1072 Commits

Author SHA1 Message Date
Imbris
d587708958 Fill in entity_count in metrics 2020-05-12 19:44:27 -04:00
jshipsey
16c382ebc3 cyclops 2020-05-11 21:44:21 -04:00
Imbris
d605242fe7 Merge branch 'CapsizeGlimmer/tab_completion' into 'master'
Tab completion code review suggestions

Closes #553

See merge request veloren/veloren!979
2020-05-11 23:56:48 +00:00
CapsizeGlimmer
805c5d651e Tab completion code review suggestions 2020-05-11 18:02:21 -04:00
Forest Anderson
3c6025fd46 Merge branch 'CapsizeGlimmer/tab_completion' into 'master'
Capsize glimmer/tab completion

See merge request veloren/veloren!972
2020-05-11 17:49:26 +00:00
Imbris
3c37ae3ab1 fix leaning 2020-05-11 00:53:37 -04:00
Imbris
12c22bf287 Show component in error message when sync modification fails because it does not exist 2020-05-11 00:09:17 -04:00
Imbris
8bd19d62b1 Fix panic with dragging into the same loadout slot 2020-05-11 00:08:43 -04:00
CapsizeGlimmer
03986d2070 Rework tp command - "/sudo player /tp" is short for "/sudo player /tp sudoer" 2020-05-10 19:17:34 -04:00
CapsizeGlimmer
c2e7d3e00a Fixed player list tab completion 2020-05-10 19:17:17 -04:00
CapsizeGlimmer
acd9f1bb6e Implement tab completion of enums (/object /time /spawn) and numbers 2020-05-10 19:16:34 -04:00
CapsizeGlimmer
e00ca17f01 Finish tab completion implementation 2020-05-10 19:16:15 -04:00
CapsizeGlimmer
078aec757a Tab completion returns real results 2020-05-10 19:16:15 -04:00
CapsizeGlimmer
16a32d0003 Server server::cmd depends on common::cmd 2020-05-09 21:50:51 -04:00
CapsizeGlimmer
d2a77f25bb Groundwork for tab completion of player names and command arguments 2020-05-09 21:24:33 -04:00
jshipsey
7bf0d99a9a fmt 2020-05-09 18:11:25 -04:00
jshipsey
9d6a7981ac dragon and general animation cleanup 2020-05-09 18:10:24 -04:00
Snowram
a6d16e61e1 Add cockatrice 2020-05-09 18:09:27 -04:00
Robin Gilh
739ff253ec Dragon work 2020-05-09 18:07:31 -04:00
S Handley
7a6c392fc3 - Load characters after login.
- Make the character screen load with an empty character list from the server, send event to the server for character creation with data, but not yet saving them to the DB.
- Working but messy character saving to DB
- Add the character_data to the client, rather than keep it in the GLobalState.
2020-05-09 15:41:25 +00:00
CapsizeGlimmer
a58e884e9c Add optional argument to /get_items 2020-05-07 18:39:48 +00:00
Monty Marz
06867348fc Fix animals not attacking 2020-05-04 16:59:32 +00:00
CapsizeGlimmer
fe9deb29af Equipped lanterns now provide an illumination effect. 2020-05-04 15:15:31 +00:00
Monty Marz
20aee17e94 Shoulder offsets, meta.ron versioning 2020-05-01 21:27:12 +00:00
Monty Marz
65151bf175 Villagers and Cultists 2020-04-30 20:43:24 +00:00
Joshua Barretto
70d798bafd Added dungeon entrances 2020-04-29 17:01:34 +02:00
Justin Shipsey
61c0c2991d new animals 2020-04-28 03:13:23 +00:00
Joshua Barretto
f722a67911 fmt 2020-04-26 17:56:09 +01:00
Joshua Barretto
da11d54b6c Fixed projectile solid collisions 2020-04-26 17:56:09 +01:00
Joshua Barretto
3370d0a08f Stopped velocity when point particles hit walls 2020-04-26 17:56:09 +01:00
Joshua Barretto
0763e6250f Fixed logic issue with sticky objects 2020-04-26 17:56:09 +01:00
Joshua Barretto
f4de3d0806 Added on_ceiling check for sticky entities 2020-04-26 17:56:09 +01:00
Joshua Barretto
f027114507 Added Colliders, made projectiles point particles 2020-04-26 17:56:09 +01:00
Justin Shipsey
82bafaaef8 body/anim tweaks 2020-04-26 01:09:03 +00:00
Joshua Barretto
47732f91d6 Clean up reexport 2020-04-25 21:44:23 +01:00
Joshua Barretto
b8a880b2ae Better LoD variable names 2020-04-25 21:44:23 +01:00
Joshua Barretto
fe53dd1458 Better scaled rounding 2020-04-25 21:44:23 +01:00
Joshua Barretto
6bfecfb577 Reduced scaling size inflation 2020-04-25 21:44:23 +01:00
Joshua Barretto
7eedb6e09f Better LoD distance scaling 2020-04-25 21:44:23 +01:00
Joshua Barretto
371d893ddd Massively reduced 'popping' of LoD terrain sprites 2020-04-25 21:44:23 +01:00
Joshua Barretto
c1c7642ac9 Fixed boundary meshing issue for scaled terrain sprites 2020-04-25 21:44:23 +01:00
Joshua Barretto
572f6c76b0 Properly fixed all gaps on positive bound for scaled volumes 2020-04-25 21:44:23 +01:00
Joshua Barretto
064973d90d Fixed gaps in LoD sprites 2020-04-25 21:44:23 +01:00
Joshua Barretto
63b5c7c86d Added terrain sprite LoD 2020-04-25 21:44:23 +01:00
Joshua Barretto
6b55e96749 fmt 2020-04-23 18:19:42 +01:00
Joshua Barretto
20822825a3 Made /waypoint admin-only, MR cleanup 2020-04-23 18:19:41 +01:00
Joshua Barretto
1ca7163610 Fix minor bugs with NPCs 2020-04-23 18:19:41 +01:00
Joshua Barretto
ab4f4c3b90 Added doors to houses 2020-04-23 18:19:41 +01:00
Joshua Barretto
1a4b25f7e1 Fixed block snapping for bizarre block heights 2020-04-23 18:19:41 +01:00
Monty Marz
c7f1f9524c Pfau/crops 2020-04-23 18:19:41 +01:00