jiminycrick
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df4c9eff49
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Initial broken implementation of poise
Character movement no longer broken.
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2021-01-28 17:22:33 -08:00 |
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Monty Marz
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88a8814fe7
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Better visuals for skill button labels, don't show "0 EXP" in the SCT
Made functions that were called every frame significantly cheaper.
Final UI fixes.
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2021-01-19 08:08:29 -05:00 |
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Sam
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c100657219
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Purged stats, including level and experience
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2021-01-19 08:07:23 -05:00 |
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Ben Wallis
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8661cb1ffc
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Refactored loadout to have public functions for each slot instead of requiring callers to use the _INDEX consts
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2021-01-08 19:12:09 +00:00 |
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Joshua Barretto
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ad48b85d68
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fixed Cargo.lock conflict
Fixed `crossbeam-queue` being referenced twice in the lockfile
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2021-01-07 20:25:12 +00:00 |
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Acrimon
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d99750f746
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update authc
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2020-12-28 16:42:40 +01:00 |
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Marcel Märtens
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04b71f9dc8
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update specs
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2020-12-16 14:31:16 +01:00 |
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Marcel Märtens
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bcb4c075ed
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update chrossbeam, tracy, prometheus (and reduce server deps to crossbeam-channel)
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2020-12-16 00:51:07 +01:00 |
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Joshua Barretto
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d3eaa73c26
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Moved plugin API to Uid instead of usize for entity IDs, hello plugin to an example
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2020-12-13 23:08:15 +00:00 |
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Joshua Barretto
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5b0e0e6f4c
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Updated changelog, fmt and clippy fixes
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2020-12-13 17:40:15 +00:00 |
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Joshua Barretto
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e5100040b4
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Moved common networking code to common/net, clippy fixes
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2020-12-13 17:23:45 +00:00 |
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