timokoesters
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b7c4f2dbce
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Implement chat command key
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2019-07-05 18:21:11 +02:00 |
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timokoesters
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7efe540b7a
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Fix attacking bug
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2019-07-04 20:14:14 +02:00 |
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Piotr Korgól
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5b97a62545
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Resolve discussion
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2019-07-04 19:33:59 +02:00 |
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Piotr Korgól
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973d582479
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Fix not being able to respawn in build mode
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2019-07-04 19:25:09 +02:00 |
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jshipsey
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a9511ec44b
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clearing animation warnings
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2019-07-04 10:58:59 -04:00 |
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Songtronix
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581e576572
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comment out unused structs/functions in voxygen/audio
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2019-07-04 14:27:28 +00:00 |
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timokoesters
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fdcbf163c8
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Fix warnings all around voxygen
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2019-07-04 14:08:01 +02:00 |
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timokoesters
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a6ab37f29f
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Clean up ui
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2019-07-04 13:24:44 +02:00 |
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Piotr Korgól
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e04a12af9a
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Remove printlns
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2019-07-03 22:38:28 +02:00 |
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Piotr Korgól
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0532341254
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Small cleanup to block placing and breaking
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2019-07-03 22:28:13 +02:00 |
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Piotr Korgól
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24dd56b215
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Add block breaking
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2019-07-03 21:56:54 +02:00 |
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timokoesters
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53ef8643c6
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Fix building
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2019-07-03 21:28:07 +02:00 |
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Piotr Korgól
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7f73ad759f
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Handle block placing.
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2019-07-03 21:28:07 +02:00 |
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Piotr Korgól
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1cb9a3985b
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Fix comment
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2019-07-03 21:28:07 +02:00 |
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Piotr Korgól
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8f66a735dc
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Add crosshair
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2019-07-03 21:28:07 +02:00 |
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Louis Pearson
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2516ad11ad
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Add field to turn off audio in settings
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2019-07-03 13:13:38 -06:00 |
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Sheldon Knuth
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9efd15c242
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fix the missing set_playing(true) in AudioPlayer::load() to prevent infinity thread loop & adopt std::sync::{Mutex, Condvar} for accurate thread blocking.
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2019-07-03 17:23:24 +00:00 |
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Imbris
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f370dd58c2
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Pass BufReader to Asset::load()
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2019-07-03 05:02:01 -04:00 |
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Imbris
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a5144d3313
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Remove warnings
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2019-07-02 23:09:37 -04:00 |
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Imbris
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89436c95d2
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Add glyph cache resizing, move when resize occurs
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2019-07-02 22:31:20 -04:00 |
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Imbris
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ce45a90362
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Smaller graphics cache that removes unused items
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2019-07-02 21:21:36 -04:00 |
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Songtronix
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0f1739e35b
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clean voxygen rs files
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2019-07-02 21:29:38 +00:00 |
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Songtronix
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47805ecfbc
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clean warnings from voxygen/hud
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2019-07-02 21:25:07 +00:00 |
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Sheldon Knuth
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5871c49338
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Loading no-audio mode from the game start without rodio crate initialisation completely
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2019-07-02 18:35:40 +00:00 |
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timokoesters
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35b6aec861
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Fix warnings and clippy recommendations in common
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2019-07-02 15:48:25 +02:00 |
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Joshua Barretto
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b357f85279
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Revamped asset loading system
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2019-07-02 14:15:53 +01:00 |
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Sheldon Knuth
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f66ff1c9a2
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Revamping the audio system for Voxygen from #163
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2019-07-02 13:52:51 +01:00 |
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Sheldon Knuth
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e78328f5cc
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Removed send_msg in Action::Load(path) => ... due to non-existed receiver.
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2019-07-02 20:04:24 +08:00 |
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Sheldon Knuth
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2c28d0fb29
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hotfix on assets_folder issue by increasing the depth to 3.
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2019-07-02 19:43:38 +08:00 |
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Sheldon Knuth
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6d36616d81
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add no-audio feature while constructing AudioFrontend with no_audio().
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2019-07-02 11:45:28 +08:00 |
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Sheldon Knuth
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068c8ab469
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fix audio thread by removing PopError but use customised block function instead.
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2019-07-02 11:29:00 +08:00 |
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Sheldon Knuth
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333f7bd4c1
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Add mpmc support to audio-base.
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2019-07-02 11:29:00 +08:00 |
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Joshua Barretto
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3d2a6632ef
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Merge branch 'zesterer/small-fixes' into 'master'
Fixed chonk memory usage bug, added block manipulation
See merge request veloren/veloren!278
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2019-07-01 15:22:04 +00:00 |
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Joshua Barretto
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62ffdc7c17
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fmt
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2019-07-01 14:38:45 +01:00 |
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Joshua Barretto
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7b8544c786
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Fixed remesh data race
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2019-07-01 14:38:38 +01:00 |
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Joshua Barretto
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60a615f257
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Removed debug printing
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2019-07-01 14:37:32 +01:00 |
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Joshua Barretto
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116206527e
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Fixed chonk memory usage bug, added block manipulation
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2019-07-01 14:36:45 +01:00 |
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jshipsey
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c990e4281c
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glider animation fix
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2019-06-30 18:53:45 -04:00 |
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jshipsey
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0f6b5a99ab
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rebase
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2019-06-30 18:53:45 -04:00 |
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jshipsey
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cd96c51d00
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head position fixes
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2019-06-30 18:53:45 -04:00 |
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jshipsey
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a68ae62f3b
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combat run/jump/idle animation states
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2019-06-30 18:53:44 -04:00 |
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timokoesters
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dc357f424f
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Fix death
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2019-06-30 22:29:00 +02:00 |
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Joshua Barretto
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bf1624608a
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Merge branch 'issue_109' into 'master'
Configured GameInput::Glide to be managed like the rest of events that stop on key release
See merge request veloren/veloren!274
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2019-06-30 18:52:19 +00:00 |
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J. R. Vidal F
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b8495be66f
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Configured GameInput::Glide to be managed like the rest of events that stop on key release
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2019-06-30 20:44:52 +02:00 |
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Timo Koesters
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2747c90560
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Merge branch 'timo-actor-body' into 'master'
Remove Actor and use Body instead
See merge request veloren/veloren!270
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2019-06-30 17:55:23 +00:00 |
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timokoesters
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4b839d80a1
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Remove Actor and use Body instead
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2019-06-30 18:57:24 +02:00 |
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J. R. Vidal F
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1feda8297f
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Fixed Issue #109 and some related problems that took place while holding shortcut keys
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2019-06-30 06:20:50 +02:00 |
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Joshua Barretto
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669d7c4a97
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Block-hopping fix, better dusk shaders
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2019-06-29 22:47:24 +01:00 |
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Joshua Barretto
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23f96fc074
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Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug
See merge request veloren/veloren!265
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2019-06-29 21:47:05 +00:00 |
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timokoesters
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5bdea1558a
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Fix npc and death bug
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2019-06-29 22:43:44 +02:00 |
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