Shane Handley
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c056b2b079
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Rework some data structures and persistence. Abandoned the approach of
generating row ids for achievements via checksums in favour of static
uuids for each item.
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2020-07-13 10:16:39 +10:00 |
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Shane Handley
|
e607ec498d
|
Add events and achievement items for killing players and npcs.
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2020-07-13 10:16:38 +10:00 |
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Shane Handley
|
fb8590fac7
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Load and insert a characters achievement list after completion of their body/stats/inventory data.
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2020-07-13 10:16:38 +10:00 |
|
Shane Handley
|
e7c47e1d38
|
Implement basic functionality for recognising achievement updates,
updating associated data and clarifying events
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2020-07-13 10:16:38 +10:00 |
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Shane Handley
|
3ff5e105dd
|
Add mechanisms for loading achievement data, more work on a
migration/sync strategy for dealing with updates to achievements
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2020-07-13 10:16:38 +10:00 |
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