Samuel Keiffer
909ed80e9e
Merge branch 'sam/fix-roll' into 'master'
...
Fixes roll being free
See merge request veloren/veloren!1757
2021-02-06 22:15:06 +00:00
Imbris
a5c76a6d36
Merge branch 'trollderim/replace-magic-dr-number' into 'master'
...
Replace magic dr constant
Closes #915
See merge request veloren/veloren!1756
2021-02-06 20:28:40 +00:00
Sam
252e421692
Roll is no longer free.
2021-02-06 15:20:08 -05:00
Phillipp Mevenkamp
f5e1d446ad
Replace magic dr constant
2021-02-06 18:21:58 +01:00
James Melkonian
1d8496ea21
Move agent system to server
2021-02-06 06:15:25 +00:00
Pascal Fuhrmann
9f7637ab21
Converted combat states and other semi-combat-related to use float-values instead of integers to prevent more casts
2021-02-05 01:39:12 +00:00
Sam
be8df9aef6
Addressed comments.
2021-02-02 16:08:09 -05:00
Sam
80954f3ba4
Made attacker entity and uid optional to remove potential for attacks to not be applied and some unwraps.
2021-02-02 13:07:07 -05:00
Sam
af982ec0bb
Changed knockback to be an effect on the overall attack, rather than a damage.
2021-02-02 13:07:07 -05:00
Sam
17d1432be0
Outcomes now correctly read if an attack had any healing components.
2021-02-02 13:07:06 -05:00
Sam
5eec915c2e
Added support for damage falloff with explosions.
2021-02-02 13:07:06 -05:00
Sam
5c16b0b532
Explosions now use attacks.
2021-02-02 13:07:06 -05:00
Sam
7675e53740
Shockwaves now use attacks.
2021-02-02 13:07:05 -05:00
Sam
e5caef8a54
Effects on attacks can now require energy.
2021-02-02 13:07:05 -05:00
Sam
2b11ae6569
Attacks can now heal.
2021-02-02 13:07:04 -05:00
Sam
edcfcc31f6
Attacks can now deal poise damage.
2021-02-02 13:07:04 -05:00
Sam
fcd89a5d41
Lifesteal now functional on Attack.
2021-02-02 13:07:03 -05:00
Sam
fdef168e82
Beams now use Attack, with limited functionality in some cases.
2021-02-02 13:07:03 -05:00
Sam
59ce8c6843
Projectiles now use attacks.
2021-02-02 13:06:57 -05:00
Sam
46dbb8aef4
Attack effects can now have requirements.
2021-02-02 13:06:34 -05:00
Sam
c77f263cd1
Effects now work when not tied to a damage.
2021-02-02 13:06:34 -05:00
Sam
18aa315f0d
Rolling now dodges melee attacks again.
2021-02-02 13:06:34 -05:00
Sam
78879d5189
Attacks can now inflict de/buffs.
2021-02-02 13:06:33 -05:00
Sam
6d509932db
Attacks can now reward energy.
2021-02-02 13:06:33 -05:00
Sam
c3408c084c
Critical hits are now functional.
2021-02-02 13:06:32 -05:00
Sam
2690e9caa1
Applied basic functionality of attack-effects system to melee.
2021-02-02 13:06:32 -05:00
Sam
d3b75df76f
Changed name of Attacking comp to MeleeAttack
2021-02-02 13:06:31 -05:00
Sam
bb019309ea
Attack builder implemented.
2021-02-02 13:06:31 -05:00
Sam
78a2459e6d
Changed knockback from an enum to a struct.
2021-02-02 13:06:30 -05:00
Pascal Fuhrmann
f4deb08a40
fixing #944 - LeapMelee fall damage fix & adjustments
2021-02-02 16:51:04 +00:00
Blob
5c8fc4f378
Fix projectile explosion being triggered twice.
