287 Commits

Author SHA1 Message Date
Joshua Barretto
8deaf7dedf fmt 2019-06-29 22:47:24 +01:00
Joshua Barretto
669d7c4a97 Block-hopping fix, better dusk shaders 2019-06-29 22:47:24 +01:00
Joshua Barretto
23f96fc074 Merge branch 'timo-rolling-fix' into 'master'
Rolling bugs + NPC bugs + "Impossible" bug

See merge request veloren/veloren!265
2019-06-29 21:47:05 +00:00
timokoesters
47b163a4c9
Make agents use controller correctly 2019-06-29 22:51:22 +02:00
timokoesters
5bdea1558a
Fix npc and death bug 2019-06-29 22:43:44 +02:00
timokoesters
2fad72fbb8
magnitude_squared everywhere, actionstate everywhere, constant for moving 2019-06-29 22:11:21 +02:00
timokoesters
4764cf5a7a
Animation fixes 2019-06-29 21:01:27 +02:00
timokoesters
a21578c14a
Fix invisible characters 2019-06-29 20:24:07 +02:00
timokoesters
c8fadc38f8
Fix double roll bug 2019-06-29 19:49:51 +02:00
Joshua Barretto
5698fd5234 fmt 2019-06-29 16:48:43 +01:00
Joshua Barretto
e47168bcb0 Prevented invalid username usage 2019-06-29 16:48:43 +01:00
Joshua Barretto
cb1ed1b928 Prevented block-hopping when not on ground 2019-06-29 16:48:43 +01:00
timokoesters
f93eaa7dbb
Remove animation syncing (does not fix any known bug) 2019-06-29 17:09:38 +02:00
timokoesters
2957b8f6b4
End roll when going too slow 2019-06-29 14:10:52 +02:00
timokoesters
7381c6ed91
Clean up ecs actor body components 2019-06-29 01:49:33 +02:00
Mckol
ea47215ed4 Added the standard linux asset path and an enviroment variable for configuring it
The variable is VELOREN_ASSETS
2019-06-28 19:50:11 +02:00
Monty Marz
5affd33b89 Char fixes 2019-06-28 14:45:02 +00:00
Justin Shipsey
1c09cee8c6 minor main menu changes
made the settings button's text grey and removed hover/press image as long as it's not functional

changed server list placement and spacing
2019-06-28 08:24:13 +00:00
Joshua Barretto
345dc1b7a9 Made physics cheaper still 2019-06-27 15:37:33 +01:00
Joshua Barretto
b01d54c617 Made collision detection cheaper, fixed snapping bug, somewhat nerfed rolling 2019-06-27 15:21:41 +01:00
Joshua Barretto
812609debe Made physics fps-independent 2019-06-26 22:43:47 +01:00
Joshua Barretto
cd70941918 Better path noise, better shadows 2019-06-26 19:14:12 +01:00
Joshua Barretto
5d102408f8 Stronger shadows, fewer cliffs in oceans 2019-06-26 19:14:12 +01:00
Joshua Barretto
63e86cee59 Worldgen performance improvements, better sun 2019-06-26 19:14:12 +01:00
Joshua Barretto
7a18eff9da Added longer day/night cycle, /time command 2019-06-26 19:14:12 +01:00
Joshua Barretto
099148f602 Comments and fmt 2019-06-26 11:53:43 +01:00
Joshua Barretto
132fba41ea Camera clipping and block-hop fix 2019-06-26 11:53:43 +01:00
Joshua Barretto
fb7eff6c75 Used velocity bias for collision correction 2019-06-26 11:53:43 +01:00
Joshua Barretto
9aa32b7685 Added attempts counter to prevent infinite collision loops 2019-06-26 11:53:43 +01:00
Joshua Barretto
8b30613296 Resolved collision bugs with prioritised collision system 2019-06-26 11:53:43 +01:00
Joshua Barretto
f628751ccb Added configurable details 2019-06-26 11:53:43 +01:00
Joshua Barretto
65a261c478 Fixed collision bugs 2019-06-26 11:53:43 +01:00
Joshua Barretto
5beebad6ad Calculate delta time properly, fix low fps collision issues by decreasing max dt 2019-06-26 11:53:43 +01:00
Joshua Barretto
5ab2e8b23c Fixed block-hopping, block-snapping, added interpolation to figures 2019-06-26 11:52:36 +01:00
Joshua Barretto
02282518d4 Removed block-hopping, fixed collisions 2019-06-26 11:52:36 +01:00
Joshua Barretto
140fec0958 Added proper 3D collisions 2019-06-26 11:52:36 +01:00
Joshua Barretto
c27120128e Network fix for 32-bit 2019-06-16 22:59:25 +01:00
Joshua Barretto
d87ccb40b5 Ignore ForcedUpdate insertion 2019-06-16 20:53:10 +01:00
timokoesters
1c98fcc445
cargo fmt 2019-06-16 19:59:16 +02:00
timokoesters
f2d5faab8f
Don't sync animations, just sync components used to construct them 2019-06-16 19:59:15 +02:00
jshipsey
c18d7c72f4
lowered roll duration 2019-06-16 19:59:14 +02:00
timokoesters
a08b1b6fd7
Fix glider 2019-06-16 19:59:14 +02:00
timokoesters
c27fd0db82
More input validation 2019-06-16 19:59:14 +02:00
jshipsey
fd8d506084
adjusted v-tilt, roll speed, run animation tempo 2019-06-16 19:59:13 +02:00
jshipsey
6ff81e37f4
slight roll tweak, altered speeds in physics 2019-06-16 19:59:13 +02:00
timokoesters
c40a44d0e0
Make roll timed 2019-06-16 19:59:13 +02:00
jshipsey
9bbbc3253a
added roll physics, improved anims for roll, glide, run, attached hands to torso 2019-06-16 19:59:12 +02:00
timokoesters
80e95e2e6c
Add pub use phys:: and remove most pub mods 2019-06-16 19:59:12 +02:00
timokoesters
d8510274be
Remove crun and cidle components and inputs 2019-06-16 19:57:04 +02:00
timokoesters
a46fcdf1ec
Fixes for .maybe() and animation 2019-06-16 19:57:04 +02:00