jshipsey
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b9663916fa
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run tweaks
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2019-06-16 19:59:15 +02:00 |
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jshipsey
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741f7008ed
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changed hand motion on run animation
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2019-06-16 19:59:15 +02:00 |
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jshipsey
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c18d7c72f4
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lowered roll duration
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2019-06-16 19:59:14 +02:00 |
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jshipsey
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fd8d506084
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adjusted v-tilt, roll speed, run animation tempo
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2019-06-16 19:59:13 +02:00 |
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jshipsey
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6ff81e37f4
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slight roll tweak, altered speeds in physics
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2019-06-16 19:59:13 +02:00 |
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jshipsey
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9bbbc3253a
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added roll physics, improved anims for roll, glide, run, attached hands to torso
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2019-06-16 19:59:12 +02:00 |
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timokoesters
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80e95e2e6c
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Add pub use phys:: and remove most pub mod s
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2019-06-16 19:59:12 +02:00 |
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timokoesters
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d8510274be
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Remove crun and cidle components and inputs
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2019-06-16 19:57:04 +02:00 |
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timokoesters
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a46fcdf1ec
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Fixes for .maybe() and animation
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2019-06-16 19:57:04 +02:00 |
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jshipsey
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13ee9b52fc
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groundwork for role, crun, cidle
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2019-06-16 19:57:04 +02:00 |
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timokoesters
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f5a2dcb98e
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Revamp control system
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2019-06-16 19:57:03 +02:00 |
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Joshua Barretto
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5e22185884
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Added clouds
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2019-06-15 18:23:01 +01:00 |
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Joshua Barretto
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42e9144eca
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Stopped printing chunk location every frame
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2019-06-15 13:44:50 +01:00 |
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Joshua Barretto
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226ac08ee3
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Adjusted tree colour variation
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2019-06-15 11:36:26 +01:00 |
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Joshua Barretto
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2cb57b9456
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Merged stumps, adjusted scale code
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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00e970bbeb
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Tweaked lighting and AO
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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777e3242fd
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Bluer snow, altered rock colour
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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f7572723a1
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More trees, adjusted camera tilt
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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dea90646e9
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Simpler cliffs, camera tilt
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2019-06-13 11:59:05 +01:00 |
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Joshua Barretto
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41b02e6a43
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Fixed frustum culling efficiency bug
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2019-06-13 11:59:05 +01:00 |
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jshipsey
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44481cf0b7
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cleared out unused animation variables
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2019-06-13 00:14:06 -04:00 |
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Marcel
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6a4fe52a85
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Merge branch 'midge/mouse-sensitivity' into 'master'
Better Settings
Closes #142 and #132
See merge request veloren/veloren!216
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2019-06-12 13:12:46 +00:00 |
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Timo Koesters
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f263984b54
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Merge branch 'timo-cleanup' into 'master'
Cleanup
See merge request veloren/veloren!226
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2019-06-11 07:00:46 +00:00 |
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timokoesters
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bcb7bae955
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Cleanup
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2019-06-10 22:44:03 +02:00 |
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Songtronix
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80df81e4cb
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Replace texture2D with texture to fix MacOS crash
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2019-06-09 20:20:29 +02:00 |
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Cody
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ab39e00d8c
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Enhances deserialization so settings which are missing are added with default values.
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2019-06-08 19:35:23 -04:00 |
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Cody
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6b3786234b
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Amends the suggested 1 FPS option to 15 to prevent accidental session crashes.
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2019-06-08 12:23:58 -04:00 |
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Cody
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c2dbc88bdc
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Changes the fallback slider value to a safe one.
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2019-06-08 12:23:58 -04:00 |
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Cody
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50a0ce4314
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Allows selection of an unstable 1 FPS option.
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2019-06-08 12:23:58 -04:00 |
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Cody
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b6f048f843
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Adds an FPS setting and slider.
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2019-06-08 12:23:58 -04:00 |
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Monty Marz
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f5928dd7cc
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Configurable max fps
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2019-06-08 12:23:57 -04:00 |
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Cody
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ea544d4746
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Changes setting type to u32, enforces live in-game updates to setting.
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2019-06-08 12:23:57 -04:00 |
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Cody
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e7eb31908b
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Adds mouse sensitivity sliders that update settings file.
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2019-06-08 12:23:45 -04:00 |
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timokoesters
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f1b9b1215c
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Ungrab mouse when closing settings with X
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2019-06-07 22:23:06 +02:00 |
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Cody
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68d3642b3a
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Removes most unused imports; changes some unused variables to underscores or provides a leading underscore; removes some unnecessary variables and mutable declarations; and performs other miscellaneous warning fixes.
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2019-06-06 14:48:41 +00:00 |
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Joshua Barretto
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ff5a6b9bcb
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Lighting fix
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2019-06-06 12:25:06 +01:00 |
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Joshua Barretto
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1e0f90058b
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Smoothed fog VD opening
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2019-06-06 11:09:25 +01:00 |
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Joshua Barretto
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1feff6c5aa
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Added frustum culling for chunks
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2019-06-06 10:04:37 +01:00 |
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Joshua Barretto
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77a3b47bda
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Only draw chunks outside of fog boundary, reduce fog strength
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2019-06-06 08:13:58 +01:00 |
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Joshua Barretto
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5a3a88553a
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Comment cleanup
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2019-06-06 06:46:02 +01:00 |
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Joshua Barretto
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851b60db25
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Changed debug flag in client
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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8602f2dd0b
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Made character the centre of the fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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fa66095742
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Added dynamic fog growth
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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ca4a0e7bc1
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Added proper VD fog
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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672275633c
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Reduced threadpool threads to keep render thread smooth
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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a49e061c7b
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Added rocks
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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db5524a21a
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Deferred normal unpacking to the terrain fragment shader
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2019-06-05 20:52:51 +01:00 |
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Joshua Barretto
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f3464b36b9
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Optimised sub-terrain chonk storage, fixed hash chunk bug, altered terrain base
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2019-06-05 20:52:51 +01:00 |
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Louis Pearson
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f06fd808ba
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Update cpal
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2019-06-05 13:17:19 -04:00 |
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Joshua Barretto
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f473c13d03
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Merge branch 'voxel-shadows' into 'master'
Shadows, deserts, snow, caves
See merge request veloren/veloren!198
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2019-06-03 22:13:10 +00:00 |
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