timokoesters
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14400f6380
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Remove Actor and use Body instead
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2019-06-30 18:57:24 +02:00 |
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timokoesters
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c80351f6ca
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Fix double roll bug
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2019-06-29 19:49:51 +02:00 |
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timokoesters
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f0e6e76423
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Don't sync animations, just sync components used to construct them
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2019-06-16 19:59:15 +02:00 |
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timokoesters
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7deb3da1af
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Add pub use phys:: and remove most pub mod s
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2019-06-16 19:59:12 +02:00 |
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timokoesters
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955c20fa61
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Remove crun and cidle components and inputs
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2019-06-16 19:57:04 +02:00 |
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jshipsey
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4de5489367
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groundwork for role, crun, cidle
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2019-06-16 19:57:04 +02:00 |
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Cody
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75ca605f5d
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Changes the physics misnomer Direction to Orientation and adjusts some ECS read_storage names.
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2019-05-31 16:36:24 -04:00 |
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timokoesters
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4696cd2c8b
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Add better inputs, input validation and more
Former-commit-id: 3227221b12a674f66b011ce0ba734e226f223f34
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2019-05-25 23:46:56 +02:00 |
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timokoesters
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0344f3eba8
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Implement hit time delay
Former-commit-id: 6c1990645fd07e23de5eb97b6fc22f34ce09a6b7
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2019-05-25 23:21:39 +02:00 |
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Cody
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6b09fd7c53
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Pedantic comment and language fixes.
Former-commit-id: eb49765c911aaa97a9c8ed351216a7a6f8411213
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2019-05-17 18:32:07 -04:00 |
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Joshua Barretto
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db4be8e492
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Updated sphynx
Former-commit-id: f81484571bda8c5e15ea2b6c0e8b9b6892b094a3
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2019-05-17 00:05:46 +01:00 |
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Joshua Barretto
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1209f0393d
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Added figure colour to shader and health component
Former-commit-id: 222c39bd401ad0a9707eb348d5640717004dbf96
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2019-05-15 13:26:14 +01:00 |
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Joshua Barretto
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761c6e9cf8
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Switched to actor system
Former-commit-id: d2a482f6209aff7aaa4e747e35ce4a7c8a79cdfc
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2019-05-13 11:06:58 +01:00 |
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Forest Anderson
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993388e56a
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Ran fmt on codebase
Former-commit-id: 7fecffa1dc66fffba4f07d45fb80960dc5178f4f
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2019-04-29 20:37:19 +00:00 |
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Joshua Barretto
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62b91eb01b
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Integrated Sphynx
Former-commit-id: 5d96983a385bb77a2876aa7439158252b7e2f0fc
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2019-04-14 14:23:43 +01:00 |
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