Joshua Yanovski
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9ebf07c6e1
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Merge remote-tracking branch 'origin/master' into sharp/zoomy-worldgen
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2022-07-27 15:30:37 -07:00 |
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Joshua Yanovski
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bc4600cf14
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Rivers (hack, not great).
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2022-07-25 18:28:27 -07:00 |
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Marcel Märtens
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ffe7b2158d
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put light_emitters in par_loop to improve the runtime of the campfire lit out loop
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2022-07-18 20:56:28 +02:00 |
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Forest Anderson
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67534488b3
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Merge branch 'tygyh/CleanUp' into 'master'
Tygyh/clean up
See merge request veloren/veloren!3480
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2022-07-17 14:04:45 +00:00 |
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Youssef Fahmy
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91c85dea22
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Humanoid Model Overhaul
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2022-07-16 11:13:24 +00:00 |
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tygyh
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120ee6b6c0
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Fix typos
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2022-07-15 18:59:37 +02:00 |
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tygyh
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25e20b5fa0
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Remove unecesssary lifetimes
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2022-07-15 16:20:15 +02:00 |
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tygyh
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cbe4d9d807
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Remove unused imports
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2022-07-15 16:00:27 +02:00 |
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tygyh
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fefe745508
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Reorder impl member order to match trait member order
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2022-07-15 15:54:32 +02:00 |
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tygyh
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5e5698249b
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Remove unnecessarily qualified paths
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2022-07-15 14:49:46 +02:00 |
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Christof Petig
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2dce472d1f
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Merge branch 'christof/modular-weapon-prices' into 'master'
Implement material (de-)composition for modular weapons, add tusk+crest+pincer to price list
See merge request veloren/veloren!3469
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2022-07-14 18:24:21 +00:00 |
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Isse
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1e3b5383cf
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Merge branch 'zesterer/better-rain' into 'master'
Better rain
See merge request veloren/veloren!3464
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2022-07-13 23:25:33 +00:00 |
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Christof Petig
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bb952fe755
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rustfmt the last cleanup
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2022-07-13 23:38:11 +02:00 |
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Christof Petig
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edfe6d887e
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final polish
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2022-07-13 23:32:20 +02:00 |
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Christof Petig
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eab062450a
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clippy helped to get rid of one level of indirection
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2022-07-13 23:27:17 +02:00 |
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Christof Petig
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d2aa9028ec
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clippy is right about this flat_map
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2022-07-13 23:17:22 +02:00 |
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Christof Petig
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197f84a360
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returning a vec creates much more readable code
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2022-07-13 23:03:58 +02:00 |
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Christof Petig
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3bdeb77268
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Full support for modular weapon in loot table read
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2022-07-13 22:56:52 +02:00 |
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Christof Petig
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a0749ac9bc
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test passes, not happy with implementation yet
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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5bbb73bc17
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changelog + remove dead code, but the test still fails
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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5ee72f8a5e
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fix test; add tusk, crest, pincer
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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8c5901516e
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clean up
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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7a1218cf2f
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make a recipe of all modular weapons
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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3a7835c6d0
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replace one Owned reference by the normal Reference type
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2022-07-13 20:15:28 +02:00 |
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Avi Weinstock
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cea2550dde
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Add Item::new_from_item_definition_id .
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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7e5ebada2d
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still incomplete but looks surprisingly usable
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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33a01a0dab
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fix compilation of example
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2022-07-13 20:15:28 +02:00 |
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Christof Petig
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2b2ac20403
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use ItemDefintionId across trade_pricing
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2022-07-13 20:15:27 +02:00 |
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Avi Weinstock
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27d2cdeb79
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WIP modular weapon pricing.
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2022-07-13 20:15:27 +02:00 |
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Socksonme
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3f0f1c423c
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Small fixes
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2022-07-12 21:01:47 +00:00 |
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Joshua Yanovski
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c4f2cae04a
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Minor fixes (e.g. snow not filling in sprites).
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2022-07-08 19:11:16 -07:00 |
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Joshua Barretto
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836fe2b1c6
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Proper lightning
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2022-07-09 01:59:18 +01:00 |
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Joshua Barretto
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4531a4e3f9
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Added lightning
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2022-07-08 23:26:33 +01:00 |
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Joshua Barretto
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28bc9db198
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Better cloud cover
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2022-07-08 18:09:13 +01:00 |
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Joshua Barretto
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853d622e19
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Better fall rate
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2022-07-08 16:41:31 +01:00 |
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Joshua Barretto
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23aea72466
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Fixed fall rate
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2022-07-08 16:09:36 +01:00 |
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Joshua Yanovski
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3ba53b3e4c
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Deserialize chunks off the main thread.
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2022-07-07 21:06:56 -07:00 |
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Joshua Yanovski
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6eb26ba6d8
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Merge remote-tracking branch 'origin/master' into sharp/zoomy-worldgen
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2022-07-07 16:02:18 -07:00 |
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Isse
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c0f06dcb8a
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Merge branch 'socksonme/fix_crushing_damage_crit' into 'master'
Group up extra damage from crushing attacks whenever they're crits
See merge request veloren/veloren!3461
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2022-07-06 21:38:41 +00:00 |
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Socksonme
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e3b1d02fce
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Group up extra damage from crushing attacks whenever they're crits
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2022-07-06 22:59:58 +03:00 |
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Marcel Märtens
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e4909650e1
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update hashbrown, specs, and tracy
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2022-07-06 15:41:59 +02:00 |
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IsseW
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6d8cbe6f0f
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remove relative rain direction and increase FALL_RATE
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2022-07-04 18:18:43 +02:00 |
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IsseW
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a7c724a46d
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Limit figures drawn for rain occlusion
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2022-07-04 18:18:35 +02:00 |
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IsseW
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27ec6d7469
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add weather_zone command
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2022-07-04 18:18:33 +02:00 |
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IsseW
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9f26afb4a5
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refactor rain_dir to rain_vel
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2022-07-04 18:11:45 +02:00 |
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IsseW
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121cf3becc
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Comment fixes
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2022-07-04 18:11:44 +02:00 |
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Treeco
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0d21361e05
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Add player-relative rain direction
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2022-07-04 18:11:42 +02:00 |
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IsseW
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fd12c8abdb
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Remove dead shader code, clean up weather.rs
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2022-07-04 18:10:06 +02:00 |
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IsseW
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6215ccd522
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Remove dead code
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2022-07-04 18:07:24 +02:00 |
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IsseW
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3eabe24f12
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base occlusion texture size of off voxels
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2022-07-04 18:07:19 +02:00 |
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