Commit Graph

11 Commits

Author SHA1 Message Date
Joshua Yanovski
6f3d5da6f3 Further generalize the typed module.
This enables us to automatically create configuration formats from enums
or structs.  For enums, we create a structure with a field for each
case, representing a pattern match; the configuration format can then
enter a different expression for each case.  For structs, we create an
enum with a variant for each field, representing projecting by that
field; the configuration format selects the field to project from, and
then can write a further expression on that field (for instance, it can
perform another pattern match).

So far we don't actually have anything that *uses* this functionality;
I decided to finish it for the purpose of specifying a default
lantern offset, only to discover that we already return a lantern offset
from the animation crate.  So I fixed it there instead.
2020-08-31 05:59:44 +02:00
Snowram
1421517f84 Add frog npc, tweak pig model 2020-08-01 02:19:45 -04:00
Snowram
90d7485c38 Add troll, truffler and wendigo npcs 2020-08-01 02:19:45 -04:00
jshipsey
8991b60929 catoblepas, bonerattler, rabbit, improved anims 2020-08-01 02:19:44 -04:00
Marcel Märtens
c212de00c2 updated dependencies and fixed stuff
- replace serde_derive by feature of serde
   incl. source code modifications to compile
 - reduce futures-timer to "2.0" to be same as async_std
 - update notify
 - removed mio, bincode and lz4 compress in common as networking is now in own crate
   btw there is a better lz4 compress crate, which is newer than 2017
 - update prometheus to 0.9
 - can't update uvth yet due to usues
 - hashbrown to 7.2 to only need a single version
 - libsqlite3 update
 - image didn't change as there is a problem with `image 0.23`
 - switch old directories with newer directories-next
 - no num upgrade as we still depend on num 0.2 anyways
 - rodio and cpal upgrade
 - const-tewaker update
 - dispatch (untested) update
 - git2 update
 - iterations update
2020-07-07 09:43:49 +02:00
François Mockers
ae712f77a2 fix iterator type 2020-05-14 22:13:08 +02:00
Justin Shipsey
171e865f57 new animals 2020-04-28 03:13:23 +00:00
Joshua Yanovski
8a9d4012fa Allow spawning individual species with /spawn.
To get the old behavior, you now need to refer to the internal keywords
(like "bird_medium" or "quadruped_small") rather than the old friendly
names (like "duck" or "pig"), as the latter generate single species now.
2020-02-14 03:12:37 +01:00
Joshua Yanovski
3fa21b3dc7 Per-speces NPC names!
Is also able to refactor some of the uglier code and introduces a
framework that (suitably extended) could be useful in removing
boilerplate elsewhere.
2020-01-29 04:41:32 +01:00
Justin Shipsey
64690279af new mobs
alligators
2020-01-26 00:22:48 +00:00
jshipsey
2b5fd372c5 streamlined body part naming scheme, swapped quadruped to quadruped_small, rewrote mesh names to reflect body type instead of npckind. finally. 2019-10-25 21:50:14 -04:00