Marcel Märtens
bf0492d697
Fix bug that metrics took a random port always introduced in !584
...
also removed the duplicate port from the server creation process, using the server settings struct now
2019-10-11 14:19:55 +02:00
Wu Yu Wei
8e13827888
Bind random port for ServerMetrics
2019-10-11 09:06:34 +00:00
Marcel Märtens
5e0d7081ba
Change the version number to 0.4
2019-10-10 15:48:01 +02:00
Monty Marz
42a3ebeb21
Item icons, chests and more
2019-10-09 19:28:05 +00:00
timokoesters
bd085cbe9f
fix: all enemies start with lvl 1 hp
2019-10-09 17:09:25 +02:00
timokoesters
8680648ac6
fix: server side fall damage
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This avoids flickering health
2019-10-08 18:55:30 +02:00
timokoesters
462bb50879
fix: spawnpoint nearer to the floor
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We can change this back when we have a proper spawn location system or
random seeds.
2019-10-08 18:55:29 +02:00
timokoesters
ce3921c345
fix: fix level and health distribution
2019-10-08 18:12:08 +02:00
Songtronix
0beaf26192
fix: reduce amount of network related ghosts
2019-10-07 15:15:29 +02:00
KyoZM
39b5f091fc
consume vector without calling the iterator
2019-10-07 01:49:56 -03:00
KyoZM
782d757c48
cargo format
2019-10-07 01:38:28 -03:00
KyoZM
34ff9e0e2c
removelights no longer deletes players with lanterns
2019-10-07 01:03:53 -03:00
KyoZM
aabce1274f
create /removelights command
2019-10-07 00:19:46 -03:00
timokoesters
ffe63acfdd
feat(bow): arrow spawn height
2019-10-06 21:21:33 +02:00
timokoesters
da7a9c1970
fix: error message for give_exp
2019-10-06 20:52:26 +02:00
timokoesters
7ac8869cd1
fix: selecting another character no longer shows a new login message
2019-10-06 18:26:51 +02:00
timokoesters
caf1576022
fix: don't show logout message when player never was ingame
2019-10-06 17:34:51 +02:00
Piotr Korgól
6d0c71042e
Make /adminify admin-only and /waypoint free
2019-10-05 17:37:10 +02:00
Piotr Korgól
bca68e6ed8
Make enemies spawn with different levels
2019-10-05 17:37:09 +02:00
Forest Anderson
e1ad5b3a87
Merge branch 'appcrashwin7/veloren-exp-command' into 'master'
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add give_exp command
See merge request veloren/veloren!536
2019-10-04 21:02:07 +00:00
timokoesters
54d3808c3f
fix(bow): Don't remove vel and use sticky component instead
2019-10-04 21:30:13 +02:00
timokoesters
6d056e05f7
feat(combat): melee combat damage depends on power of the weapon
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Normal NPCs have a weapon of power 5 so they do 5 damage if the attack
is not blocked. Bosses and players have power 10.
2019-10-04 21:02:44 +02:00
timokoesters
ec716292cd
feat(bow): sticky arrows
2019-10-04 21:02:43 +02:00
timokoesters
257443fd37
fix(bow): initial orientation wrong for 1 frame
2019-10-04 21:02:42 +02:00
timokoesters
993936017d
Reuse combat code
2019-10-04 21:02:41 +02:00
timokoesters
c34d18f73f
Make arrows deal damage
2019-10-04 21:02:41 +02:00
timokoesters
1288a1ab65
Allow projectiles to react to triggers
2019-10-04 21:02:40 +02:00
timokoesters
9c974232ae
Initial bow & arrow implementation
2019-10-04 21:02:39 +02:00
Monty Marz
b8ac93c4ca
Assets update, aesthetics, minor fixes
2019-10-04 18:27:12 +00:00
appcrashwin7
7d25f0ae5e
add give_exp command
2019-10-04 17:48:14 +02:00
Acrimon
2aa8ce9495
Format code.
2019-10-04 16:26:22 +02:00
Acrimon
d84817137b
Updated to work on latest master.
2019-10-04 16:25:47 +02:00
Nicolas
c6e66fb2e1
Add max chat message length
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Fixes #115
Credit to @scorpion9979 for the previous implementation (https://gitlab.com/veloren/veloren/merge_requests/215 )
2019-10-04 16:14:54 +02:00
Forest
add6d77491
Removed now stable feature
2019-10-03 17:28:17 -04:00
Justin Shipsey
658063172e
Char overhaul and asset update
2019-10-02 10:05:17 +00:00
Joshua Barretto
d473a00957
Prevented pickups with full inventory
2019-09-26 00:15:07 +01:00
Joshua Barretto
44b82ae441
Don't consume unuseable items
2019-09-26 00:15:07 +01:00
Joshua Barretto
07568eb0d2
Added block collection, improved controls for it
2019-09-26 00:15:07 +01:00
Joshua Barretto
04de98286e
Added velorite
2019-09-26 00:15:07 +01:00
Joshua Barretto
97d27e8a36
Made consumable items have an effect, better damage animation
2019-09-26 00:15:07 +01:00
Joshua Barretto
d14c9ca1bb
Added apple and mushroom collection
2019-09-26 00:15:07 +01:00
Joshua Barretto
5512dfbc02
Better sun halo colours
2019-09-26 00:15:07 +01:00
Imbris
7431d1f4e5
Stop cpu spinning in metrics server
2019-09-20 00:41:44 -04:00
Joshua Yanovski
743e48110f
Addressing code review.
2019-09-16 15:11:47 +02:00
Joshua Yanovski
4fb851263c
Continue instead of breaking.
2019-09-16 04:18:40 +02:00
Joshua Yanovski
c4eae2e1b1
Fixing more rustfmt errors.
2019-09-16 04:05:36 +02:00
Joshua Yanovski
661b9aee72
Fixing rustfmt.
2019-09-16 04:01:05 +02:00
Joshua Yanovski
f5c4000b1b
Allow canceling chunk generation.
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Currently we only do this when no players are in range of the chunk. We
also send the first client who posted the chunk a message indicating
that it's canceled, the hope being that this will be a performance win
in single player mode since you don't have to wait three seconds to
realize that the server won't generate the chunk for you.
We now check an atomic flag for every column sample in a chunk. We
could probably do this less frequently, but since it's a relaxed load it
has essentially no performance impact on Intel architectures.
2019-09-16 03:41:33 +02:00
Marcel Märtens
a2914c17f5
Fix panic if starting singleplayer twice without closing the game
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reduce costs for metrics by checking chunks only every 100th tick
add metrics for "server start time" and ingame "time of day"
2019-09-10 15:22:34 +02:00
Joshua Barretto
e6d8b4b8d8
Exponential interpolation for linear damping
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With an additional approximation to allow for the same size jumps given different framerates.
2019-09-09 19:11:40 +00:00