13 Commits

Author SHA1 Message Date
jshipsey
45c8eb98a0 readd sneak 2020-08-08 13:47:32 -04:00
Shane Handley
6c4210f0a5 Prevent keyholds for collect (e) 2020-08-02 15:25:57 +10:00
Justin Shipsey
ead6494ca6 Wield glider instead of weapon when attempting glide wield, change behavior when running into walls to not drop out of gliding 2020-06-16 21:32:39 +00:00
Ben Wallis
22bcda3e50 Suppressed all existing clippy warnings in preparation for fixes as part of #587 2020-06-10 22:01:42 +01:00
Joey Maher
7051720d12 Adds simple auto walk functionality. Toggleable or push to hold 2020-06-06 13:09:01 -05:00
Justin Shipsey
7bbbf74fc2 orientation animation 2020-05-27 06:41:55 +00:00
Imbris
a1cf04fb22 Input handling changes 2020-03-25 01:38:37 -04:00
Mckol
aec086a10d Added Controller support 2020-03-10 21:00:13 +00:00
timokoesters
a920d9e072 Add better inputs, input validation and more
Former-commit-id: 3227221b12a674f66b011ce0ba734e226f223f34
2019-05-25 23:46:56 +02:00
Joshua Barretto
7d36fbb5ee Added test gliding
Former-commit-id: 7aa1513511490feec531f10e58ad955c485ac594
2019-05-15 13:26:14 +01:00
Joshua Barretto
2397a4c5b2 Smartened up terrain generation
Former-commit-id: d85448e5171bd27b04530da8e1ca927554136ebf
2019-05-09 18:57:47 +01:00
Joshua Barretto
5cb8bcb5d7 Added jumping and Jump animation state
Former-commit-id: 6ae9f7e9c9fb2bc519a0ef2c1c8195376616ed4c
2019-05-09 18:57:47 +01:00
Imberflur
22a6353662 add player movement with basic physics ecs system
Former-commit-id: f2e151971a42b25bfd1971311f5a06535a577007
2019-03-01 22:48:30 -05:00