Marcel Märtens
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add7922653
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Move Systems out of common into common_sys
This requires to move `State` into a own crate called `common_state` which depends on `common` and `common_sys`
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2020-12-01 13:44:07 +01:00 |
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Ben Wallis
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143ecd6e34
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Moved waypoint persistence to new waypoint column on stats table
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2020-11-17 07:51:50 +00:00 |
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Sam
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e2fe2fd532
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Speed and power on weapons are now able to modify abilities after they are loaded from ron files.
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2020-11-12 21:24:36 -06:00 |
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Sam
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9b4fa4e961
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Started moving loading of ability manifest to an ecs variable.
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2020-11-12 21:24:34 -06:00 |
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Christof Petig
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b56919b123
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Make waypoints persistent
Closes #549
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2020-11-08 22:15:47 +01:00 |
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Sam
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c48c022f7e
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Separated out health from stats component.
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2020-11-04 19:22:04 -06:00 |
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Snowram
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f9fada87cf
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Addresses comments
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2020-09-18 18:45:03 +02:00 |
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Ben Wallis
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712f2e9c97
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* Moved migrations to beginning of server initialisation
* Added migrations for entity ID changes to existing tables
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2020-09-17 23:02:14 +00:00 |
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