Ben Wallis
|
9525c4d64e
|
Changed plugin load errors to debug and reworded plugin init/load error messages
|
2021-04-17 22:04:14 +01:00 |
|
Imbris
|
0a44ec852a
|
Merge branch 'aweinstock/server-authoritative-physics' into 'master'
Aweinstock/server authoritative physics
See merge request veloren/veloren!2126
|
2021-04-15 22:24:00 +00:00 |
|
jshipsey
|
599981fca4
|
combat tweaks
|
2021-04-15 11:43:52 -04:00 |
|
Avi Weinstock
|
1064e3777b
|
Add a toggle to negotiate the use of server-authoritative physics.
|
2021-04-15 08:50:17 -04:00 |
|
holychowders
|
793e7982b0
|
Resolve Issue #978 - Extract SkillSet Into Its Own Component
|
2021-04-14 15:35:34 +00:00 |
|
Joshua Yanovski
|
909f2c4680
|
Remove panics and unwraps, part 1.
Also fixes various other miscellaneous bugs.
|
2021-04-10 10:03:21 +02:00 |
|
DaforLynx
|
5ee9108e0d
|
Adds on-hit combat sfx
|
2021-04-04 03:04:02 +00:00 |
|
Sam
|
4750aaa79e
|
Changed touch_entities from a vec to a hashset.
|
2021-04-03 15:13:04 -04:00 |
|
Joshua Barretto
|
286f6823b9
|
Added patch for sticky hitboxes
|
2021-03-29 21:52:05 +01:00 |
|
Joshua Barretto
|
6f72e53295
|
Improved archery with feedback sfx and particles
|
2021-03-29 21:52:04 +01:00 |
|
Sam
|
8c91749cf8
|
Switched to using ForceUpdate to forcefully update the client position after a blink
|
2021-03-27 21:33:45 -04:00 |
|
Sam
|
c40ad922de
|
Particles for summoned minions
|
2021-03-27 21:05:15 -04:00 |
|
Sam
|
17eab079ee
|
Gave mindflayer AI.
Fixed particles and made them sync across network.
|
2021-03-27 21:05:06 -04:00 |
|
Sam
|
5ebd2cf1d0
|
Added summon minions ability to mindflayer
|
2021-03-27 21:05:05 -04:00 |
|
Sam
|
90e33cafb5
|
Added dimensional door ability for mindflayer
|
2021-03-27 21:05:05 -04:00 |
|
Sam
|
3452857d5c
|
Added cursed flame attack to mindflayer
|
2021-03-27 21:05:03 -04:00 |
|
Louis Pearson
|
f90fc97026
|
Use Depot instead of Store for BuildArea
|
2021-03-27 07:54:02 -06:00 |
|
Louis Pearson
|
bd96e9020a
|
Add commands to manage build areas
|
2021-03-27 07:54:02 -06:00 |
|
Louis Pearson
|
4d1b486e3f
|
Store build areas outside of CanBuild component
|
2021-03-27 07:54:02 -06:00 |
|
Joshua Barretto
|
ee9eba542d
|
Merge branch 'aweinstock/enable-rtsim-airships' into 'master'
Enable RtSim Airships.
See merge request veloren/veloren!1973
|
2021-03-23 14:29:43 +00:00 |
|
Avi Weinstock
|
503f9c087b
|
Make more systems work with an optional health component, to allow disabling health on rtsim airships (so that players can't hammer them out of the sky).
|
2021-03-23 10:44:32 +01:00 |
|
Joshua Barretto
|
4401230d4b
|
Remove eye height check for beam
|
2021-03-23 10:43:22 +01:00 |
|
Joshua Barretto
|
d09ee61834
|
Added raycast check to beams
|
2021-03-23 10:43:18 +01:00 |
|
Samuel Keiffer
|
d495459a12
|
Merge branch 'sam/combat-fixes' into 'master'
Fixes gaining combo by shooting loot bag
See merge request veloren/veloren!1953
|
2021-03-22 02:01:22 +00:00 |
|
Joshua Barretto
|
17548c3ddb
|
Merge branch 'zesterer/pick' into 'master'
Pickaxe
See merge request veloren/veloren!1959
|
2021-03-22 00:19:42 +00:00 |
|
Marcel
|
88c156a3ac
|
Merge branch 'vfoulon80/climbing-skill' into 'master'
Add climbing speed and cost
See merge request veloren/veloren!1950
|
2021-03-21 18:35:44 +00:00 |
|
Joshua Barretto
|
4b7f69f850
|
Switched to BasicMelee
|
2021-03-21 17:45:01 +00:00 |
|
Joshua Barretto
|
3aad8818fa
|
Initial implementation of pickaxe
|
2021-03-21 16:09:16 +00:00 |
|
Avi Weinstock
|
49bf730c91
|
Update fall damage calculations.
