Joshua Barretto
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64c517b7b2
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Revert to old sky colours for no clouds
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2021-03-28 17:07:41 +01:00 |
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Joshua Barretto
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6f7c2fbc04
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Toned down aurora
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2021-03-28 17:07:41 +01:00 |
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Treeco
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2922b00c11
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New default world map, default continent scale doubled
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2021-03-28 17:07:38 +01:00 |
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Joshua Barretto
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14257bd82d
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Made clouds adjust to world dimensions correctly
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2021-03-28 17:02:17 +01:00 |
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Joshua Barretto
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fa1fee430b
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Make caves and rtsim entities scale with map size, more cloud detail
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2021-03-28 17:02:16 +01:00 |
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Joshua Barretto
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48c733b77a
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Properly simulate atmospheric scattering
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2021-03-28 17:01:53 +01:00 |
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Joshua Barretto
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2874cc54e1
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Client-side time of day interpolation
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2021-03-28 17:01:53 +01:00 |
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Joshua Barretto
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a76f15dd9f
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Softer and faster clouds with more verticality
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2021-03-28 17:01:51 +01:00 |
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Scott Williams
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998d5f0719
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Fix husk drops in miniboss rooms.
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2021-03-28 10:39:20 +00:00 |
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Sam
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8c91749cf8
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Switched to using ForceUpdate to forcefully update the client position after a blink
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2021-03-27 21:33:45 -04:00 |
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Monty
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8d0b1e201a
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decay display for groups and overhead bars
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2021-03-27 21:05:17 -04:00 |
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jshipsey
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094fb4ee95
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flayer anims
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2021-03-27 21:05:16 -04:00 |
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Sam
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20989428d3
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Balance tweaks
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2021-03-27 21:05:15 -04:00 |
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Monty Marz
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25f4f15c37
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decayed health texture
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2021-03-27 21:05:14 -04:00 |
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Monty Marz
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ee0214317f
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WIP animation
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2021-03-27 21:05:13 -04:00 |
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Sam
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43290d1dc3
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Moved all legendaries to mindflayer loot table.
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2021-03-27 21:05:12 -04:00 |
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Sam
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c315278673
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Mindflayer now only summons minions at set thresholds of health.
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2021-03-27 21:05:11 -04:00 |
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Sam
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4358908fda
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Mindflayer can now lifesteal off of its own minions
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2021-03-27 21:05:11 -04:00 |
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Sam
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c1db5e230b
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Mindflayer summons husks instead of dogs now
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2021-03-27 21:05:10 -04:00 |
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Snowram
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5b83b912f3
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Adds husk npc
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2021-03-27 21:05:09 -04:00 |
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Sam
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7e7a6001dc
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Pets no longer drop loot on death. Code to determine targeting of pets is less hacky and now takes into account alignment of their owner.
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2021-03-27 21:05:07 -04:00 |
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Sam
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02de4631c1
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Improved mindflayer AI. Tweake some abilities.
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2021-03-27 21:05:07 -04:00 |
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Sam
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17eab079ee
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Gave mindflayer AI.
Fixed particles and made them sync across network.
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2021-03-27 21:05:06 -04:00 |
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Sam
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5ebd2cf1d0
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Added summon minions ability to mindflayer
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2021-03-27 21:05:05 -04:00 |
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Sam
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90e33cafb5
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Added dimensional door ability for mindflayer
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2021-03-27 21:05:05 -04:00 |
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Sam
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c2e66c949c
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Added necrotic vortex attack to mindflayer
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2021-03-27 21:05:03 -04:00 |
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Sam
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3452857d5c
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Added cursed flame attack to mindflayer
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2021-03-27 21:05:03 -04:00 |
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Marcel
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54e29cc2e1
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Merge branch 'swilliams/character-randomization-fix' into 'master'
Character Creation Randomization Fix
See merge request veloren/veloren!2004
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2021-03-27 15:58:34 +00:00 |
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Scott Williams
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e0e7ab8fa2
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Character Creation Randomization Fix
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2021-03-27 15:58:34 +00:00 |
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Avi Weinstock
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6c5697915f
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Improve econsim's handling of diamond prices by lowering the implied homicide rate.
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2021-03-27 10:50:16 -04:00 |
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Marcel
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757692edb6
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Merge branch 'refactor-login' into 'master'
refactor handling of duplicate login #1015
Closes #1015
See merge request veloren/veloren!1992
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2021-03-27 13:49:09 +00:00 |
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Sam
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7a3a5330dd
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Fixed boost having ridiculous velocity.
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2021-03-26 16:11:25 -04:00 |
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Scott Williams
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fd501b68df
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Moved rugged armour to cloth_item
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2021-03-26 16:51:43 +00:00 |
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Scott Williams
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d767c2f21d
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Added leather scraps recipe
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2021-03-26 16:44:38 +00:00 |
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aljazerzen
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06f860e2a0
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refactor handling of duplicate login
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2021-03-25 12:33:56 +01:00 |
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Lippy13
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41f3bcee97
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Add missing seashells to the sprite manifest
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2021-03-25 04:37:27 +00:00 |
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Avi Weinstock
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db7d0af951
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Add a vertical camera clamp option and toggle to voxygen.
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2021-03-23 18:22:32 -04:00 |
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Samuel Keiffer
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a7828e14e9
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Merge branch 'master' into 'master'
Update short_1.ron to make eligible for cloth scrap recipe
See merge request veloren/veloren!1981
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2021-03-23 19:29:56 +00:00 |
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steanne
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1eb00cabff
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Update short_1.ron to make eligible for cloth scrap recipe
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2021-03-23 18:16:30 +00:00 |
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Sam
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19d326f962
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Tweaked numbers
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2021-03-22 17:26:55 -04:00 |
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Justin Shipsey
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fef5607829
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Merge branch 'slipped/animtweaks' into 'master'
airship movement bits
See merge request veloren/veloren!1967
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2021-03-22 08:49:04 +00:00 |
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Joshua Barretto
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2a0cff370e
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Merge branch 'zesterer/better-particle-emission' into 'master'
Smoother particle emission for moving objects
See merge request veloren/veloren!1965
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2021-03-22 06:15:20 +00:00 |
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Samuel Keiffer
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d495459a12
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Merge branch 'sam/combat-fixes' into 'master'
Fixes gaining combo by shooting loot bag
See merge request veloren/veloren!1953
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2021-03-22 02:01:22 +00:00 |
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jshipsey
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87b3cb8270
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airship movement bits
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2021-03-21 21:43:49 -04:00 |
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Joshua Barretto
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716b51c4ee
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Made pickaxe obtainable
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2021-03-22 00:24:07 +00:00 |
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Joshua Barretto
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17548c3ddb
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Merge branch 'zesterer/pick' into 'master'
Pickaxe
See merge request veloren/veloren!1959
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2021-03-22 00:19:42 +00:00 |
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Joshua Barretto
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abdba70178
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Faster pick, less vibrant block selection
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2021-03-21 20:38:08 +00:00 |
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Joshua Barretto
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0f201c5e09
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Outcome for block destruction, take select_pos from ControllerInputs
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2021-03-21 20:10:05 +00:00 |
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Marcel
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88c156a3ac
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Merge branch 'vfoulon80/climbing-skill' into 'master'
Add climbing speed and cost
See merge request veloren/veloren!1950
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2021-03-21 18:35:44 +00:00 |
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Joshua Barretto
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4b7f69f850
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Switched to BasicMelee
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2021-03-21 17:45:01 +00:00 |
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