Joshua Barretto
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8deaf7dedf
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fmt
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2019-06-29 22:47:24 +01:00 |
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Joshua Barretto
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669d7c4a97
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Block-hopping fix, better dusk shaders
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2019-06-29 22:47:24 +01:00 |
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Joshua Barretto
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23f96fc074
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Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug
See merge request veloren/veloren!265
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2019-06-29 21:47:05 +00:00 |
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timokoesters
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47b163a4c9
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Make agents use controller correctly
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2019-06-29 22:51:22 +02:00 |
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timokoesters
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5bdea1558a
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Fix npc and death bug
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2019-06-29 22:43:44 +02:00 |
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timokoesters
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2fad72fbb8
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magnitude_squared everywhere, actionstate everywhere, constant for moving
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2019-06-29 22:11:21 +02:00 |
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timokoesters
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4764cf5a7a
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Animation fixes
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2019-06-29 21:01:27 +02:00 |
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timokoesters
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a21578c14a
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Fix invisible characters
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2019-06-29 20:24:07 +02:00 |
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timokoesters
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c8fadc38f8
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Fix double roll bug
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2019-06-29 19:49:51 +02:00 |
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Joshua Barretto
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5698fd5234
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fmt
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2019-06-29 16:48:43 +01:00 |
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Joshua Barretto
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e47168bcb0
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Prevented invalid username usage
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2019-06-29 16:48:43 +01:00 |
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Joshua Barretto
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cb1ed1b928
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Prevented block-hopping when not on ground
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2019-06-29 16:48:43 +01:00 |
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timokoesters
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f93eaa7dbb
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Remove animation syncing (does not fix any known bug)
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2019-06-29 17:09:38 +02:00 |
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timokoesters
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2957b8f6b4
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End roll when going too slow
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2019-06-29 14:10:52 +02:00 |
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timokoesters
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7381c6ed91
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Clean up ecs actor body components
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2019-06-29 01:49:33 +02:00 |
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Mckol
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ea47215ed4
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Added the standard linux asset path and an enviroment variable for configuring it
The variable is VELOREN_ASSETS
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2019-06-28 19:50:11 +02:00 |
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Monty Marz
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5affd33b89
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Char fixes
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2019-06-28 14:45:02 +00:00 |
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Justin Shipsey
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1c09cee8c6
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minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional
changed server list placement and spacing
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2019-06-28 08:24:13 +00:00 |
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Joshua Barretto
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345dc1b7a9
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Made physics cheaper still
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2019-06-27 15:37:33 +01:00 |
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Joshua Barretto
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b01d54c617
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Made collision detection cheaper, fixed snapping bug, somewhat nerfed rolling
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2019-06-27 15:21:41 +01:00 |
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Joshua Barretto
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812609debe
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Made physics fps-independent
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2019-06-26 22:43:47 +01:00 |
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Joshua Barretto
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cd70941918
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Better path noise, better shadows
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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5d102408f8
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Stronger shadows, fewer cliffs in oceans
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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63e86cee59
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Worldgen performance improvements, better sun
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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7a18eff9da
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Added longer day/night cycle, /time command
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2019-06-26 19:14:12 +01:00 |
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Joshua Barretto
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099148f602
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Comments and fmt
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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132fba41ea
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Camera clipping and block-hop fix
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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fb7eff6c75
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Used velocity bias for collision correction
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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9aa32b7685
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Added attempts counter to prevent infinite collision loops
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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8b30613296
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Resolved collision bugs with prioritised collision system
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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f628751ccb
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Added configurable details
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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65a261c478
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Fixed collision bugs
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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5beebad6ad
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Calculate delta time properly, fix low fps collision issues by decreasing max dt
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2019-06-26 11:53:43 +01:00 |
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Joshua Barretto
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5ab2e8b23c
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Fixed block-hopping, block-snapping, added interpolation to figures
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2019-06-26 11:52:36 +01:00 |
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Joshua Barretto
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02282518d4
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Removed block-hopping, fixed collisions
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2019-06-26 11:52:36 +01:00 |
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Joshua Barretto
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140fec0958
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Added proper 3D collisions
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2019-06-26 11:52:36 +01:00 |
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Joshua Barretto
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c27120128e
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Network fix for 32-bit
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2019-06-16 22:59:25 +01:00 |
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Joshua Barretto
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d87ccb40b5
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Ignore ForcedUpdate insertion
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2019-06-16 20:53:10 +01:00 |
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timokoesters
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1c98fcc445
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cargo fmt
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2019-06-16 19:59:16 +02:00 |
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timokoesters
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f2d5faab8f
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Don't sync animations, just sync components used to construct them
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2019-06-16 19:59:15 +02:00 |
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jshipsey
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c18d7c72f4
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lowered roll duration
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2019-06-16 19:59:14 +02:00 |
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timokoesters
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a08b1b6fd7
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Fix glider
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2019-06-16 19:59:14 +02:00 |
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timokoesters
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c27fd0db82
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More input validation
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2019-06-16 19:59:14 +02:00 |
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jshipsey
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fd8d506084
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adjusted v-tilt, roll speed, run animation tempo
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2019-06-16 19:59:13 +02:00 |
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jshipsey
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6ff81e37f4
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slight roll tweak, altered speeds in physics
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2019-06-16 19:59:13 +02:00 |
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timokoesters
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c40a44d0e0
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Make roll timed
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2019-06-16 19:59:13 +02:00 |
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jshipsey
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9bbbc3253a
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added roll physics, improved anims for roll, glide, run, attached hands to torso
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2019-06-16 19:59:12 +02:00 |
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timokoesters
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80e95e2e6c
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Add pub use phys:: and remove most pub mod s
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2019-06-16 19:59:12 +02:00 |
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timokoesters
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d8510274be
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Remove crun and cidle components and inputs
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2019-06-16 19:57:04 +02:00 |
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timokoesters
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a46fcdf1ec
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Fixes for .maybe() and animation
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2019-06-16 19:57:04 +02:00 |
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