Commit Graph

4919 Commits

Author SHA1 Message Date
Joshua Yanovski
bc83360f2a Try to fix some bugs:
- Z fighting with LOD terrain and water.
- Audio SFX not playing.
2020-08-13 19:37:51 +02:00
Joshua Yanovski
1fd104aa60 Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes 2020-08-13 12:02:31 +02:00
Marcel
7c2c392a3a Merge branch 'imbris/par-physics' into 'master'
Improve physics perf

See merge request veloren/veloren!1289
2020-08-13 09:43:52 +00:00
Marcel
f4e8b09ce6 Merge branch 'fix690' into 'master'
fix #690

Closes #690

See merge request veloren/veloren!1283
2020-08-13 09:17:58 +00:00
Marcel Märtens
b8234217af fix #690 2020-08-13 10:41:34 +02:00
Imbris
a763bbe73c Improve the perf of the physics system using par_join as well as removing the trait object closure to allow for the compiler to perform more optimizations 2020-08-13 04:32:05 -04:00
Joshua Yanovski
862df3c997 Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes 2020-08-13 05:52:56 +02:00
Joshua Barretto
75c1d44010 Merge branch 'zesterer/worldsim' into 'master'
World simulation, generation, and pathfinding improvements (including castles and caves)

See merge request veloren/veloren!1282
2020-08-12 21:40:56 +00:00
Monty Marz
f3ef376001 Merge branch 'pfau/fix_missing_soundfile' into 'master'
Fix wrong soundfile path

See merge request veloren/veloren!1287
2020-08-12 21:13:03 +00:00
Joshua Yanovski
0a4218ed9d Fix particle depth. 2020-08-12 22:27:14 +02:00
Joshua Barretto
e3cab272c3 Fixed floating sprites in towns, clippy fixes 2020-08-12 21:16:14 +01:00
Joshua Barretto
50a85853e3 Fmt and clippy lints fixes 2020-08-12 21:16:14 +01:00
Joshua Barretto
9cefaaa7af Improved spawn rates of castles and cave monsters 2020-08-12 21:16:14 +01:00
Joshua Barretto
85ed5ad356 Updated changelog, cleaned up warnings, minor fixes 2020-08-12 21:16:11 +01:00
Joshua Barretto
15b1717295 Added decals to towns 2020-08-12 21:15:53 +01:00
Joshua Barretto
6992194ad4 Better surface swimming, no underwater sprites 2020-08-12 21:15:53 +01:00
Monty Marz
c1b07465cf added grass sprites 2020-08-12 21:15:53 +01:00
Joshua Barretto
6633298722 Added terrain scatter densities 2020-08-12 21:15:53 +01:00
Joshua Barretto
9329b4ce55 Added monsters to caves 2020-08-12 21:15:53 +01:00
Joshua Barretto
d7ccb28ea7 Pathfinding improvements 2020-08-12 21:15:53 +01:00
Joshua Barretto
d48ed42fda Prevented NPCs running gleefully off cliffs without a second thought 2020-08-12 21:15:53 +01:00
Pfauenauge
ee83479748 drop gate parts 2020-08-12 21:15:53 +01:00
Joshua Barretto
a966841c5a Castle and cave tweaks 2020-08-12 21:15:53 +01:00
Joshua Barretto
dfecf0dad6 Massively improved pathfinding reliability 2020-08-12 21:15:53 +01:00
Joshua Barretto
9bb10a6d00 Various improvements to castles, dungeons and more 2020-08-12 21:15:53 +01:00
Joshua Barretto
0bad704719 Made agents flee 2020-08-12 21:15:53 +01:00
Joshua Barretto
c8ae5163b3 Added stalagtites 2020-08-12 21:15:53 +01:00
Joshua Barretto
c547cdd72c Fixed castle bug, better field RNG 2020-08-12 21:15:53 +01:00
Joshua Barretto
41229b4665 Added large caves, cave scatter, removed old caves 2020-08-12 21:15:53 +01:00
Joshua Barretto
10757d0325 Added experimental worldgen caves 2020-08-12 21:15:52 +01:00
Joshua Barretto
a9126f7e25 Simulation improvements, removed block glows 2020-08-12 21:15:52 +01:00
Joshua Barretto
cb660f47bb Added waypoint to dungeon staircases 2020-08-12 21:15:52 +01:00
Joshua Barretto
1763693f5f Added labour value to economy, castle improvements 2020-08-12 21:15:52 +01:00
Joshua Barretto
bdb39b8e7f Better castle variation, improved paths, multi-storey houses 2020-08-12 21:15:52 +01:00
Joshua Barretto
6a41f6aa88 Lowered path priority 2020-08-12 21:15:52 +01:00
Joshua Barretto
41916d4594 Better castles, initial light prop for lit objects 2020-08-12 21:15:52 +01:00
WelshPixie
568a3e375e fixed sprite rotations 2020-08-12 21:15:52 +01:00
Joshua Barretto
6c3c941a49 Fixed client API 2020-08-12 21:15:52 +01:00
Joshua Barretto
b27a65fd0f Castle improvements 2020-08-12 21:15:52 +01:00
Joshua Barretto
d6cdb0c433 Began adding castles 2020-08-12 21:15:52 +01:00
Joshua Barretto
1f4cec773b Added make_block command 2020-08-12 21:15:52 +01:00
Joshua Barretto
f21a50e393 Added forts to towns, began better economy sim 2020-08-12 21:15:52 +01:00
Joshua Barretto
ae8195fac9 Added simple keeps 2020-08-12 21:15:52 +01:00
Monty Marz
0a4b763a6a fix wrong filepath 2020-08-12 22:07:37 +02:00
Marcel
f3ea67510d Merge branch 'yusdacra/nix-dependency-updates' into 'master'
nix: regenerate Cargo.nix and update niv dependencies

See merge request veloren/veloren!1245
2020-08-12 19:04:30 +00:00
Marcel
9871637656 Merge branch 'DoNeo/ru_translation' into 'master'
ru translations

See merge request veloren/veloren!1286
2020-08-12 18:42:46 +00:00
Joshua Yanovski
f51dfdeb44 Merge branch 'master' of gitlab.com:veloren/veloren into sharp/small-fixes 2020-08-12 20:19:04 +02:00
Joshua Yanovski
c6251a956a Cache figures more intelligently.
Cache figures for longer, and don't cache character states for the
player except where they actually affect the rendered model.
2020-08-12 20:15:46 +02:00
Monty Marz
5e6dc04714 Merge branch 'pfau/small_fixes' into 'master'
UI fixes, assets update

See merge request veloren/veloren!1280
2020-08-12 18:10:18 +00:00
Monty Marz
fcdd875bff UI fixes, assets update 2020-08-12 18:10:18 +00:00