AldanTanneo
b50188d69f
Implemented trading stackable items with a full inventory
2021-07-05 10:34:03 +00:00
juliancoffee
2eff965241
Update CHANGELOG with food rework
2021-07-05 10:57:11 +03:00
juliancoffee
cc27ce00fe
Adjust Yeti difficulty
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Frost breath:
- ori_rate reduced from 0.6 to 0.1
- time of breath increased from 1 second to 2 seconds
- buildup increased from 0.4 to 0.8
- make it more gentle, with less damage per tick, but faster tick rate
(50 * 1 to 10 * 5)
- make Frozen debuff strength smoler, 1.5 to 0.5 and make it chance to
apply debuff.
- make him use it when closer range (10 and not 15)
Ice spikes:
- increase recovery_duration from 0.3 to 1.0
- make him slower while doing ice spikes, make ice spikes move
slower
- make him use it when closer range (15 and not 20)
Snowball:
- increase recover_duration from 0.4 to 0.9
Strike:
- increase buildup_duration fron 0.6 to 0.8
- increase recover_duration from 0.5 to 1.0
- increase knockback from 40.0 to 70.0
2021-07-04 03:44:17 +03:00
Avi Weinstock
d3d4cc1382
Fix underwater campfires.
2021-06-30 18:36:43 -04:00
Joshua Barretto
d25d61490e
Improved consistency of default controls
2021-06-30 13:39:37 +01:00
juliancoffee
912d371487
Remove post-armor crit damage
2021-06-30 03:16:04 +03:00
Sam
896cd44ddb
Changelog
2021-06-29 05:59:02 -05:00
Snowram
64045ed7bd
Adds an outcome to death with SFX and VFX
2021-06-29 00:14:05 +02:00
juliancoffee
cba3187b92
Split Material and Dismantle crafting tabs
2021-06-26 21:37:13 +03:00
Scott Williams
14f16a3a47
Gem Rings and small change to trading.
2021-06-26 02:44:02 +00:00
Sam
cd1ede0131
Balance tweaks.
2021-06-23 22:38:37 -05:00
juliancoffee
3954ded27b
changelog
2021-06-22 20:52:44 +03:00
Joshua Barretto
2cebfa7db5
Sanitise controller inputs
2021-06-21 21:13:49 +01:00
Joshua Barretto
0499a1e360
Added chat toggle
2021-06-21 20:16:03 +01:00
Samuel Keiffer
0c85a4e7ea
Merge branch 'juliancoffee/clay_golem_tweak' into 'master'
...
clay golem tweak
See merge request veloren/veloren!2478
2021-06-19 14:49:11 +00:00
juliancoffee
9dfa492809
Add CHANGELOG
2021-06-19 10:47:45 +03:00
Samuel Keiffer
d3195b4ead
Merge branch 'juliancoffee/not_explodable_sprites' into 'master'
...
Proof of concept non-explodable sprites
See merge request veloren/veloren!2475
2021-06-19 01:10:20 +00:00
Joshua Barretto
0d3cd7897f
Merge branch 'aweinstock/tighten_e2t' into 'master'
...
Make e2t hitboxes tighter by checking the floating point coordinates before looking up voxels.
See merge request veloren/veloren!2460
2021-06-18 16:27:20 +00:00
juliancoffee
8b45ea026e
Add non-exploadable crafting stations to CHANGELOG
2021-06-18 13:10:27 +03:00
Joshua Barretto
0c925ea03e
Added more cow noises, prepare for merge
2021-06-16 17:23:54 +01:00
Imbris
d60c7a0c2d
Merge branch 'imbris/release-tweak' into 'master'
...
Add debug line tables and avoid building unwinding landing pads in release builds
See merge request veloren/veloren!2446
2021-06-16 02:17:49 +00:00
Avi Weinstock
e8ff267f90
Make e2t hitboxes tighter by checking the floating point coordinates before looking up voxels.
