Commit Graph

288 Commits

Author SHA1 Message Date
Monty Marz
2180040f70 Orc hairstyles, several tiny UI fixes, fixed beard warnings 2020-02-20 10:32:03 +00:00
Treeco
abe47d8621 Gamma setting now works 2020-02-17 00:46:31 +00:00
Rémy PHELIPOT
98c37d0b28 [i18n] Configurable fonts
- Add font configuration in internationalization files
- Scale font size using a configurable ratio
- Add a script to identify translation item statuses using Git metadata
- Execute the i18n script in a new gitlab-ci step (delayed)
- Clone haxrcorp_4089_cyrillic_altgr font (haxrcorp_4089_cyrillic_altgr_extended)
  to add some additional latin characters (mainly for French)
2020-02-16 16:02:38 +01:00
S Handley
b739623579 Split the audio channels into SFX and music channels. This makes the
Music Channel for exploration music a basic Sink without spatial audio
functionality, which is not required.
2020-02-15 21:30:44 +00:00
S Handley
b7ce91fead Move music under audio
Also add some blank time after each track so that we get some silence
between tracks.
2020-02-03 11:55:32 +00:00
Marcel Märtens
dae31ae5b6 apply new rustfmt - touching alot of files 2020-02-01 21:39:39 +01:00
Rémy PHELIPOT
ce54f27531 Add missing translations 2020-01-27 20:34:36 +01:00
Rémy PHELIPOT
f60a68d96d Improve i18n "get" performances by returning a &str 2020-01-27 19:59:17 +01:00
Monty Marz
49071400d2 Fix: Healthbars size 2020-01-26 01:19:36 +00:00
Justin Shipsey
64690279af new mobs
alligators
2020-01-26 00:22:48 +00:00
Monty Marz
4287c76e95 Fix: Player can't push the "Enter World" button anymore without having a character. 2020-01-25 10:36:30 +00:00
Imbris
460f5e6f26 Enable pixel art resizing for voxel based ui elements 2020-01-24 23:14:59 -05:00
Imbris
e5d841e62f Adds fullscreen and window size settings and coverage based pixel art
scaling
2020-01-24 23:14:59 -05:00
Joshua Yanovski
72287f2041 Implement carving strategy for lake connections.
Also fix mapgen slopes and make a much more pleasing world.
2020-01-23 18:18:08 +01:00
Monty Marz
e2707ff24a start menu text 2020-01-21 22:04:39 +00:00
Joshua Barretto
8a0bd9220b Fixed button font 2020-01-20 22:54:51 +00:00
Joshua Barretto
4b5cc272ac sync 2020-01-20 22:51:55 +00:00
Joshua Barretto
397fa7777f Switched to enum-based char creation state 2020-01-20 22:29:14 +00:00
Rémy PHELIPOT
a6f9f533a5 Localization system for Voxygen
- Added a localization system in voxygen
- Support English and French languages
- Added a configuration option in the interface settings to change
  the language
2020-01-20 21:07:25 +01:00
Joshua Barretto
6f26f2afb1 fmt 2020-01-20 17:45:28 +00:00
Pfauenauge
caa5abf183 updated info main menu info 2020-01-20 18:08:05 +01:00
Joshua Barretto
fc1e66fb31 Solved character select body bug 2020-01-20 15:04:53 +00:00
Joshua Barretto
2c42aaf5f5 Added client-side character saving 2020-01-20 13:37:29 +00:00
Monty Marz
cb5976b9de create character button position change 2020-01-18 15:42:21 +00:00
Piotr Korgól
e1adf40856 Improvement: Replace all '..=b' with '..b + 1' 2020-01-12 15:46:53 +01:00
Songtronix
70eb2eed33 remove: discord rich presence 2020-01-10 17:01:50 +01:00
Monty Marz
851d7858e6 Scrolling Combat Text (SCT) 2020-01-10 00:33:38 +00:00
Yusuf Bera Ertan
31d18b3381 Use temporal coherence for figure frustum culling, don't process figures if they are not in view frustum 2020-01-07 18:46:22 +03:00
Imbris
06ea29bd4c Small connection error handling improvement 2019-12-31 16:38:13 -05:00
Imbris
d341073a44 Upgrade to specs 0.15.1 2019-12-20 22:48:14 -05:00
S Handley
8c5320d20f Update title music and temporarily remove attack sfx
- Updated title music with a version provided by aeronic which fades out
more gracefully
- Removed attack SFX as it was included in the movement processing, but
will return later as part of a similar chunk of code which processes
combat sfx independent of movement.
2019-12-20 04:04:05 +00:00
S Handley
da2d36ed76 (fix) Set the music and sfx volumes immediately after initialising the
audio frontend.

Fixes #373
2019-12-10 14:02:51 +00:00
Monty Marz
370e94b1ad Loading Screen with pulsating text, 2 new hairstyles 2019-11-23 00:51:18 +00:00
Monty Marz
a9a7b95037 Login desc 2019-11-09 23:19:41 +00:00
timokoesters
b6552556e7 fix: show error on client failure again 2019-11-07 09:42:03 +09:00
Shane Handley
0fabe70960
Ignore warning about variant never being constructed. It's being used
elsewhere. Not sure why that isn't being picked up.
2019-11-06 21:34:19 +01:00
Shane Handley
4330b33ce0
Hmm, alright have it your way rust. Not my change, so leaving it alone. 2019-11-06 21:34:18 +01:00
Shane Handley
fb3350c605
Removed error which is now handled by the ServerTimeout case 2019-11-06 21:34:18 +01:00
Shane Handley
b15c107f0b
Re-add the handling of error when the player loses connection on the character select screen. 2019-11-06 21:34:17 +01:00
Shane Handley
69b008e0e6
Fix issue with the timeout error showing when there is an intentional logout from the game. 2019-11-06 21:34:17 +01:00
Shane Handley
81f41e278e
Remove unused warn and fix dangling parameter. 2019-11-06 21:34:17 +01:00
timokoesters
4a65cddd15
improvement: remove wait because it now always retries 2019-11-06 21:34:16 +01:00
Shane Handley
26acd8b427
Bump up the timeout tie for booting the single player server 2019-11-06 21:34:16 +01:00
timokoesters
c733c95718
improvement: UI for connecting to singleplayer servers + threading fixes 2019-11-06 21:34:15 +01:00
timokoesters
21f126acd4
feat: show errors in main menu when client fails
Instead of `[ERROR] Failed to tick the scene: Network(Bincode(Io(Custom { kind: UnexpectedEof, error: "failed to fill whole buffer" })))`
2019-11-06 21:34:15 +01:00
Monty Marz
240b620c13 login info text 2019-11-01 20:53:52 +00:00
timokoesters
f1b728b89b
improvement: load_cloned returns a result 2019-10-24 23:55:24 +02:00
timokoesters
0a1e12c9ad
improvement: make debug items of type ItemKind::Tool
This way all items that can be held in a hand are tools
2019-10-24 23:55:24 +02:00
timokoesters
20248a4818
feat: store items as RON files
When a new item is created, a ron file will be used as a template
2019-10-24 23:47:26 +02:00
Imbris
a200dafd45 Fix possess bug, remove commented code, drain controller events 2019-10-24 00:00:00 -04:00