Sam
ba0b6c309b
Flattened roll progression.
2021-04-05 17:50:53 -04:00
Marcel
4dde9f84b0
Merge branch 'huntertparks/fix-cursor-not-locking' into 'master'
...
Fixes #520 and #840 - locks cursor to screen when menu is not open
Closes #840 and #520
See merge request veloren/veloren!2069
2021-04-05 21:40:24 +00:00
Sam
a7e39bc8c9
Nerfs
2021-04-05 17:38:52 -04:00
theCow61
b99c02401d
Change to auto walk/glide.
2021-04-05 16:07:17 -05:00
Marcel
07017da19b
Merge branch 'desttinghim/depot-improvements' into 'master'
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Depot fix and default world AABB
See merge request veloren/veloren!2067
2021-04-05 19:11:14 +00:00
Marcel
25f18229d3
Merge branch '1b15-master-patch-98134' into 'master'
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fixed auth server URL
See merge request veloren/veloren!2068
2021-04-05 16:36:10 +00:00
Monty Marz
d008f9a0ad
Merge branch 'pfau/lactose-intolerance' into 'master'
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More cheese is less cheese
See merge request veloren/veloren!2066
2021-04-05 15:47:12 +00:00
Avi Weinstock
56137aff92
Address MR 2062 comments: avoid an expect-equivalent pattern.
2021-04-05 11:29:10 -04:00
Hunter Parks
6af9662b03
Change cursor lock location to be center of screen
...
Changing the cursor coordinates to the middle of the screen had some
side effects. When a user would close a menu and re-open it back up
without moving the mouse, the cursor position would not change.
This commit takes care of that by changing how the HUD handles closing
menus via keyboard inputs.
2021-04-05 16:48:22 +02:00
Hunter Parks
7df0413be4
Fixes #520 and #840 - locks cursor to screen when menu is not open
...
Rather than lock the cursor to the middle of the screen, the cursor will
move to it's last known coordinates when a menu or the minimap is not
open.
2021-04-05 16:37:40 +02:00
1b15
f8009e5d1c
fixed auth server URL
2021-04-05 14:15:57 +00:00
Louis Pearson
f5bc6b43c9
Add default world
build AABB
2021-04-05 07:39:09 -06:00
Marcel
88079cfd30
Merge branch 'japanese' into 'master'
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Add Japanese message translation
See merge request veloren/veloren!2049
2021-04-05 13:38:30 +00:00
Louis Pearson
91a647e35f
Return none from depot get if stale id used
2021-04-05 06:16:23 -06:00
Monty
b8c474057c
More cheese is less cheese
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Update CHANGELOG.md
fmt
Update crafting.rs
2021-04-05 13:40:12 +02:00
Marcel
69891f0b70
Merge branch 'login-trim-username' into 'master'
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login trim username, improve validation, social ordering #1040
Closes #1040
See merge request veloren/veloren!2042
2021-04-04 22:09:16 +00:00
Marcel
b433938e0a
Merge branch 'christof/economy_graph' into 'master'
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create economy tree graph
See merge request veloren/veloren!2052
2021-04-04 20:21:19 +00:00
Marcel
c222fa7fda
Merge branch 'aweinstock/cheese-counter' into 'master'
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Add a cheese counter in the bag display.
See merge request veloren/veloren!2061
2021-04-04 19:24:35 +00:00
Marcel
958c75642c
Merge branch 'christof/stats_per_price' into 'master'
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output stats per value for all categories in the trade pricing test
See merge request veloren/veloren!2057
2021-04-04 18:35:39 +00:00
Avi Weinstock
a1cfd9ea3c
Make merchants spawn with stacks of stackable items.
2021-04-04 13:47:05 -04:00
Avi Weinstock
78f130a3b2
Add a cheese counter in the bag display.
