timokoesters
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99e7e1f785
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Split staff into 3 abilities
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2020-03-24 14:00:22 +01:00 |
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timokoesters
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43d4e8aad2
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Better inventory counter
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2020-03-24 00:38:00 +01:00 |
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timokoesters
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1c145e8d3a
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Add inventory counter
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2020-03-24 00:23:21 +01:00 |
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Pfauenauge90
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6094e4b017
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added chest drops
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2020-03-20 01:11:02 +01:00 |
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Pfauenauge90
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3145b26cd6
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item images
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2020-03-19 22:36:40 +01:00 |
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Pfauenauge90
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3c0e070ed0
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stack numbers
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2020-03-19 19:33:59 +01:00 |
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timokoesters
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449ae22730
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Add inventory stacking
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2020-03-19 14:32:17 +01:00 |
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timokoesters
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aa963b7686
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Merge remote-tracking branch 'origin/master' into clientstates
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2020-03-15 15:27:06 +01:00 |
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timokoesters
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fe19698d52
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Make abilities depend on weapon
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2020-03-14 16:40:29 +01:00 |
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S Handley
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bc692c0101
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Add audio and chat message feedback when the player attempts to collect something while thier inventory is full.
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2020-03-11 10:30:59 +00:00 |
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S Handley
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b2312a0487
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Check that a targeted collectible is within a certain pickup range of the character before highlighting it
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2020-03-10 20:50:04 +00:00 |
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Adam Whitehurst
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54a7112ad9
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resolve conflicts merging master -> clientstates
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2020-03-07 12:49:48 -08:00 |
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S Handley
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b0ca85069b
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Piggyback on the InventoryUpdate events and attach some additional event info so that we can detect why the inventory update was triggered, and emit an associated sfx event that matches it.
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2020-03-04 10:09:48 +00:00 |
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Marcel Märtens
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dae31ae5b6
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apply new rustfmt - touching alot of files
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2020-02-01 21:39:39 +01:00 |
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Marcel Märtens
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dd21235ff8
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Apply prefixes to veloren source, espacially comments, so that reformating wont make it unreadable,
especially enumerations and other source code in errosions file
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2020-02-01 21:37:36 +01:00 |
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Forest Anderson
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5a73554aa1
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Merge branch 'qwertycrackers' into 'master'
Add a `debug_items` chat command that gives all debug items.
See merge request veloren/veloren!641
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2019-11-11 17:36:31 +00:00 |
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Monty Marz
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c38447a264
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assets update
map image
human male hairstyles
elf male hairstyle
potion item
cheese item
removed admin items from inventory
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2019-11-09 13:42:42 +00:00 |
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Joseph Gerardot
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0a44e714b4
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Cargo fmt
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2019-11-06 20:57:05 -05:00 |
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Joseph Gerardot
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52020e4902
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Don't use the actual multiline doc comment syntax.
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2019-11-06 18:02:58 -05:00 |
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Joseph Gerardot
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e73884a1d4
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Respond to MR feedback.
Mainly clean up code with better use of iterators, and rename the debug
command to be just `debug`.
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2019-11-06 17:57:54 -05:00 |
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Joseph Gerardot
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7325757066
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cargo fmt the previous changes.
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2019-11-05 15:57:08 -05:00 |
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Joseph Gerardot
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fab5377eed
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Add interface to add stuff in bulk to inventory
Also includes inventory tests.
inventory API.
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2019-11-05 15:57:08 -05:00 |
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timokoesters
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20248a4818
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feat: store items as RON files
When a new item is created, a ron file will be used as a template
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2019-10-24 23:47:26 +02:00 |
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Monty Marz
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fdfab6a807
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refactor: create_projectile doesn't take a light
It returns a builder so the caller can just do it
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2019-10-17 20:59:36 +00:00 |
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Imbris
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2f9d8ee2e6
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Add new debug item
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2019-10-11 19:32:46 -04:00 |
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Monty Marz
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d82ec6715a
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Item icons, chests and more
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2019-10-09 19:28:05 +00:00 |
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timokoesters
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d876215012
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feat(combat): melee combat damage depends on power of the weapon
Normal NPCs have a weapon of power 5 so they do 5 damage if the attack
is not blocked. Bosses and players have power 10.
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2019-10-04 21:02:44 +02:00 |
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timokoesters
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d46f1e1859
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Initial bow & arrow implementation
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2019-10-04 21:02:39 +02:00 |
|
Joshua Barretto
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a6d5b82ef5
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Prevented pickups with full inventory
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2019-09-26 00:15:07 +01:00 |
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Joshua Barretto
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a961a267f1
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Added apple and mushroom collection
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2019-09-26 00:15:07 +01:00 |
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Imbris
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52d84248ec
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Remove all warnings
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2019-09-04 19:03:49 -04:00 |
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timokoesters
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a95893e43b
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Remove inventory::swap and improve inventory::insert
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2019-08-31 00:09:25 +02:00 |
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timokoesters
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5d02d32ec6
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Make inventory::get return a reference
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2019-08-30 22:42:43 +02:00 |
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timokoesters
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7e66fe792d
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Return the item again if slot was not wrong
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2019-08-30 21:03:49 +02:00 |
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timokoesters
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512d2d9a8e
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Rename Teleport to Boost
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2019-08-29 19:44:30 +02:00 |
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timokoesters
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6e1c78e5d5
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Add debug mode item giving speed boost in look_dir on click
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2019-08-29 19:44:28 +02:00 |
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timokoesters
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869535e5a2
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Rename tool strength/damage to power
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2019-08-26 20:05:13 +02:00 |
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Songtronix
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52ffa02467
|
fmt
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2019-08-01 17:07:42 +02:00 |
|
Joshua Barretto
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9bc006dee1
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Add a few extra items to the inventory by default
|
2019-08-01 09:13:34 +01:00 |
|
Joshua Barretto
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31f8794c39
|
Started work on inventory manipulation
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2019-08-01 09:09:26 +01:00 |
|
Joshua Barretto
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123a78552a
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Fixed block-hopping on edges, added correct inventory slots
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2019-08-01 09:09:26 +01:00 |
|
Joshua Barretto
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5bb7998d5a
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Added inventory sync messages and InventoryUpdate component
|
2019-08-01 09:09:26 +01:00 |
|
Joshua Barretto
|
a7fc872f1c
|
Added Default impl for Inventory
|
2019-08-01 09:08:59 +01:00 |
|
Joshua Barretto
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fde6ec35cd
|
Fixed Inventory::remove method
|
2019-08-01 09:08:59 +01:00 |
|
Acrimon
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dadcf27098
|
Fixed missing import.
|
2019-07-31 11:41:29 +02:00 |
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Acrimon
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9fbf710cc9
|
Swapped some rarely use storages.
|
2019-07-31 11:41:29 +02:00 |
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Acrimon
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03253d3cc0
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Switch everything to IDVStorage (No tuning yet.)
|
2019-07-31 11:40:58 +02:00 |
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timokoesters
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fe6f627d42
|
Clean up ecs actor body components
|
2019-06-29 01:49:33 +02:00 |
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