|
2021-03-20 18:46:34 -04:00 |
|
Vincent Foulon
|
e35099fd84
|
address comments
|
2021-03-20 22:56:54 +01:00 |
|
Sam
|
e18c22a197
|
Fixed gaining combo by shooting loot bags
|
2021-03-20 16:26:10 -04:00 |
|
Vincent Foulon
|
902029e977
|
Add climbing speed and cost
|
2021-03-20 17:17:28 +01:00 |
|
Marcel Märtens
|
fcb00df6b8
|
Change the version number to 0.9
|
2021-03-20 13:07:09 +01:00 |
|
Samuel Keiffer
|
c96b191e6f
|
Parallelized beam
|
2021-03-19 20:18:36 +00:00 |
|
Imbris
|
af56fb272b
|
More voxel collision speedups by reducing the common cases from 5 to 3 voxel iterations
|
2021-03-18 21:20:22 -04:00 |
|
Marcel Märtens
|
94410ddedd
|
cleanup faster physics calc
|
2021-03-18 15:22:28 +01:00 |
|
Imbris
|
03f02f5829
|
Combine 5 things into 1
|
2021-03-18 14:26:32 +01:00 |
|
Imbris
|
2072d00c7b
|
Merge branch 'imbris/voxel-collider-broadphase' into 'master'
Spatial grid for voxel colliders as well as a basic bounding sphere test
See merge request veloren/veloren!1927
|
2021-03-18 07:03:04 +00:00 |
|
Sam
|
42c700bd2a
|
Shockwaves and beams no longer use last position in calculating if they hit.
|
2021-03-17 17:24:39 -04:00 |
|
Imbris
|
1792068e4e
|
Remove extra instrumentation and the old voxel collider loop
|
2021-03-16 23:42:13 -04:00 |
|
Imbris
|
d3f30fbfdb
|
Spatial grid for voxel colliders as well as a basic bounding sphere test
before doing any actual expensive voxel collision checking
|
2021-03-16 23:32:03 -04:00 |
|
Marcel Märtens
|
f5ba496cd0
|
fix ci
|
2021-03-16 23:31:40 +01:00 |
|
Marcel
|
61aa7660ee
|
Merge branch 'sam/invuln-fixes' into 'master'
Safezone fixes
See merge request veloren/veloren!1920
|
2021-03-16 22:20:42 +00:00 |
|
Sam
|
11a43f232e
|
NPCs no longer target players inside safezones (and consider them to be defeated)
Warding aura no longer sometimes bypasses safezone invulnerability
|
2021-03-16 15:17:08 -04:00 |
|
Avi Weinstock
|
9bb42e0e99
|
Fix mounting by making deferred {pos,vel} writes optional in physics.
|
2021-03-16 14:04:28 -04:00 |
|
Marcel Märtens
|
0f405626e8
|
create a wrapper around rayon, slowjobpool, that spawns on rayon but drop feed it
|
2021-03-16 13:31:04 +01:00 |
|
Imbris
|
07bfa05fcb
|
update changelog, clippy fixes
|
2021-03-16 04:06:15 -04:00 |
|
Imbris
|
621b41e7d5
|
Instrument all par joins, defer ubiquitous pos/vel writes with a component instead of using vecs
|
2021-03-16 03:50:45 -04:00 |
|
Imbris
|
351d2fc9bc
|
Remove tweaks and plots
|
2021-03-16 03:50:45 -04:00 |
|
Imbris
|
cc3faf479c
|
Add tracy plot for showing use_grid
|
2021-03-16 03:50:45 -04:00 |
|