aee7888a92
HpFloaters are now created by Outcomes, touched up Damage Outcome
2022-06-29 17:24:05 +03:00
57ab1c5767
Add a client-side mutelist
2022-06-14 20:35:01 +00:00
5e57eabd11
Code changes and msm
2022-05-30 20:25:31 -04:00
34f580dfaa
Introduced loot ownership rules to combat loot stealing by players
...
* Added `LootOwner` component used to indicate that an `ItemDrop` entity is owned by another entity
* A loot winner is now calculated after EXP allocation using the EXP per entity for weighted chance distribution
* Used existing Inventory Full overitem text to show "Owned by {player} for {seconds}secs" when a pickup fails due to a loot ownership check
* Updated agent code to take into account loot ownership when searching for `ItemDrop` targets to pick up
* Added `loot` ECS system to clear expired loot ownerships
2022-05-28 12:06:49 +00:00
a9622fe28e
Add a setting to toggle zooming in when charging bow
2022-05-23 23:09:47 +00:00
13ea6dee93
Addressed second round of balance feedback (assets).
2022-05-16 15:11:40 -04:00
64d07d02c4
Changed item definition id to better handle modular items.
2022-05-16 15:11:34 -04:00
afd2c8730f
Addressed most review comments (no assets).
2022-05-16 15:11:32 -04:00
d436362a8d
Consolidated crafting UI for the primnary component of modular weapons.
2022-05-16 15:11:21 -04:00
8fc0138e84
Initial crafting UI for modular weapons.
2022-05-16 15:11:17 -04:00
08b7bb781f
Changed Item to have ItemBase instead of ItemDef. NO ASSETS.
2022-05-16 15:11:10 -04:00
f35c98d1a1
Added LoD distance setting
2022-05-10 12:40:06 +01:00
d05cb99007
Merge branch 'unvariant/trading_fix' into 'master'
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prevent glider and sneak from triggering during trade
See merge request veloren/veloren!3264
2022-03-08 10:25:16 +00:00
115b2875b3
prevent glider and sneak from triggering during trade
2022-03-07 20:28:38 -08:00
89bf529a5e
Addressed review comments
2022-03-03 01:12:40 -05:00
0a0fffd5ed
Addressed review comments
2022-03-03 01:11:17 -05:00
5a60562eee
Addressed review comments
2022-03-03 01:11:16 -05:00
c6dc96b795
Settings button to turn off weapon trails.
2022-03-03 01:10:59 -05:00
0794f980fe
Mostly snaked through another rendering pipeline
2022-03-03 01:10:47 -05:00
e52159f638
Remove original character from game world when possessing to make persistence more robust.
2022-02-27 13:47:13 -05:00
10803a9735
Stop using Character presence kind when possessing so that persistence doesn't get messed up.
2022-02-27 13:47:12 -05:00
a685a353cb
Shared and persistent waypoints
2022-02-20 10:10:18 +00:00
5f8957d8ef
Globally allow the clippy lints {new_without_default, many_single_char_names, identity_op, type_complexity, too_many_arguments}
.
2022-01-30 20:16:20 +01:00
21cad12272
Merge branch 'fix-ghost-item' into 'master'
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Fix ghost item when trade gets declined
Closes #1429
See merge request veloren/veloren!3117
2022-01-30 17:31:15 +00:00
7e5a3efd02
Add egui window to toggle experimental shaders.
2022-01-23 21:14:41 -05:00
8a684973b4
Merge branch 'zesterer/tiny-fixes' into 'master'
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Addressing criticisms
See merge request veloren/veloren!3121
2022-01-22 16:44:01 +00:00
4f181c936d
Merge branch 'name_areas_based_on_biome' into 'master'
...
name_areas_based_on_biome
See merge request veloren/veloren!3115
2022-01-20 19:50:57 +00:00
89cd58b1ac
Don't allow interaction with mounted entity
2022-01-20 11:25:53 +00:00
2a65d4950d
Fix ghost item when trade gets declined
2022-01-20 09:07:47 +01:00
a836b61190
allow enabling/disabling biome names on map
2022-01-17 23:45:51 +01:00
bde3aade2b
Updated changelog, fixed incorrect hint for mineable blocks
2022-01-16 17:53:51 +00:00
043016a433
Don't try to mount unmountable entities, clippy fixes and fmt
2022-01-16 17:53:14 +00:00
6931514ae5
Made teleport commands redirect to mount
2022-01-16 17:53:13 +00:00
b3e2d825ed
Overhauled mounting to make it more reliable
2022-01-16 17:53:13 +00:00
3afa16bf03
Fix hotbar changing when sorting inventory.
...
Previously the hotbar slots would refer to inventory slots. An
unfortunate consequence of this was that when the contents of an
inventory slot changed, so would the corresponding hotbar slot
change. This commit fixes that.
2022-01-14 19:14:24 +01:00
71d2be5f76
support removing key bindings
2022-01-07 20:30:30 +00:00
e546a1d1a9
Allow players to see own speech bubbles.
2022-01-05 20:06:43 -08:00
efbc5f9b75
UI notifying player that their skillset has been invalidated.
2022-01-03 19:55:06 -05:00
dd95d69dc4
Fixed character editing
2021-12-13 00:55:25 +00:00
ef40ebe0c8
update toolchain to nightly-2021-11-24
2021-11-24 10:09:22 +01:00
b678f7f46e
Added some client methods for changing abilities to hook into.
2021-11-11 01:55:32 -05:00
4309e1ff9b
Did voxygen stuff for ability pool.
2021-11-09 21:20:41 -05:00
e28ca15059
Salvaging now requires a salvaging station.
2021-10-27 17:02:33 -04:00
794b072d3e
Simple recipes now take a vec of slots to look in for the ingredients.
2021-10-27 17:02:30 -04:00
7a17863988
Salvage works by double clicking from inventory while salvage tab in crafting is open.
2021-10-27 17:02:30 -04:00
94439a4240
Merge branch 'jtriantafylos/background_fps' into 'master'
...
Fixes #1350 - Allow players to cap the game FPS when unfocused
Closes #1350
See merge request veloren/veloren!2890
2021-10-10 15:33:38 +00:00
99776a6ebd
Fixes #1350 - Allow players to cap the game FPS when unfocused
2021-10-10 15:33:31 +00:00
26c028975e
Remove map drag from the settings file since it is always reset when closing the map leaving little reason to persist it
2021-10-06 02:13:02 -04:00
0e2808a8fd
Interactable campfires
2021-10-05 00:55:29 +00:00
d53d2300a6
Add setting to disable hotkey hints
2021-09-24 16:03:05 +00:00