Joshua Barretto
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b5da843aec
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Improved mountain slopes and cliffs
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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0a5805d423
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Fixed terrain sprite transparency issue
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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bc422e8075
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Added module parts, made cell size smaller
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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460c509a12
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Fixed terrain sprite transparency layering
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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71fcb70a51
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Initial implementation of towns
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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fb0f981bbc
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Added town road construction
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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c70e87b4af
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Better warping
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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b3cc006bce
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Switched to FastNoise
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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42837268bc
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Added test generator
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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5e78479b50
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Added Generator trait, fixed ocean lighting
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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44df366177
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Removed dryness
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2019-08-31 11:44:52 +01:00 |
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Joshua Barretto
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ac583f6d0a
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More interesting hills
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2019-08-31 11:44:52 +01:00 |
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timokoesters
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9fd258eaf6
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Remove old code
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2019-08-31 09:00:20 +02:00 |
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jshipsey
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11d52a3972
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removing to make gitlab compiler happy
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2019-08-30 23:18:56 -04:00 |
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jshipsey
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26c877d8ac
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rebase
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2019-08-30 23:01:29 -04:00 |
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jshipsey
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a1d23cdc14
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combine character.action movement blocks
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2019-08-30 22:51:46 -04:00 |
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timokoesters
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702a4afd46
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Move std::mem::discriminant into new method
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2019-08-30 22:51:46 -04:00 |
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timokoesters
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3430f290bb
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Remove warning
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2019-08-30 22:51:46 -04:00 |
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jshipsey
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7f38acd475
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slowed movement for block/attack, cleaned up code, made foot speed velocity dependent, tweaked blocking animation
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2019-08-30 22:50:53 -04:00 |
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timokoesters
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f7f6fd98dd
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Make npcs roll correctly
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2019-08-30 22:50:53 -04:00 |
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timokoesters
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8900a9e4f3
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Fix rolling for the player
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2019-08-30 22:50:53 -04:00 |
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jshipsey
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01105d21e5
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fixed tiny feet in char creation
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2019-08-30 22:50:53 -04:00 |
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jshipsey
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5a59f4bb22
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readded cidle
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2019-08-30 22:50:53 -04:00 |
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jshipsey
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2496256ff6
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some stuff fixed, other stuff still broken
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2019-08-30 22:50:53 -04:00 |
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timokoesters
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efddbcd5f9
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Use movement anim as base and action anim as overwrite
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2019-08-30 22:50:53 -04:00 |
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jshipsey
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737bddc15d
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separate static anims for feet (run/static)
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2019-08-30 22:50:53 -04:00 |
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timokoesters
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7099ef99b4
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Split animations
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2019-08-30 22:50:53 -04:00 |
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timokoesters
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4fdc1727bd
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Allow non player entites to be removed again
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2019-08-30 22:47:39 -04:00 |
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Timo Koesters
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4a2f0fdf57
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Merge branch 'timo-inventory' into 'master'
Timo inventory
See merge request veloren/veloren!468
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2019-08-30 22:37:40 +00:00 |
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timokoesters
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ade4bd8887
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Rename controller main, alt to primary, secondary
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2019-08-31 00:13:45 +02:00 |
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timokoesters
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82a8a4bc7e
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Remove inventory::swap and improve inventory::insert
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2019-08-31 00:09:25 +02:00 |
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timokoesters
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e7c112fec1
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Make boost RMB go upward again
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2019-08-31 00:08:44 +02:00 |
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timokoesters
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2b0f6a1d9c
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Rename activate_inventory_slot to use_inventory_slot
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2019-08-30 22:46:45 +02:00 |
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timokoesters
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5d1ffdfcce
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Make inventory::get return a reference
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2019-08-30 22:42:43 +02:00 |
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timokoesters
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5fe2b81ec8
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Avoid right-ward shift
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2019-08-30 22:32:47 +02:00 |
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timokoesters
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1c7beaedae
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Return the item again if slot was not wrong
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2019-08-30 21:03:49 +02:00 |
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timokoesters
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891c4cc99c
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Implement icons based on weapon
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2019-08-29 21:48:05 +02:00 |
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timokoesters
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0e64c13996
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Remove warnings
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2019-08-29 19:54:53 +02:00 |
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timokoesters
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9eff8fc0c4
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Rename Teleport to Boost
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2019-08-29 19:44:30 +02:00 |
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timokoesters
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a51c20bd31
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Use RMB to boost away again
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2019-08-29 19:44:30 +02:00 |
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Pfauenauge90
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7c188c8900
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Axe offset
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2019-08-29 19:44:29 +02:00 |
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Pfauenauge90
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987a179119
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fmt
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2019-08-29 19:44:29 +02:00 |
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Pfauenauge90
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77205f7a8f
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changed debug wand visuals, added icons for 2h sword main and alt attack
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2019-08-29 19:44:29 +02:00 |
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timokoesters
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e4ca33de5b
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Add debug mode item giving speed boost in look_dir on click
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2019-08-29 19:44:28 +02:00 |
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timokoesters
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af780acc84
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Use comp::Stats to store Equipment, make char weapon selection work
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2019-08-29 19:44:28 +02:00 |
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Joshua Barretto
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91a8fd55f6
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Merge branch 'haslersn/no-cheetah' into 'master'
common: Stop abusing wild animals for bit shifts
See merge request veloren/veloren!467
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2019-08-29 17:07:52 +00:00 |
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haslersn
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9941d15074
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common: Stop abusing wild animals for bit shifts
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2019-08-29 18:06:52 +02:00 |
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Joshua Barretto
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f42d261f6d
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Merge branch 'xp-226' into 'master'
Make XP a u32 rather than f32
Closes #226
See merge request veloren/veloren!465
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2019-08-27 22:33:14 +00:00 |
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yashaslokesh
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11678fb952
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Changed exp type from f64 to u32 and altered exp calculations and function signatures to adhere to the new types
Signed-off-by: Yashas Lokesh <yashas.lokesh@gmail.com>
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2019-08-27 22:33:14 +00:00 |
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Timo Koesters
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e43ed3826d
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Merge branch 'timo-keybinds' into 'master'
Timo keybinds
See merge request veloren/veloren!464
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2019-08-27 14:10:56 +00:00 |
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