Sam
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be27289a7f
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Inputs remain in queue while active, allowing interrupts and queued inputs to be more cleanly handled
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2021-03-14 17:26:54 -04:00 |
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Sam
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b5d501199d
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Secondary input now fully functional
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2021-03-14 17:26:53 -04:00 |
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Sam
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b6f4543a14
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Fixed beam offsets, told healing beam to use beam animation.
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2021-03-09 17:59:40 -05:00 |
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Sam
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c6a222340e
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Particles for lifesteal beam. Changed how frontend recognized beams.
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2021-03-09 17:59:39 -05:00 |
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Sam
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18edc1092b
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Basic beam now generates combo. Healing beam now consumes combo, and requires combo to heal.
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2021-03-09 17:59:33 -05:00 |
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Sam
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43874a4aa5
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Added healing beam character state.
This was done as there was a lot of special casing in basic beam to account for healing.
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2021-03-09 17:58:20 -05:00 |
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