53 Commits

Author SHA1 Message Date
Joshua Barretto
4d761e27da Denser stars 2019-06-26 19:14:12 +01:00
Joshua Barretto
19f129b386 Rewrote sky shaders, added stars 2019-06-26 19:14:12 +01:00
Joshua Barretto
2226baa844 Grass improvements 2019-06-26 19:14:12 +01:00
Joshua Barretto
86651561a4 Made postprocessing brighter 2019-06-26 19:14:12 +01:00
Joshua Barretto
5d102408f8 Stronger shadows, fewer cliffs in oceans 2019-06-26 19:14:12 +01:00
Joshua Barretto
63e86cee59 Worldgen performance improvements, better sun 2019-06-26 19:14:12 +01:00
Joshua Barretto
7a18eff9da Added longer day/night cycle, /time command 2019-06-26 19:14:12 +01:00
Joshua Barretto
edbb04c90b Better rivers, rewrote cliffs 2019-06-26 19:14:12 +01:00
Joshua Barretto
17953988cc Lowered horizon 2019-06-26 19:14:12 +01:00
Joshua Barretto
50d73075c0 AO improvements, day/night cycle 2019-06-26 19:14:12 +01:00
Joshua Barretto
cecb0b601e Lighting fixes 2019-06-26 19:14:12 +01:00
Joshua Barretto
5e22185884 Added clouds 2019-06-15 18:23:01 +01:00
Joshua Barretto
226ac08ee3 Adjusted tree colour variation 2019-06-15 11:36:26 +01:00
Joshua Barretto
2cb57b9456 Merged stumps, adjusted scale code 2019-06-13 11:59:05 +01:00
Joshua Barretto
00e970bbeb Tweaked lighting and AO 2019-06-13 11:59:05 +01:00
Joshua Barretto
777e3242fd Bluer snow, altered rock colour 2019-06-13 11:59:05 +01:00
Songtronix
80df81e4cb Replace texture2D with texture to fix MacOS crash 2019-06-09 20:20:29 +02:00
Joshua Barretto
77a3b47bda Only draw chunks outside of fog boundary, reduce fog strength 2019-06-06 08:13:58 +01:00
Joshua Barretto
851b60db25 Changed debug flag in client 2019-06-05 20:52:51 +01:00
Joshua Barretto
8602f2dd0b Made character the centre of the fog 2019-06-05 20:52:51 +01:00
Joshua Barretto
fa66095742 Added dynamic fog growth 2019-06-05 20:52:51 +01:00
Joshua Barretto
ca4a0e7bc1 Added proper VD fog 2019-06-05 20:52:51 +01:00
Joshua Barretto
672275633c Reduced threadpool threads to keep render thread smooth 2019-06-05 20:52:51 +01:00
Joshua Barretto
db5524a21a Deferred normal unpacking to the terrain fragment shader 2019-06-05 20:52:51 +01:00
Joshua Barretto
e0cf6b5e37 Compressed vertex data even more 2019-06-04 00:09:49 +02:00
Joshua Barretto
76965c7e99 disabled temporarily point light 2019-06-04 00:08:58 +02:00
Joshua Barretto
3c16c5a3ec Added basic light 2019-06-03 22:50:47 +01:00
Joshua Barretto
bd1baa063d Added snow to mountains, fixed hash sub-chunk allocation failure
Former-commit-id: 45bb3063172b980f7cd7aa5bd2b50a1a53480120
2019-05-25 05:51:45 +01:00
Imbris
26d79da760 small fixes
Former-commit-id: 0ac2c4e058340d99709843b52fed4a06498ab500
2019-05-24 02:32:39 -04:00
Imbris
32a4697d29 Make name labels work
Former-commit-id: 633905535d2842b320d347e368a28ac967a8469a
2019-05-24 02:31:02 -04:00
Joshua Barretto
ad23ec1c5d Fixed UI shader
Former-commit-id: 12851d800a5435d25573e1deadb10b8103d40ac7
2019-05-24 02:31:02 -04:00
Imbris
43a73e5257 ingame_ui
Former-commit-id: 5e836043d58f9217d711462d9f700e3eb096a076
2019-05-24 02:31:01 -04:00
Joshua Barretto
8f91e4e857 Improved GPU memory usage by ~5x by compressing vertex data
Former-commit-id: b657ae88e44c6ecbede8073ffe17991ba3a99886
2019-05-22 19:32:33 +01:00
Joshua Barretto
2a56e7a83d Added rocks, improved hills
Former-commit-id: c8f3d8fb550186bd87d0de953098971050fd1e03
2019-05-21 22:51:41 +01:00
Joshua Barretto
8f3e59e1e6 Colour adjustment and server crash fix
Former-commit-id: 7a1f6dcccc9869472f6044407d063ea86bb12dd3
2019-05-18 17:47:55 +01:00
Joshua Barretto
3a17d1ff91 Added figure colour to shader and health component
Former-commit-id: 222c39bd401ad0a9707eb348d5640717004dbf96
2019-05-15 13:26:14 +01:00
robojumper
26b0c687c8 Move u_globals to shared included file
Former-commit-id: b6122177ce98cd52bc032e2d8414671d3bcb9b5c
2019-05-12 11:23:21 +02:00
Imbris
a3d6e2eb90 multiply image color by supplied color
Former-commit-id: c5e4ccde88d7170db7aa4d3bfce3e0ba1cf5e8c9
2019-05-11 10:22:18 -04:00
Joshua Barretto
b3ec293a68 Post-processing tests
Former-commit-id: 133d737a58d9de4fa0b41268cc2f88d2427d3637
2019-05-09 18:57:47 +01:00
Joshua Barretto
801e24127c Added FXAA to post-processing shader
Former-commit-id: 9cfdb3762b63688d1b59d65066c90355c7209c62
2019-05-09 18:57:47 +01:00
Joshua Barretto
d6f9db546d Adjusted sun and added F16 render target
Former-commit-id: 5585e0038846ef34378933eeb9051714ffe2c100
2019-05-09 18:57:47 +01:00
robojumper
35e1a43a38 Add post-process pipeline
Former-commit-id: aed1fff25f7fd95fe040b0877011cbe57e77eba3
2019-05-06 10:22:47 +02:00
Imberflur
1955eee19a add ui text rendering
Former-commit-id: 5b9b809c660a2fdd178688bdaa63d16128debe08
2019-03-20 01:24:21 -04:00
Joshua Barretto
8c1140e3ff Added server-cli, UI tests
Former-commit-id: 93bf5b39138920aa7a4a773a8247d716866c4a05
2019-01-30 12:11:34 +00:00
Joshua Barretto
512b6e0051 Added terrain pipeline 2019-01-14 23:13:58 +00:00
Joshua Barretto
0f68e7c5cf Moved client to session type 2019-01-14 15:47:57 +00:00
Joshua Barretto
9c98e8441d Moved to Skeleton and Animation traits 2019-01-14 14:18:58 +00:00
Joshua Barretto
7465f46f73 Added figures, segments, test .vox files, basic animation test 2019-01-13 20:53:55 +00:00
Joshua Barretto
ade0d12ae9 Added time of day, tick time, basic skybox shader and client to voxygen 2019-01-12 15:57:19 +00:00
Joshua Barretto
9867ea423f Added cursor trapping, more documentation 2019-01-12 01:14:58 +00:00