
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- Switch from point query to AABB query to take into account block thickness.
2021-06-15 22:52:02 -04:00
Avi Weinstock
e8ff267f90
Make e2t hitboxes tighter by checking the floating point coordinates before looking up voxels.
2021-06-15 21:29:29 -04:00
Snowram
e2b26dc0ef
Addresses comments about roc AI
2021-06-15 09:50:23 +02:00
Snowram
e32c103e9a
Makes summon range inclusive
2021-06-15 09:49:13 +02:00
Avi Weinstock
a5ff4be601
Make tornado (and empty models in general) work on WGPU.
2021-06-15 09:49:13 +02:00
Snowram
aa62ad8bc0
Tornado summoning attack
2021-06-15 09:49:13 +02:00
Snowram
3df69ba11d
Add troll variants and roc npcs
2021-06-15 09:49:13 +02:00
Imbris
4188b23cc8
Merge branch 'imbris/userdata-tweak' into 'master'
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Fallback to executable strategy for the userdata rather than panicking when...
See merge request veloren/veloren!2445
2021-06-15 03:22:51 +00:00
Samuel Keiffer
2218018177
Merge branch 'juliancoffee/swing_fix' into 'master'
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Introduce hit_timing for combo_melee
See merge request veloren/veloren!2426
2021-06-15 02:38:23 +00:00
Imbris
1be7a62d63
Fallback to executable strategy for the userdata rather than panicking when USERDATA_STRATEGY isn't set and the executable is moved out of the project folder
2021-06-14 21:42:50 -04:00
Avi Weinstock
3267765e85
Mitigate conrod widget id crash by disabling pickaxe icon in xp scroller.
2021-06-14 13:39:50 -04:00
Marcel
6225666050
Merge branch 'aweinstock/forcemove-no-pushback' into 'master'
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Don't apply e2e pushback during a forced movement character state.
See merge request veloren/veloren!2429
2021-06-14 14:42:01 +00:00
Marcel
27e0b17651
Merge branch 'aweinstock/mining-skill-tree' into 'master'
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Mining skill tree.
See merge request veloren/veloren!2406
2021-06-14 14:19:06 +00:00
Marcel
f41bedc02c
Merge branch 'juliancoffee/asset_entity' into 'master'
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EntityInfo assetization.
See merge request veloren/veloren!2382
2021-06-14 12:56:28 +00:00
juliancoffee
ec6bcea8f1
Responding to review
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- make `skillset_builder::Preset` void enum and left comment about how to
extend it
- add `.with_default_equipment()` in case if preset is missing to `basic_summon`
loadout creation to match old `build_loadout()` behaviour
2021-06-14 15:40:02 +03:00
Avi Weinstock
37730a0993
Move force-movement e2e check so that it doesn't confer immunity to arrows.
2021-06-13 20:38:03 -04:00
Monty Marz
0d8db1b417
Merge branch 'pfau/cactus_drink' into 'master'
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Cactus Colada
See merge request veloren/veloren!2431
2021-06-13 20:03:58 +00:00
Avi Weinstock
4bd989e2a5
Adjust mining xp numbers and add SkillGroupKind information to Outcome::ExpChange.
2021-06-13 14:34:42 -04:00
Monty Marz
c34fa59a08
icons and naming
2021-06-13 14:34:42 -04:00
Avi Weinstock
667e5eb510
Mining skill tree.
2021-06-13 14:34:42 -04:00
Marcel Märtens
e7b587eaa2
implement a simple roundrobin to assure if multiple are spawned the older one has prio, spelling
2021-06-13 17:42:28 +02:00
Marcel Märtens
c8262f5bec
redo slowjobs in order to have a try_run
fn
2021-06-13 17:42:21 +02:00
Marcel Märtens
9506aacdbc
make test less flanky, try to avoid absolute comparisions and compare jobs relative.
2021-06-13 17:31:34 +02:00
Monty
fe86ef1e96
Cactus Colada
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Made cacti lootable
Cactus colada recipe and item
price balance
fmt
"make it 8 and drop it to 20 or 25? Not really sure tbh"
2021-06-13 13:52:56 +02:00
Ben Wallis
d54e7435df
Improved inventory swap
2021-06-12 19:06:39 +01:00
Avi Weinstock
c97797a87c
Don't apply e2e pushback during a forced movement character state.
2021-06-12 11:10:06 -04:00
juliancoffee
b5e1911930
Introduce hit_timing for combo_melee
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bonus: speeding up first swing of sword from 0.15 to 0.1 and reducing
poise damage of hammer from 25 to 20
2021-06-12 14:10:19 +03:00
Marcel Märtens
d291a71f79
Change the version number to 0.10
2021-06-12 10:14:07 +02:00
Joshua Barretto
2d58650f51
Repaired common such that it works for plugin targets
2021-06-11 08:33:32 +01:00
Scott Williams
3ac5f9a027
Fixed biped_small and humanoid hitboxes
2021-06-09 15:23:10 +01:00
juliancoffee
72bc681570
Move loot tables to entityconfigs
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* Moved all entities in dungeons to assets
2021-06-09 15:37:04 +03:00
juliancoffee
14a99cd0e1
Move body to EntityConfig assets
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* currently works only for random and random_with, uses FromStr for
NpcKind
2021-06-09 15:37:04 +03:00
juliancoffee
f9575d7df0
Load skillsets from assets
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Done:
support loading from assets in skillset_builder.rs
entity_config field with skillset asset field
move every SkillSet config to assets
tests for skillset assets
tests for assets in entity configs
2021-06-09 15:37:04 +03:00