2021-06-15 21:29:29 -04:00
Imbris
e89c6a80e2
Add debug line tables and avoid building unwinding landing pads in release builds
2021-06-15 21:14:49 -04:00
asumface
a63e839bfa
Bump rodio to 0.14
2021-06-14 22:04:23 +02:00
Marcel
6225666050
Merge branch 'aweinstock/forcemove-no-pushback' into 'master'
...
Don't apply e2e pushback during a forced movement character state.
See merge request veloren/veloren!2429
2021-06-14 14:42:01 +00:00
Avi Weinstock
4f8fa1fb6d
Move changelog entry for mining to 0.10 section.
2021-06-13 14:35:44 -04:00
Avi Weinstock
667e5eb510
Mining skill tree.
2021-06-13 14:34:42 -04:00
Avi Weinstock
c97797a87c
Don't apply e2e pushback during a forced movement character state.
2021-06-12 11:10:06 -04:00
Marcel Märtens
d291a71f79
Change the version number to 0.10
2021-06-12 10:14:07 +02:00
Scott Williams
207e10d890
NPC Hitbox Adjustments
2021-06-09 08:08:41 +00:00
jshipsey
9817bc59d7
changelog
2021-06-07 11:06:39 +02:00
hqurve
8da6cbe414
Widened recipe list in crafting menu and added quality indicators to names in the list
2021-06-06 15:55:11 +00:00
Samuel Keiffer
a57a8de23a
Merge branch 'sam/yeti' into 'master'
...
Yeti Rework
See merge request veloren/veloren!2359
2021-06-05 23:15:20 +00:00
Sam
a73e7c78e0
Balance tweaks.
2021-06-05 17:15:04 -05:00
Ben Wallis
619a190566
Added 60 FPS framerate cap for title/menu screens
2021-06-05 14:13:53 +01:00
Sam
0658510ba6
Final tweaks.
2021-06-03 21:39:47 -05:00
Imbris
b5296bdf12
Update changelog
2021-06-03 14:23:28 -04:00
Samuel Keiffer
a3ee98cfb9
Merge branch 'aweinstock/agent-pid' into 'master'
...
Implement PID controllers and use them to stabilize Agent airship flight.
See merge request veloren/veloren!2356
2021-06-02 23:15:08 +00:00
Avi Weinstock
d637250501
Add toggle for minimap, fix scaling formula, reduce minimap VD for better performance, and add changelog entry.
2021-06-02 00:39:04 -04:00
Avi Weinstock
be35da9e57
Implement PID controllers and use them to stabilize Agent airship flight.
2021-05-30 13:36:25 -04:00
Avi Weinstock
6b0db82ddf
Fixed entities with voxel colliders being off by one physics tick for collision.
2021-05-28 20:25:57 -04:00
Avi Weinstock
202646787d
Fix economy data not properly being used to price trades, resulting in default prices being applied at most towns.
...
Also add an exporter from econsim results to sqlite to aid in debugging the economy (which revealed this bug).
2021-05-28 15:09:29 -04:00
Sam
60880b8fff
Fixed exp splitting in inactive equip slots.
2021-05-26 21:13:16 -05:00
Avi Weinstock
5652f68019
Make the camera zoom as the bow (or any ChargedRanged attack) is charging.
2021-05-26 09:34:07 -04:00
juliancoffee
dc7c093bbb
add CHANGELOG
2021-05-25 01:08:11 +03:00
James Melkonian
9dde9259cd
Don't modify position in glide character state
2021-05-23 07:26:11 +00:00
hqurve
36aae8b34b
Item pickups are shown in separate window and "inventory-full" messages are shown above the item attempted to be picked up
2021-05-22 20:47:08 +00:00
Monty Marz
20faacd04f
Ferocious armour for t5-dungeon minibosses
2021-05-22 10:55:36 +00:00
James Melkonian
bc7b453b5b
Allow NPCs to path towards far away enemies
2021-05-21 03:14:45 +00:00
holychowders
21867f8a85
Make NPCs Aware of Sound - See Issue #913
2021-05-15 19:36:27 +00:00