2021-02-01 15:41:34 +00:00
James Melkonian
23b1df3cdd
Add basic NPC interaction and fix NPC chat spamming
2021-01-31 20:29:50 +00:00
jiminycrick
ea13f75427
Quick poise fix
2021-01-29 15:52:40 -08:00
jiminycrick
a02444825d
Address some comments
...
Eliminated extra stagger state
Responding to more comments
Move poise character state changes to character behavior system
Move poise out of JoinTuple/Data
Finish up comments (various fixes)
2021-01-28 17:31:05 -08:00
jiminycrick
46c8c744fa
Add migration for starter gear
2021-01-28 17:22:39 -08:00
jshipsey
d456271921
animal stuns
...
Fix rebase
2021-01-28 17:22:39 -08:00
jiminycrick
661764f4aa
Some preliminary balancing
...
Fix rebase
2021-01-28 17:22:39 -08:00
jshipsey
29732bb763
starting stun anim
...
stagger anim, mirroring, bettern walk anim
wielding with stuns/stagger
Knockback fix
Added Poise documentation/comments
2021-01-28 17:22:37 -08:00
jiminycrick
0f244bf84b
Made stunned state invulnerable to poise damage
...
Fixing silly error for comp creation
2021-01-28 17:22:35 -08:00
jiminycrick
dd69b5f2bc
Poise stats
2021-01-28 17:22:35 -08:00
jiminycrick
af076aa87f
Add knockback to poise
2021-01-28 17:22:35 -08:00
jiminycrick
e3965ae0ab
Very basic functioning stun
2021-01-28 17:22:35 -08:00
jiminycrick
c83296a4ec
Initial broken implementation of poise
...
Character movement no longer broken.
2021-01-28 17:22:33 -08:00
jiminycrick
8b97199245
Update rand dependency
2021-01-26 20:35:08 -08:00
Sam
680a4e4dde
Fixed base energy being 0.
2021-01-26 21:25:00 -05:00
Entropy9s
1f6cf7e155
StaminaPlus buff, modifying stamina via buffs
...
trying to fix this, coming back to this later
please remember to change potion back future self!
this ALMOST works. maybe MR ready, kinda jank tho
so close, and yet so far...
IT WORKS IT WORKS IT WORKS IT WORKS IT WORKS IT WO
did the same with health, ill fix this garbage l8r
think we're basically done here
whoops forgot to change the food back
fixing and cleaning up part 1
fixed everything part 2 now with buff images
ran clippy + fmt, fixed items that i modified
bracket bulldozing, boldly
hopefully this should be good?
need to rebase real quick
please let me be done
StaminaPlus buff, modifying stamina via buffs
trying to fix this, coming back to this later
please remember to change potion back future self!
this ALMOST works. maybe MR ready, kinda jank tho
so close, and yet so far...
IT WORKS IT WORKS IT WORKS IT WORKS IT WORKS IT WO
did the same with health, ill fix this garbage l8r
think we're basically done here
whoops forgot to change the food back
fixing and cleaning up part 1
fixed everything part 2 now with buff images
ran clippy + fmt, fixed items that i modified
hopefully this should be good?
cargo clippy fmt stuff
deleted an extraneous file?? how did that even...?
2021-01-26 22:47:55 +00:00
Sam
9b7edcf32f
Changed how beams determined the energy regen and energy cost.
2021-01-24 23:47:10 -05:00
Snowram
ad6cdcab71
Merge branch 'swilliams/gems' into 'master'
...
Adds 6 different gems and removes shiny gem.
See merge request veloren/veloren!1729
2021-01-25 01:25:40 +00:00
Samuel Keiffer
0343b57b2b
Merge branch 'lboklin/glider-stamina' into 'master'
...
Glider stamina cost now only when first starting to glide based on fall speed
See merge request veloren/veloren!1727
2021-01-25 00:17:32 +00:00
Samuel Keiffer
c349afc9e9
Merge branch 'sam/speed-beam' into 'master'
...
Fixed how the speed stat was applied to beams.
See merge request veloren/veloren!1732
2021-01-24 23:23:53 +00:00