2021-04-04 11:14:25 -04:00
Monty Marz
1e18904092
Merge branch 'pfau/ui-and-assets' into 'master'
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Crafting Tabs and more item tags
See merge request veloren/veloren!2058
2021-04-04 13:02:27 +00:00
Monty Marz
06bbb7f0ff
Crafting Tabs and more item tags
2021-04-04 13:02:27 +00:00
Justin Shipsey
689480ec01
Merge branch 'DaforLynx/combat-sfx' into 'master'
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Adds on-hit combat sfx
See merge request veloren/veloren!2048
2021-04-04 03:04:03 +00:00
DaforLynx
6734198104
Adds on-hit combat sfx
2021-04-04 03:04:02 +00:00
tonyvu0605
e0dbd5566d
Started Vietnamese Translation
2021-04-03 22:17:57 -04:00
Joshua Yanovski
4be0f1b02e
Merge branch 'sam/hashset-touch-entities' into 'master'
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Changed touch_entities from a vec to a hashset.
See merge request veloren/veloren!2056
2021-04-03 22:06:05 +00:00
Christof Petig
d3bdaaec1a
output stats per value for all categories in the trade pricing test
2021-04-03 23:22:34 +02:00
Joshua Yanovski
143fe3876d
Merge branch 'sam/use-lottery-result' into 'master'
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Handled error in setting stack size for item quantity in lottery.
See merge request veloren/veloren!2055
2021-04-03 20:11:12 +00:00
Marcel
94e41f8b27
Merge branch 'xMAC94x/netpanic' into 'master'
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make a panic a error! and improve logging
See merge request veloren/veloren!2054
2021-04-03 19:20:27 +00:00
Sam
18eed650f4
Changed touch_entities from a vec to a hashset.
2021-04-03 15:13:04 -04:00
Marcel Märtens
7ca2f3b9d6
make a panic a error! and improve logging
2021-04-03 19:58:36 +02:00
Samuel Keiffer
8d9f63404e
Merge branch 'sam/combat-ratings' into 'master'
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Tweaks to Combat Rating Calculation
See merge request veloren/veloren!2051
2021-04-03 17:33:34 +00:00
Sam
fd61b94b5d
Handled error in setting stack size for item quantity in lottery.
2021-04-03 11:37:57 -04:00
Sam
ca1a93ba21
Actually committed bone staff fix.
2021-04-03 10:26:32 -04:00
Justin Shipsey
debf88e42f
Merge branch 'vfoulon80/refine-item-icons' into 'master'
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Refine some item icons
See merge request veloren/veloren!2045
2021-04-03 11:19:36 +00:00
Christof Petig
18f1cb9f43
as usual clippy is right (and helpful)
2021-04-03 10:54:42 +02:00
Samuel Keiffer
69b64e26c7
Merge branch 'sam/loot-table-features' into 'master'
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Loot Table Rework
See merge request veloren/veloren!2046
2021-04-03 08:45:53 +00:00
Justin Shipsey
d99627e1dd
Merge branch 'refactor-cell' into 'master'
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refactor Cell back to 4 byte size #993
Closes #993
See merge request veloren/veloren!1997
2021-04-03 07:56:06 +00:00
Snowram
9a3f6d8261
Substitutes DPS for CR in item tooltip
2021-04-03 00:10:31 -04:00
Sam
be5d47a512
Factored out weapons into their own rating.
2021-04-03 00:08:40 -04:00
Sam
27f178286d
Removed all rng matches in code to determine loot tables, and moved to loot tables specific for each sprite, creature, or dungeon.
2021-04-02 23:24:55 -04:00
Sam
9ad5b0f6b7
Changelog. Fixed a few qualities.
2021-04-02 23:04:36 -04:00
Sam
7c8242b5b1
Added unit test to validate contents of loot tables.
2021-04-02 23:04:35 -04:00
Sam
c8b8cd436e
Made item prices sane.
2021-04-02 23:04:34 -04:00
Sam
7eb1eefa13
Re-created item_price_calculation with new loot tables.
2021-04-02 23:04:34 -04:00
Sam
a2906168a6
Moved materials into their own loot tables.
2021-04-02 23:04:33 -04:00
Sam
cb638180f8
Moved food items into their own loot tables.
2021-04-02 23:04:32 -04:00
Sam
31e69021cb
Switched loot tables from declaring each weapon individually to just referencing a different loot table.
2021-04-02 23:04:31 -04:00
Sam
67916b44a7
Staff weapon tiering shuffle.
2021-04-02 23:04:30 -04:00