266 Commits

Author SHA1 Message Date
Joshua Barretto
cd70941918 Better path noise, better shadows 2019-06-26 19:14:12 +01:00
Joshua Barretto
5d102408f8 Stronger shadows, fewer cliffs in oceans 2019-06-26 19:14:12 +01:00
Joshua Barretto
63e86cee59 Worldgen performance improvements, better sun 2019-06-26 19:14:12 +01:00
Joshua Barretto
7a18eff9da Added longer day/night cycle, /time command 2019-06-26 19:14:12 +01:00
Joshua Barretto
099148f602 Comments and fmt 2019-06-26 11:53:43 +01:00
Joshua Barretto
132fba41ea Camera clipping and block-hop fix 2019-06-26 11:53:43 +01:00
Joshua Barretto
fb7eff6c75 Used velocity bias for collision correction 2019-06-26 11:53:43 +01:00
Joshua Barretto
9aa32b7685 Added attempts counter to prevent infinite collision loops 2019-06-26 11:53:43 +01:00
Joshua Barretto
8b30613296 Resolved collision bugs with prioritised collision system 2019-06-26 11:53:43 +01:00
Joshua Barretto
f628751ccb Added configurable details 2019-06-26 11:53:43 +01:00
Joshua Barretto
65a261c478 Fixed collision bugs 2019-06-26 11:53:43 +01:00
Joshua Barretto
5beebad6ad Calculate delta time properly, fix low fps collision issues by decreasing max dt 2019-06-26 11:53:43 +01:00
Joshua Barretto
5ab2e8b23c Fixed block-hopping, block-snapping, added interpolation to figures 2019-06-26 11:52:36 +01:00
Joshua Barretto
02282518d4 Removed block-hopping, fixed collisions 2019-06-26 11:52:36 +01:00
Joshua Barretto
140fec0958 Added proper 3D collisions 2019-06-26 11:52:36 +01:00
Joshua Barretto
c27120128e Network fix for 32-bit 2019-06-16 22:59:25 +01:00
Joshua Barretto
d87ccb40b5 Ignore ForcedUpdate insertion 2019-06-16 20:53:10 +01:00
timokoesters
1c98fcc445
cargo fmt 2019-06-16 19:59:16 +02:00
timokoesters
f2d5faab8f
Don't sync animations, just sync components used to construct them 2019-06-16 19:59:15 +02:00
jshipsey
c18d7c72f4
lowered roll duration 2019-06-16 19:59:14 +02:00
timokoesters
a08b1b6fd7
Fix glider 2019-06-16 19:59:14 +02:00
timokoesters
c27fd0db82
More input validation 2019-06-16 19:59:14 +02:00
jshipsey
fd8d506084
adjusted v-tilt, roll speed, run animation tempo 2019-06-16 19:59:13 +02:00
jshipsey
6ff81e37f4
slight roll tweak, altered speeds in physics 2019-06-16 19:59:13 +02:00
timokoesters
c40a44d0e0
Make roll timed 2019-06-16 19:59:13 +02:00
jshipsey
9bbbc3253a
added roll physics, improved anims for roll, glide, run, attached hands to torso 2019-06-16 19:59:12 +02:00
timokoesters
80e95e2e6c
Add pub use phys:: and remove most pub mods 2019-06-16 19:59:12 +02:00
timokoesters
d8510274be
Remove crun and cidle components and inputs 2019-06-16 19:57:04 +02:00
timokoesters
a46fcdf1ec
Fixes for .maybe() and animation 2019-06-16 19:57:04 +02:00
jshipsey
13ee9b52fc
groundwork for role, crun, cidle 2019-06-16 19:57:04 +02:00
Cody
244b27cb29
Removes input sys, moves code to combat and phys 2019-06-16 19:57:03 +02:00
timokoesters
facbb622d6
Improve organization of controls 2019-06-16 19:57:03 +02:00
timokoesters
f5a2dcb98e
Revamp control system 2019-06-16 19:57:03 +02:00
Joshua Barretto
ae528f12e0 Merge branch 'zesterer-worldgen-stuff' into 'master'
Worldgen stuff

See merge request veloren/veloren!217
2019-06-16 10:46:59 +00:00
liids
dcce12e5ce fix formatting 2019-06-15 13:48:14 +02:00
Joshua Barretto
226ac08ee3 Adjusted tree colour variation 2019-06-15 11:36:26 +01:00
liids
c2d0f17f92 Merge all spawn commands into one 2019-06-15 09:56:27 +02:00
Joshua Barretto
7a5a7b102c Added dynamic tree colours 2019-06-13 11:59:05 +01:00
Joshua Barretto
2cb57b9456 Merged stumps, adjusted scale code 2019-06-13 11:59:05 +01:00
Joshua Barretto
4d1d730ebf Fixed usize size issue for 32-bit platforms 2019-06-13 11:59:05 +01:00
Joshua Barretto
a8ee4418b7 Set default case for block type opacity 2019-06-13 11:59:05 +01:00
Imbris
7f8415a8a0 Use Instant and running compensation in clock 2019-06-09 14:14:02 -04:00
Cody
68d3642b3a Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes. 2019-06-06 14:48:41 +00:00
Joshua Barretto
ff5a6b9bcb Lighting fix 2019-06-06 12:25:06 +01:00
Joshua Barretto
d7d51e1810 Made idx_for use idx_for_unchecked internally 2019-06-06 07:42:59 +01:00
Joshua Barretto
ca4a0e7bc1 Added proper VD fog 2019-06-05 20:52:51 +01:00
Joshua Barretto
a49e061c7b Added rocks 2019-06-05 20:52:51 +01:00
Joshua Barretto
130cbca49a fmt 2019-06-05 20:52:51 +01:00
Joshua Barretto
f3464b36b9 Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base 2019-06-05 20:52:51 +01:00
Louis Pearson
1a2de98ab6 Integrate forces *after* velocity is applied 2019-06-04 12:14:10 -06:00