jshipsey
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45c8eb98a0
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readd sneak
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2020-08-08 13:47:32 -04:00 |
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Shane Handley
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6c4210f0a5
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Prevent keyholds for collect (e)
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2020-08-02 15:25:57 +10:00 |
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Justin Shipsey
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ead6494ca6
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Wield glider instead of weapon when attempting glide wield, change behavior when running into walls to not drop out of gliding
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2020-06-16 21:32:39 +00:00 |
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Ben Wallis
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22bcda3e50
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Suppressed all existing clippy warnings in preparation for fixes as part of #587
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2020-06-10 22:01:42 +01:00 |
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Joey Maher
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7051720d12
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Adds simple auto walk functionality. Toggleable or push to hold
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2020-06-06 13:09:01 -05:00 |
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Justin Shipsey
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7bbbf74fc2
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orientation animation
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2020-05-27 06:41:55 +00:00 |
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Imbris
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a1cf04fb22
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Input handling changes
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2020-03-25 01:38:37 -04:00 |
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Mckol
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aec086a10d
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Added Controller support
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2020-03-10 21:00:13 +00:00 |
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timokoesters
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a920d9e072
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Add better inputs, input validation and more
Former-commit-id: 3227221b12a674f66b011ce0ba734e226f223f34
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2019-05-25 23:46:56 +02:00 |
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Joshua Barretto
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7d36fbb5ee
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Added test gliding
Former-commit-id: 7aa1513511490feec531f10e58ad955c485ac594
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2019-05-15 13:26:14 +01:00 |
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Joshua Barretto
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2397a4c5b2
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Smartened up terrain generation
Former-commit-id: d85448e5171bd27b04530da8e1ca927554136ebf
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2019-05-09 18:57:47 +01:00 |
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Joshua Barretto
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5cb8bcb5d7
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Added jumping and Jump animation state
Former-commit-id: 6ae9f7e9c9fb2bc519a0ef2c1c8195376616ed4c
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2019-05-09 18:57:47 +01:00 |
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Imberflur
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22a6353662
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add player movement with basic physics ecs system
Former-commit-id: f2e151971a42b25bfd1971311f5a06535a577007
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2019-03-01 22:48:30 -05:00 |
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